Drop support for old OS X and update README and Xcode project
This commit is contained in:
parent
5e5df83db6
commit
576bd8a419
6 changed files with 76 additions and 85 deletions
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@ -1,6 +1,10 @@
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## Version 1.15.4+dev
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### Language and i18n
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* Updated translations: Polish, Russian
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### Miscellaneous and bug fixes
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* Minimum required version of OS X is now OS X 10.11 .
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### Packaging
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* macOS package distributed through SourceForge is now a UDIF lzfse-compressed image. The image size may be slightly larger but opening and copying from this image is much faster.
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## Version 1.15.4
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### Add-ons client
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@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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#
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# Fix_Xcode_Dependencies
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# Martin Hrubý (hrubymar10), 2016 - 2018
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# Martin Hrubý (hrubymar10), 2016 - 2020
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# Victor Sergienko (singalen), 2018
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#
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@ -9,33 +9,33 @@ starttimestamp=$(date +%s)
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###Functions
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time_interval_to_string() {
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local START=$1
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local END=$2
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local START=$1
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local END=$2
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declare -i timestamp
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declare -i days
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declare -i hours
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declare -i minutes
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declare -i seconds
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timestamp=$END-$START
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declare -i timestamp
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declare -i days
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declare -i hours
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declare -i minutes
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declare -i seconds
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timestamp=$END-$START
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days=$timestamp/60/60/24
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hours=$((($timestamp-($days*60*60*24))/60/60))
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minutes=$((($timestamp-($days*60*60*24)-($hours*60*60))/60))
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seconds=$((($timestamp-($days*60*60*24)-($hours*60*60)-($minutes*60))))
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if [ $days -eq 0 ]; then
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if [ $hours -eq 0 ]; then
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if [ $minutes -eq 0 ]; then
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echo "==> Operation took $seconds seconds ..."
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else
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echo "==> Operation took $minutes minutes and $seconds seconds ..."
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fi
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else
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echo "==> Operation took $hours hours $minutes minutes and $seconds seconds ..."
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fi
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else
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echo "==> Operation took $days days $hours hours $minutes minutes and $seconds seconds ..."
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fi
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days=$timestamp/60/60/24
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hours=$((($timestamp-($days*60*60*24))/60/60))
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minutes=$((($timestamp-($days*60*60*24)-($hours*60*60))/60))
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seconds=$((($timestamp-($days*60*60*24)-($hours*60*60)-($minutes*60))))
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if [ $days -eq 0 ]; then
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if [ $hours -eq 0 ]; then
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if [ $minutes -eq 0 ]; then
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echo "==> Operation took $seconds seconds ..."
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else
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echo "==> Operation took $minutes minutes and $seconds seconds ..."
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fi
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else
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echo "==> Operation took $hours hours $minutes minutes and $seconds seconds ..."
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fi
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else
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echo "==> Operation took $days days $hours hours $minutes minutes and $seconds seconds ..."
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fi
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}
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###/Functions
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@ -43,44 +43,39 @@ starttimestamp=`date +%s`
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MY_PATH=$(cd `dirname $0` && pwd)
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if [ -z "$MY_PATH" ] ; then
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# error; for some reason, the path is not accessible
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# to the script (e.g. permissions re-evaled after suid)
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echo 'Error: Script path is for some reason not accessible' >&2
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exit 1 # fail
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# error; for some reason, the path is not accessible
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# to the script (e.g. permissions re-evaled after suid)
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echo 'Error: Script path is for some reason not accessible' >&2
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exit 1 # fail
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fi
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cd "$MY_PATH"
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cd "${MY_PATH}"
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if ! [ -d "The Battle for Wesnoth.xcodeproj" ]; then
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echo "Error: I am in bad directory! I must be in wesnoth/projectfiles/Xcode !" >&2
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exit 1
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echo 'Error: I am in bad directory! I must be in wesnoth/projectfiles/Xcode !' >&2
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exit 1
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fi
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if ! [ -x "$(command -v git)" ]; then
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echo 'Error: Git is not installed. Use for example Homebrew to install git. https://brew.sh/' >&2
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exit 1
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echo 'Error: Git is not installed. Use for example Homebrew to install git. https://brew.sh/' >&2
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exit 1
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fi
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if ! [ -d temp ]; then
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mkdir temp
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if ! [ -d "temp" ]; then
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mkdir "temp"
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fi
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cd temp
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if ! [ -d MacCompileStuff-1.14 ]; then
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git clone -b 1.14 https://github.com/hrubymar10/MacCompileStuff MacCompileStuff-1.14
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cd "temp"
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if ! [ -d "MacCompileStuff-master" ]; then
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git clone -b "master" --depth 1 "https://github.com/hrubymar10/MacCompileStuff" "MacCompileStuff-master"
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fi
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cd MacCompileStuff-1.14
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git pull
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cd ..
