Updated and cleaned the players changelog a bit.

This commit is contained in:
Lari Nieminen 2007-04-10 20:23:57 +00:00
parent 53ca5caaa6
commit 5d263b2df3

View file

@ -9,14 +9,23 @@ Version 1.3.1+svn:
permanently and all the other riders that find you will be
computer-controlled.
* Updated images for Delfador.
* Added defense and melee attack animations for the Dark Queen.
* Made the narrator talk about gryphons at the end of Northern Winter only
if the player has actually gotten the eggs.
* The Rise of Wesnoth
* 'Temple in the Deep' often crashed when the Lich killed a unit.
* Added a hint about how to unstone the lich in 'Fallen Lich Point'.
* The South Guard
* Fixed a bug that caused some dialogue spoken by Mal M'Brin not appear.
* Changed the placement and duration of story images.
* Some graphical enhancements including a new portrait for Ethiliel.
* Fixed Ethiliel not showing up in 'Vengeance'.
* Tutorial
* Updated all unit images that are used in the tutorial to fit the
originals used in httt.
originals used in HttT.
* Increased number of turns from 20 to 26 in the 2nd scenario.
* Made some bogus units, such as invisible helper units and duplicates of
the desert elves, not appear in the unit help anymore.
* Graphics
* Added the --max-fps command line switch.
@ -43,20 +52,26 @@ Version 1.3.1+svn:
* Decreased the holy resistance of the Hurricane Drake from 20% to -30%.
* Decreased the holy resistance of the Mermaid Priestess from 40% to 20%.
* Decreased the holy resistance of the Mermaid Diviner from 60% to 40%.
* Decreased the holy resistance of dwarves from 20% to 10%.
* Increased the holy resistance of the Ghost line from -60% to -30%.
* Enabled the Lich and Ancient Lich to move and submerge in in deep water.
* User interface:
* Interface actions such as pressing a button, toggling a checkbox or
opening a menu (among others) will now emit small sounds.
* If deprecated WML is being encountered and error message will be shown,
this way creators of WML code can be easily informed about the problems.
* Show total amount of visible villages.
* Made the total amount of visible villages be shown in the villages panel.
* The numeric pad Enter key should now behave exactly like Return.
* added drag & drop to move units
* mousewheel scroll vertically but horizontally if alt is pressed
* Enabled drag & drop to be used for moving units.
* Mousewheel now by default scrolls vertically, and horizontally if alt is
pressed.
* Language and translations
* Updated translations: Bulgarian, Czech, Danish, Dutch, French, German,
Greek, Hungarian, Italian, Norwegian, Portuguese (Brazil).
* New translations: Indonesian
* Observers can again save a replay of the observed game.
* Multiplayer:
* Maps
@ -79,6 +94,7 @@ Version 1.3.1+svn:
multiplayer.
* Fixed beginning-of-scenario saves containing scenario WML.
Version 1.3.1:
* Campaigns
* Eastern Invasion: