Made HttT support both gold carryover systems.

Also cleaned up a number of objective descriptions a bit.
This commit is contained in:
Lari Nieminen 2008-09-27 20:07:35 +00:00
parent e70e83a0f6
commit 518e4a8a83
30 changed files with 282 additions and 55 deletions

View file

@ -12,10 +12,13 @@
abbrev= _ "HttT"
define=CAMPAIGN_HEIR_TO_THE_THRONE
first_scenario=01_The_Elves_Besieged
difficulties=EASY,NORMAL,HARD
difficulties=EASY,NORMAL,HARD,EASYNEWCARRYOVER,NORMALNEWCARRYOVER,HARDNEWCARRYOVER
difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/fighter.png~RC(magenta>red)" _"Fighter" _"(Beginner)"} +
";*" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~RC(magenta>red)" _"Hero" _"(Normal)"} + ";" +
{MENU_IMG_TXT2 "units/elves-wood/champion.png~RC(magenta>red)" _"Champion" _"(Challenging)"}
";*" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~RC(magenta>red)" _"Hero" _"(Normal)"} +
";" + {MENU_IMG_TXT2 "units/elves-wood/champion.png~RC(magenta>red)" _"Champion" _"(Challenging)"} +
";" + {MENU_IMG_TXT2 "units/elves-wood/fighter.png~RC(magenta>red)" _"Fighter" _"(Beginner)"+"=`(new gold carryover system)"} +
";" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~RC(magenta>red)" _"Hero" _"(Normal)"+"=`(new gold carryover system)"} +
";" + {MENU_IMG_TXT2 "units/elves-wood/champion.png~RC(magenta>red)" _"Champion" _"(Challenging)"+"=`(new gold carryover system)"}
description= _ "Fight to regain the throne of Wesnoth, of which you are the legitimate heir.
(Novice level, 25 scenarios.)"
@ -69,6 +72,46 @@
[+units]
{campaigns/Heir_To_The_Throne/units}
[/units]
#ifdef EASYNEWCARRYOVER
#define EASY
#enddef
#define NEW_GOLD_CARRYOVER_USED
#enddef
#endif
#ifdef NORMALNEWCARRYOVER
#define NORMAL
#enddef
#define NEW_GOLD_CARRYOVER_USED
#enddef
#endif
#ifdef HARDNEWCARRYOVER
#define HARD
#enddef
#define NEW_GOLD_CARRYOVER_USED
#enddef
#endif
#ifdef NEW_GOLD_CARRYOVER_USED
#define NEW_GOLD_CARRYOVER PERCENTAGE
carryover_add=yes
carryover_percentage={PERCENTAGE}
#enddef
#endif
#ifdef NEW_GOLD_CARRYOVER_USED
#define NEW_GOLD_CARRYOVER_NOTE_40
_"
40% of finishing gold carried over to the next scenario."
#enddef
#else
#define NEW_GOLD_CARRYOVER_NOTE_40
""
#enddef
#endif
{campaigns/Heir_To_The_Throne/utils}
{campaigns/Heir_To_The_Throne/scenarios}
#endif

View file

@ -31,6 +31,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -328,6 +330,7 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -21,7 +21,9 @@
[/objective]
#ifdef HARD
[objective]
description= _ "Defeat the enemy leader (Bonus)"
description= _ "<255,255,255>Alternative objective:
@Defeat the enemy leader
`(early finish bonus)"
condition=win
[/objective]
#endif
@ -37,6 +39,8 @@
description= _ "Death of Sir Kaylan"
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -187,11 +191,11 @@
speaker=Sir Kaylan
message= _ "I will send one of my horsemen to serve under you. I offer you my support, Konrad, and the support of my men - from now on you will be able to recruit horsemen."
[/message]
# [message]
# speaker=narrator
# image="wesnoth-icon.png"
# message= _ "You may now recruit horsemen!"
# [/message]
# [message]
# speaker=narrator
# image="wesnoth-icon.png"
# message= _ "You may now recruit horsemen!"
# [/message]
[message]
speaker=Konrad
message= _ "Thank you, sir. But how shall I best use these horsemen? How do they differ from elves?"
@ -318,6 +322,8 @@
[/message]
[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
@ -442,6 +448,12 @@
speaker=Simyr
message= _ "It is my pleasure and honor to serve, my liege."
[/message]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
#endif

