Fixes bug #10941.
Turns out my logic in 2008-02-08T18:37:45Z!esr@thyrsus.com was correct but I made a coding error in my handiling of a C++ inner class initializer that was subtle enough for boucman to miss when he reviewed the change.
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@ -625,6 +625,7 @@ bool unit_animation::crude_animation::need_update() const
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unit_animation::crude_animation::crude_animation(
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const config& cfg, const std::string frame_string ) :
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animated<unit_frame>(),
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accelerate(true),
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offset_(),
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halo_(),
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halo_x_(),
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