Fixed Warden’s and Arbiter’s animations popping on water tiles (#6831)
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3 changed files with 45 additions and 0 deletions
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@ -18,6 +18,7 @@
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### Translations
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* Updated translations: Arabic, Chinese (Traditional), Polish, Finnish
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### Units
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* Fixed Warden’s and Arbiter’s animations popping on water tiles (issue #6508)
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### User interface
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* Resolved broken layout in some low-resolution configurations (issue #5620, #6544)
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### WML Engine
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@ -20,6 +20,12 @@
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[/special_note]
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die_sound=drake-die.ogg
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{DEFENSE_ANIM "units/drakes/arbiter-defend-2.png" "units/drakes/arbiter-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
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[+defend]
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[if]
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terrain_type=W*,S*
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submerge=0.45
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[/if]
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[/defend]
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# [death]
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# [/death]
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[resistance]
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@ -53,6 +59,10 @@
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[/filter_attack]
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direction=s
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/arbiter.png:50"
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@ -72,6 +82,10 @@
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[/filter_attack]
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direction=se,sw
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/arbiter.png:50"
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@ -104,6 +118,10 @@
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[/filter_attack]
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direction=s
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/arbiter.png:50"
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@ -123,6 +141,10 @@
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[/filter_attack]
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direction=se,sw
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/arbiter.png:50"
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@ -21,6 +21,12 @@
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[/special_note]
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die_sound=drake-die.ogg
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{DEFENSE_ANIM "units/drakes/warden-defend-2.png" "units/drakes/warden-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
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[+defend]
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[if]
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terrain_type=W*,S*
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submerge=0.4
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[/if]
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[/defend]
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[resistance]
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pierce=80
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[/resistance]
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@ -54,6 +60,10 @@
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[/filter_attack]
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direction=s
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4~0.425
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/warden.png:50"
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@ -73,6 +83,10 @@
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[/filter_attack]
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direction=se,sw
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4~0.425
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/warden.png:50"
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@ -105,6 +119,10 @@
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[/filter_attack]
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direction=s
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4~0.35
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/warden.png:50"
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@ -124,6 +142,10 @@
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[/filter_attack]
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direction=se,sw
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offset=0.0~0.1,0.1~0.0
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[if]
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terrain_type=W*,S*
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submerge=0.4~0.35
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[/if]
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start_time=-300
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[frame]
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image="units/drakes/warden.png:50"
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