View file

@ -36,6 +36,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -257,7 +259,7 @@
[/event]
[event]
name=victory
name=enemies defeated
[unit]
x=6
y=35
@ -315,6 +317,12 @@
[kill]
id=Seimus
[/kill]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}

View file

@ -20,7 +20,9 @@
condition=win
[/objective]
[objective]
description= _ "Defeat all enemy leaders (Bonus)"
description= _ "<255,255,255>Alternative objective:
@Defeat all enemy leaders
`(early finish bonus)"
condition=win
[/objective]
[objective]
@ -31,6 +33,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -758,6 +762,7 @@
result=victory
next_scenario=05a_Muff_Malals_Peninsula
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/command]
[/option]
@ -775,6 +780,7 @@
result=victory
next_scenario=05b_Isle_of_the_Damned
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/command]
[/option]
@ -908,7 +914,9 @@
[/kill]
[endlevel]
result=victory
bonus=no
next_scenario=05b_Isle_of_the_Damned
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[else]
@ -921,7 +929,9 @@
[/kill]
[endlevel]
result=victory
bonus=no
next_scenario=05a_Muff_Malals_Peninsula
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/else]
[/if]

View file

@ -21,7 +21,9 @@
condition=win
[/objective]
[objective]
description= _ "Defeat Muff Malal (Bonus)"
description= _ "<255,255,255>Alternative objective:
@Defeat Muff Malal
`(early finish bonus)"
condition=win
[/objective]
[objective]
@ -32,6 +34,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -184,6 +188,7 @@
[endlevel]
bonus=no
result=victory
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[else]
@ -208,6 +213,7 @@
[endlevel]
bonus=yes
result=victory
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -20,13 +20,17 @@
condition=win
[/objective]
[objective]
description= _ "Defeat all enemy leaders (Bonus)"
description= _ "<255,255,255>Alternative objective:
@Defeat all enemy leaders
`(early finish bonus)"
condition=win
[/objective]
[objective]
description= _ "Death of Konrad"
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -499,6 +503,12 @@
[/set_variable]
[/then]
[/if]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]
@ -532,6 +542,8 @@
[/if]
[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -28,6 +28,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -492,7 +494,7 @@
[/unit]
#create terrain
[terrain]
terrain=Wwf # wmllint: ignore
terrain=Wwf # wmllint: ignore
x=7-8
y=30-32
[/terrain]
@ -506,7 +508,7 @@
[/event]
[event]
name=victory
name=enemies defeated
[message]
speaker=Konrad
message= _ "Finally, we have retaken the city! Let us rest here, friends."
@ -633,6 +635,12 @@
speaker=Delfador
message= _ "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
[/message]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
# Gweddry's troops reach Muff Jaanal's citadel.

View file

@ -29,6 +29,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -522,6 +524,7 @@ SE - Fort Tahn"
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -36,6 +36,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -253,6 +255,7 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -19,7 +19,9 @@
condition=win
[/objective]
[objective]
description= _ "Eradicate the Liches (Bonus)"
description= _ "<255,255,255>Alternative objective:
@Eradicate the liches
`(early finish bonus)"
condition=win
[/objective]
[objective]
@ -34,6 +36,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -319,6 +323,8 @@
[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
@ -333,6 +339,16 @@
[/set_variable]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]
name=victory
[message]
@ -436,10 +452,6 @@
[/kill]
[/then]
[/if]
[endlevel]
result=victory
[/endlevel]
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}

View file

@ -31,6 +31,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -220,7 +222,7 @@
[/event]
[event]
name=victory
name=enemies defeated
[message]
speaker=Konrad
message= _ "We have defeated them! Now what do we do?"
@ -381,6 +383,12 @@
speaker=Delfador
message= _ "Let us continue onward!"
[/message]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
# Sleeping Gryphons will counter if attacked, then wake up and

View file

@ -33,6 +33,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -437,6 +439,7 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

