updated changelog

This commit is contained in:
Pauli Manninen 2004-05-31 12:50:06 +00:00
parent 51f088d531
commit 4c962bccf8

View file

@ -2,6 +2,7 @@ CVS HEAD:
* more halo effects
* improved and added new unit images, attack images, healing images
* language fixes and polishing (english)
* 'first strike' ability given to Spearman, Halbardier and Pikeman
* new units
* Cavalier
* Drakonian Slave
@ -12,15 +13,21 @@ CVS HEAD:
* balanced 'King of the Hill' map
* improved village naming
* editor improvements:
* two terrains may now be selected in the palette, one is used for filling when moving selections and cutting/pasting and will be used when drawing with the right button
* context menu was removed, instead the function of the left button is chosen in the right panel and operations that do not need a location to work is chosen from an additional menu
* added a new level of brightened images
* support for translations
* fixed proper checks for validity not being done when loading or reverting a map
* fixed mouse wheel and middle-click not working as within the game when used on map area
* fixed BeOS crash in map editor
* fixed the problem where the same sequence of random maps was generated
* fixed a problem where the hotkeys from the game would appear in the editor
* removed 'Dark Apprentice' and 'Evil Necromancer' as they are no longer used (replaced by Initiate and Deathmaster)
* fixed multiline text box not wrapping lines at word boundaries
* fixed loading/saving of multiplayer games that have a double-quote (") in the chat text.
* relocated weapon icons to their own hierarchy: images/attacks/
* increased the horizontal padding of button widgets when having a label that is wider than the minimum width
* added a trigger to the test map, when activated Orc leader can recruit.
Version 0.7.8:
* changed experience gauge, it is now shown next to hitpoints bar