streamline one of the idle filters

This commit is contained in:
Patrick Parker 2007-09-03 03:48:35 +00:00
parent dcde3c97bb
commit 4ea20cfc67

View file

@ -207,13 +207,12 @@
[/wml_filter]
[/not]
[/unit_filter]
# Units next to enemis should not have idle anims
# Units next to enemies should not have idle animations
[unit_filter]
[not]
[filter_adjacent]
[filter_adjacent]
is_enemy="yes"
[/filter_adjacent]
[/not]
count=0
[/filter_adjacent]
[/unit_filter]
#enddef