View file

@ -35,6 +35,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -206,7 +208,7 @@
[/event]
[event]
name=victory
name=enemies defeated
[message]
speaker=Delfador
message= _ "Victory is ours! We have secured the land from the orcs. Now we can rest here while the cold winter passes."
@ -251,6 +253,12 @@
[/message]
[/else]
[/if]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}

View file

@ -40,6 +40,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -542,6 +544,7 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[/if]
@ -571,6 +574,7 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[/if]

View file

@ -48,6 +48,9 @@
side=1
canrecruit=yes
controller=human
gold=0
income=-2
village_gold=0
shroud=yes
user_team_name=_"Rebels"
team_name=good
@ -652,7 +655,9 @@
[/if]
[endlevel]
result=continue
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 100}
[/endlevel]
[/event]

View file

@ -32,6 +32,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -530,7 +532,7 @@
[/event]
[event]
name=victory
name=enemies defeated
#
@ -587,6 +589,12 @@
[/message]
[/else]
[/if]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}

View file

@ -34,6 +34,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -338,7 +340,7 @@
[/event] #end of start event
[event]
name=victory
name=enemies defeated
[message]
speaker=Konrad
@ -378,6 +380,12 @@
[/unit]
{CLEAR_VARIABLE stored_Lisar}
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
#deaths.cfg only handles death of Li'sar is she's on side '1', so handle

View file

@ -79,6 +79,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
{SOF_TERRAIN_MASK}
@ -209,15 +211,15 @@
# the scepter's random location and if this still
# sounds like a good idea.
#
# [message]
# id=Delfador
# message= _ "I think... I think if I were to concentrate a bit I could tell you where it is."
# [/message]
# [message]
# speaker=narrator
# image="wesnoth-icon.png"
# message= _ "If Delfador rests, he can concentrate on the location of the Scepter of Fire."
# [/message]
# [message]
# id=Delfador
# message= _ "I think... I think if I were to concentrate a bit I could tell you where it is."
# [/message]
# [message]
# speaker=narrator
# image="wesnoth-icon.png"
# message= _ "If Delfador rests, he can concentrate on the location of the Scepter of Fire."
# [/message]
[/event]
#

View file

@ -55,6 +55,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -364,6 +366,7 @@
next_scenario=19c_Cliffs_of_Thoria
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/command]
[/option]
@ -396,6 +399,7 @@
next_scenario=19a_Snow_Plains
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
@ -411,6 +415,7 @@
next_scenario=19b_Swamp_Of_Dread
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/scenario]

View file

@ -37,6 +37,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -162,5 +164,15 @@
[/message]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
{OBJ_SWORD_FIRE 29 9 flame_sword}
[/scenario]

View file

@ -22,7 +22,8 @@
condition=win
[/objective]
[objective]
description= _ "Defeat the Death Knights (Bonus)"
description= _ "<255,255,255>Bonus objective:
@Defeat all Death Knights first"
condition=win
[/objective]
[objective]
@ -41,6 +42,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -370,11 +373,13 @@
image=portraits/konrad-angry.png
message= _ "Enough! I can listen to no more of this. Princess, you may want to end your mother's rule, but I will end her life as she ended the life of my father and my brothers. Asheviere's masterwork of treachery will end, and it will end by my blade!"
[/message]
{CLEAR_VARIABLE temp_armor_x}
{CLEAR_VARIABLE temp_armor_y}
{CLEAR_VARIABLE armor_taken}
[endlevel]
result=victory
{CLEAR_VARIABLE temp_armor_x}
{CLEAR_VARIABLE temp_armor_y}
{CLEAR_VARIABLE armor_taken}
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/scenario]

View file

@ -95,6 +95,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -459,7 +461,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
[event]
name=start
[store_locations]
terrain=*^V* # wmllint: ignore
terrain=*^V* # wmllint: ignore
[and]
x=14
y=9
@ -481,7 +483,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
[event]
name=start
[store_locations]
terrain=*^V* # wmllint: ignore
terrain=*^V* # wmllint: ignore
[and]
x=34
y=7
@ -1075,7 +1077,8 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
condition=win
[/objective]
[objective]
description= _ "<0,0,255>Rescue the sergeant ( Optional objective )"
description= _ "<255,255,255>Optional objective:
@Rescue the sergeant"
condition=win
[/objective]
[objective]
@ -1098,6 +1101,8 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -1213,6 +1218,8 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
[/message]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[/if]