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cd ..
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cd "MacCompileStuff-master"
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git pull --depth 1
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cd "${MY_PATH}"
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if ! [ -L "Headers" ]; then
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rm -rf Headers
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ln -s temp/MacCompileStuff-1.14/Headers
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fi
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rm -rf "Headers"
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ln -s "temp/MacCompileStuff-master/Headers"
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if ! [ -L "lib" ]; then
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rm -rf lib
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ln -s temp/MacCompileStuff-1.14/lib
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fi
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rm -rf "lib"
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ln -s "temp/MacCompileStuff-master/lib"
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echo "==> DONE ..."
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echo
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@ -5,7 +5,7 @@
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<key>ATSApplicationFontsPath</key>
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<string>fonts/</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<string>en_US</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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@ -2,8 +2,8 @@
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This README describes the way to create the wesnoth release packages for macOS.
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### Requirements for building Wesnoth
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* Xcode 5.1.1 or higher...
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* Mac OS X 10.8.5 or higher...
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* Xcode 8.2.1 or higher...
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* Mac OS X 10.11.6 or higher...
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* `git`
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* `scons` and `gettext` (if you want to compile translations)
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@ -26,7 +26,7 @@ Builds the lua library for Wesnoth.
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## Configurations
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* **Release**:
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Builds for maximum (runtime) speed and compatibility; it builds for 64-bit, with the latest SDK, but targets 10.8. You do not however need 10.8 SDK to build it. This is what's used for official releases.
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Builds for maximum (runtime) speed and compatibility; it builds for 64-bit, with the latest SDK, but targets 10.11. You do not however need 10.11 SDK to build it. This is what's used for official releases.
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* **Debug**:
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Builds for maximum compiling speed, and uses the current OS as the SDK. If you just want to compile for testing things yourself, this is the way to go.
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@ -72,7 +72,7 @@ When compiling Wesnoth for an official release, the following steps should be ta
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* Now copy dmg template from `/PATH/TO/PROJECT/packaging/macOS/Wesnoth_dmg_packaging_template.dmg`
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* Convert this template to the R/W image using `hdiutil convert /PATH/TO/TEMPLATE.dmg -format UDRW -o /PATH/TO/NEW/RW_IMAGE.dmg` and mount it.
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* Copy new wesnoth package using `cp -R /PATH/TO/THE/EXPORTED/PACKAGE.app "/Volumes/The Battle for Wesnoth/The Battle for Wesnoth.app"`.
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* Unmount R/W image and convert it to final ro image using `hdiutil convert /PATH/TO/RW_IMAGE.dmg -format UDBZ -o /PATH/TO/NEW/IMAGE.dmg` command.
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* Unmount R/W image and convert it to final ro image using `hdiutil convert /PATH/TO/RW_IMAGE.dmg -format ULFO -o /PATH/TO/NEW/IMAGE.dmg` command.
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* Rename disk image to match new release version. Example: `Wesnoth_1.15.2.dmg`
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* Sign newly created ro image using `codesign -s "Developer ID Application: Wesnoth, Inc (N5CYW96P9T)" /PATH/TO/NEW/IMAGE.dmg`. (You must have Wesnoth's signing certificate.)
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* Verify that you signed `.dmg` properly using `spctl -a -t open --context context:primary-signature -v /PATH/TO/NEW/IMAGE.dmg`.
