changelog update
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2 changed files with 7 additions and 1 deletions
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@ -3,12 +3,17 @@ SVN trunk (1.1+svn):
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* reordered ranks to reflect relevance to game world
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* The Rise of Wesnoth
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* text cleanup in intro
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* replaced Sea Orc with Naga Fighter in Final Spring, Clearwater Port, and
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Rise of Wesnoth
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* migrated unique units, scenarios, maps, and images to ./data/campaigns folder
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* campaign server
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* changed default port for campaign server to 15003 to separate 1.1 and 1.0
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* language and i18n:
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* updated translations: German, Hebrew, Norwegian, Polish, Russian
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* units
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* gave names to mermaids
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* deleted Wall Guard and Gate (no longer used)
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* updated descriptions: Goblin Rouser
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* gameplay changes :
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* improved default weapon selection on player attack (patch #500)
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* attack_weight=0 disables the attack when attacking
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@ -22,7 +22,8 @@ advanceto=null
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{AMLA_TOUGH 3}
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cost=13
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usage=fighter
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unit_description= _ "Standard bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser's frenzied goading effectively steels the younger at arms to fighter harder and longer before they die.
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unit_description= _ "Standard bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser's frenzied goading effectively steels the younger at arms to fight harder and longer before they die.
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Special Notes: the leadership of a Goblin Rouser enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level."
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get_hit_sound=wolf-cry.wav
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[attack]
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