updated changelog
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@ -2,6 +2,7 @@ CVS HEAD:
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* more halo effects
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* improved and added new unit images, attack images, healing images
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* language fixes and polishing (english)
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* 'first strike' ability given to Spearman, Halbardier and Pikeman
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* new units
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* Cavalier
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* Drakonian Slave
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@ -12,15 +13,21 @@ CVS HEAD:
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* balanced 'King of the Hill' map
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* improved village naming
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* editor improvements:
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* two terrains may now be selected in the palette, one is used for filling when moving selections and cutting/pasting and will be used when drawing with the right button
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* context menu was removed, instead the function of the left button is chosen in the right panel and operations that do not need a location to work is chosen from an additional menu
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* added a new level of brightened images
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* support for translations
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* fixed proper checks for validity not being done when loading or reverting a map
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* fixed mouse wheel and middle-click not working as within the game when used on map area
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* fixed BeOS crash in map editor
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* fixed the problem where the same sequence of random maps was generated
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* fixed a problem where the hotkeys from the game would appear in the editor
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* removed 'Dark Apprentice' and 'Evil Necromancer' as they are no longer used (replaced by Initiate and Deathmaster)
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* fixed multiline text box not wrapping lines at word boundaries
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* fixed loading/saving of multiplayer games that have a double-quote (") in the chat text.
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* relocated weapon icons to their own hierarchy: images/attacks/
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* increased the horizontal padding of button widgets when having a label that is wider than the minimum width
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* added a trigger to the test map, when activated Orc leader can recruit.
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Version 0.7.8:
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* changed experience gauge, it is now shown next to hitpoints bar
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