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@ -3,7 +3,7 @@
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archiveVersion = 1;
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classes = {
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};
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objectVersion = 46;
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objectVersion = 48;
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objects = {
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/* Begin PBXBuildFile section */
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29B97313FDCFA39411CA2CEA /* Project object */ = {
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isa = PBXProject;
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attributes = {
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LastUpgradeCheck = 0900;
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LastUpgradeCheck = 1200;
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TargetAttributes = {
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8D1107260486CEB800E47090 = {
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ProvisioningStyle = Manual;
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SystemCapabilities = {
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com.apple.HardenedRuntime = {
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enabled = 1;
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};
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};
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buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "The Battle for Wesnoth" */;
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compatibilityVersion = "Xcode 3.2";
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developmentRegion = English;
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compatibilityVersion = "Xcode 8.0";
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developmentRegion = en;
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hasScannedForEncodings = 1;
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knownRegions = (
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English,
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Japanese,
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French,
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German,
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en,
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);
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mainGroup = 29B97314FDCFA39411CA2CEA /* Wesnoth */;
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projectDirPath = "";
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_IDENTITY = "-";
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COPY_PHASE_STRIP = NO;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_IDENTITY = "-";
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COPY_PHASE_STRIP = YES;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_IDENTITY = "-";
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COPY_PHASE_STRIP = NO;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = YES;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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"LUA_USE_MACOSX=1",
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_IDENTITY = "-";
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COPY_PHASE_STRIP = YES;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_IDENTITY = "-";
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COPY_PHASE_STRIP = NO;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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buildSettings = {
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_ENTITLEMENTS = Resources/Wesnoth.entitlements;
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CODE_SIGN_IDENTITY = "-";
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CODE_SIGN_STYLE = Manual;
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COMBINE_HIDPI_IMAGES = YES;
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COPY_PHASE_STRIP = NO;
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DEVELOPMENT_TEAM = "";
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ENABLE_HARDENED_RUNTIME = YES;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = YES;
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GCC_PRECOMPILE_PREFIX_HEADER = YES;
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GCC_PREPROCESSOR_DEFINITIONS = (
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"LOCALEDIR=\\\"translations\\\"",
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);
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PRODUCT_BUNDLE_IDENTIFIER = org.wesnoth.Wesnoth;
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PRODUCT_NAME = "The Battle for Wesnoth";
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PROVISIONING_PROFILE_SPECIFIER = "";
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SKIP_INSTALL = NO;
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WRAPPER_EXTENSION = app;
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};
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CLANG_ENABLE_OBJC_WEAK = YES;
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CODE_SIGN_ENTITLEMENTS = Resources/Wesnoth.entitlements;
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CODE_SIGN_IDENTITY = "Developer ID Application";
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CODE_SIGN_STYLE = Manual;
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = N5CYW96P9T;
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ENABLE_HARDENED_RUNTIME = YES;
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);
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PRODUCT_BUNDLE_IDENTIFIER = org.wesnoth.Wesnoth;
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PRODUCT_NAME = "The Battle for Wesnoth";
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PROVISIONING_PROFILE_SPECIFIER = "";
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SKIP_INSTALL = NO;
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WRAPPER_EXTENSION = app;
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};
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);
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
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LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)/lib";
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MACOSX_DEPLOYMENT_TARGET = 10.8;
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MACOSX_DEPLOYMENT_TARGET = 10.11;
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ONLY_ACTIVE_ARCH = YES;
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OTHER_CFLAGS = "-Wall";
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OTHER_LDFLAGS = (
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);
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LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
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LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)/lib";
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MACOSX_DEPLOYMENT_TARGET = 10.8;
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MACOSX_DEPLOYMENT_TARGET = 10.11;
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OTHER_LDFLAGS = (
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"-lz",
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"-lbz2",
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0460"
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LastUpgradeVersion = "1200"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "B597C4970FACD3CD00CE81F5"
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BuildableName = "unit_tests"
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BlueprintName = "unit_tests"
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ReferencedContainer = "container:The Battle for Wesnoth.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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isEnabled = "YES">
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</EnvironmentVariable>
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</EnvironmentVariables>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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