Guard CVideo::draw_texture with an ifdef.
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a39bfabe58
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2 changed files with 6 additions and 1 deletions
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@ -387,11 +387,12 @@ void CVideo::blit_surface(int x, int y, surface surf, SDL_Rect* srcrect, SDL_Rec
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const clip_rect_setter clip_setter(target, clip_rect, clip_rect != NULL);
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sdl_blit(surf,srcrect,target,&dst);
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}
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#ifdef SDL_GPU
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void CVideo::draw_texture(sdl::ttexture &texture, int x, int y)
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{
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texture.draw(*render_target, x, y);
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}
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#endif
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void CVideo::make_fake()
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{
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@ -25,10 +25,12 @@
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#endif
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struct surface;
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#ifdef SDL_GPU
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namespace sdl
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{
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struct ttexture;
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}
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#endif
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//possible flags when setting video modes
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#define FULL_SCREEN SDL_FULLSCREEN
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@ -79,7 +81,9 @@ class CVideo : private boost::noncopyable {
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//blits a surface with black as alpha
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void blit_surface(int x, int y, surface surf, SDL_Rect* srcrect=NULL, SDL_Rect* clip_rect=NULL);
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#ifdef SDL_GPU
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void draw_texture(sdl::ttexture &texture, int x, int y);
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#endif
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void flip();
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surface& getSurface();
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