Remove an unused variable.

This commit is contained in:
Boldizsár Lipka 2014-07-08 18:12:51 +02:00
parent b96a3a6102
commit a39bfabe58

View file

@ -124,7 +124,6 @@ void loadscreen::draw_screen(const std::string &text)
int lightning_thickness = 2;
#ifdef SDL_GPU
surface gdis = screen_.getSurface();
SDL_Rect area;
// Pump events and make sure to redraw the logo if there's a chance that it's been obscured