streamline one of the idle filters
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1 changed files with 4 additions and 5 deletions
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@ -207,13 +207,12 @@
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[/wml_filter]
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[/not]
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[/unit_filter]
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# Units next to enemis should not have idle anims
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# Units next to enemies should not have idle animations
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[unit_filter]
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[not]
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[filter_adjacent]
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[filter_adjacent]
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is_enemy="yes"
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[/filter_adjacent]
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[/not]
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count=0
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[/filter_adjacent]
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[/unit_filter]
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#enddef
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