Updated and cleaned the players changelog a bit.
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1 changed files with 20 additions and 4 deletions
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@ -9,14 +9,23 @@ Version 1.3.1+svn:
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permanently and all the other riders that find you will be
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computer-controlled.
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* Updated images for Delfador.
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* Added defense and melee attack animations for the Dark Queen.
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* Made the narrator talk about gryphons at the end of Northern Winter only
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if the player has actually gotten the eggs.
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* The Rise of Wesnoth
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* 'Temple in the Deep' often crashed when the Lich killed a unit.
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* Added a hint about how to unstone the lich in 'Fallen Lich Point'.
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* The South Guard
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* Fixed a bug that caused some dialogue spoken by Mal M'Brin not appear.
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* Changed the placement and duration of story images.
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* Some graphical enhancements including a new portrait for Ethiliel.
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* Fixed Ethiliel not showing up in 'Vengeance'.
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* Tutorial
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* Updated all unit images that are used in the tutorial to fit the
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originals used in httt.
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originals used in HttT.
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* Increased number of turns from 20 to 26 in the 2nd scenario.
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* Made some bogus units, such as invisible helper units and duplicates of
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the desert elves, not appear in the unit help anymore.
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* Graphics
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* Added the --max-fps command line switch.
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@ -43,20 +52,26 @@ Version 1.3.1+svn:
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* Decreased the holy resistance of the Hurricane Drake from 20% to -30%.
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* Decreased the holy resistance of the Mermaid Priestess from 40% to 20%.
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* Decreased the holy resistance of the Mermaid Diviner from 60% to 40%.
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* Decreased the holy resistance of dwarves from 20% to 10%.
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* Increased the holy resistance of the Ghost line from -60% to -30%.
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* Enabled the Lich and Ancient Lich to move and submerge in in deep water.
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* User interface:
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* Interface actions such as pressing a button, toggling a checkbox or
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opening a menu (among others) will now emit small sounds.
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* If deprecated WML is being encountered and error message will be shown,
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this way creators of WML code can be easily informed about the problems.
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* Show total amount of visible villages.
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* Made the total amount of visible villages be shown in the villages panel.
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* The numeric pad Enter key should now behave exactly like Return.
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* added drag & drop to move units
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* mousewheel scroll vertically but horizontally if alt is pressed
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* Enabled drag & drop to be used for moving units.
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* Mousewheel now by default scrolls vertically, and horizontally if alt is
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pressed.
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* Language and translations
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* Updated translations: Bulgarian, Czech, Danish, Dutch, French, German,
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Greek, Hungarian, Italian, Norwegian, Portuguese (Brazil).
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* New translations: Indonesian
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* Observers can again save a replay of the observed game.
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* Multiplayer:
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* Maps
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@ -79,6 +94,7 @@ Version 1.3.1+svn:
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multiplayer.
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* Fixed beginning-of-scenario saves containing scenario WML.
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Version 1.3.1:
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* Campaigns
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* Eastern Invasion:
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