View file

@ -16,7 +16,6 @@
name=prestart
[objectives]
side=1
note= _ "Your encampment will be dismantled after the first turn"
[objective]
description= _ "Konrad must reach the elvish forest and hold that position until the turn is over"
condition=win
@ -41,6 +40,10 @@
description= _ "Turns run out before reaching the forest"
condition=lose
[/objective]
note= _ "Note: your encampment will be dismantled after the first turn.
" + _"Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -702,6 +705,8 @@
[then]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[/if]
@ -725,6 +730,8 @@
[then]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/then]
[else]

View file

@ -24,8 +24,8 @@
condition=win
[/objective]
[objective]
description= _ "<0,0,255>Help the Wose fend off the undead attack
<0,0,255>( Optional objective )"
description= _ "<255,255,255>Optional objective:
@Help the Wose fend off the undead attack"
condition=win
[/objective]
[objective]
@ -48,6 +48,8 @@
description= _ "Turns expire"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -188,6 +190,8 @@
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/scenario]

View file

@ -22,8 +22,7 @@
side=1
canrecruit=yes
controller=human
hitpoints=80
{GOLD 800 500 160}
gold=0
team_name=elves
user_team_name=_"Allies"
[/side]
@ -290,7 +289,9 @@
message= _ "Yes, rest. Your soldiers will be tended to and refreshed. We have made sure you will leave our protection with the resources to finish your journey."
[/message]
[endlevel]
result=continue
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 100}
[/endlevel]
[/event]
[/scenario]

View file

@ -37,6 +37,8 @@
description= _ "Death of Kalenz"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -214,4 +216,14 @@
message= _ "We must make haste! Far greater challenges lie before us, by tarrying here we're diminishing our resources."
[/message]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[/scenario]

View file

@ -17,11 +17,12 @@
[objectives]
side=1
[objective]
description= _ "Defeat 25 Units"
description= _ "Defeat 25 enemy units"
condition=win
[/objective]
[objective]
description= _ "Defeat Enemy Leaders (Bonus)"
description= _ "<255,255,255>Bonus objective:
@Defeat all enemy leaders"
condition=win
[/objective]
[objective]
@ -44,6 +45,8 @@
description= _ "Turns run out"
condition=lose
[/objective]
note= _ "Early finish bonus." + {NEW_GOLD_CARRYOVER_NOTE_40}
[/objectives]
[/event]
@ -425,11 +428,12 @@
speaker=Delfador
message= _ "We should not speak of it now. Instead come with me, Konrad and Li'sar, to the top of mount Elnar. To look at Weldyn. To make plans for the battle, and to talk."
[/message]
{CLEAR_VARIABLE units_slain}
{CLEAR_VARIABLE temp_clan_member_text}
[endlevel]
result=victory
bonus=yes
{CLEAR_VARIABLE units_slain}
{CLEAR_VARIABLE temp_clan_member_text}
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
#enddef

View file

@ -309,7 +309,7 @@
fire_event=no
[/kill]
[endlevel]
result=continue
result=continue_no_save
[/endlevel]
[/event]
@ -361,7 +361,7 @@
fire_event=no
[/kill]
[endlevel]
result=continue
result=continue_no_save
[/endlevel]
[/event]
@ -462,7 +462,7 @@
blue=0
[/colour_adjust]
[endlevel]
result=continue
result=continue_no_save
[/endlevel]
[/event]
@ -517,7 +517,7 @@
message= _ "For justice, Elf Lord. We fight because if we do not, evil would prevail. But, I implore you to let the dead have their rest. We have taken victory. Tomorrow is a new day, friends... let us build this kingdom anew."
[/message]
[endlevel]
result=continue
result=continue_no_save
[/endlevel]
[/event]

View file

@ -421,6 +421,8 @@ _f, _f, _f, _f, _f, _f, Re, _f, _f, _f, _f, _f,
[/message]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
#enddef
@ -459,6 +461,8 @@ _f, _f, _f, _f, _f, _f, Re, _f, _f, _f, _f, _f,
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
#enddef