updated British English translation
This commit is contained in:
parent
7b0271d4f3
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8 changed files with 198 additions and 284 deletions
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@ -10,7 +10,7 @@
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### Packaging
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### Terrain
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### Translations
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* Updated translations: French
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* Updated translations: British English, French
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### Units
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### User interface
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### WML Engine
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@ -6,7 +6,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-08-19 20:56-0500\n"
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"PO-Revision-Date: 2022-09-22 06:17+1000\n"
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"PO-Revision-Date: 2023-08-25 08:27+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -15,7 +15,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.3\n"
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"X-Generator: Poedit 3.0.1\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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@ -198,7 +198,7 @@ msgstr "Window"
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#. [menu]: id=menu-editor-addon
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#: data/themes/editor.cfg:110
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msgid "Add-on"
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msgstr ""
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msgstr "Add-on"
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#. [menu]: id=menu-editor-areas
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#: data/themes/editor.cfg:119
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@ -411,14 +411,8 @@ msgid "Map loaded from scenario"
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msgstr "Map loaded from scenario"
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#: src/editor/map/context_manager.cpp:950
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#, fuzzy
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#| msgid ""
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#| "Loaded referenced map file:\n"
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#| "$new"
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msgid "Loaded referenced map file:"
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msgstr ""
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"Loaded referenced map file:\n"
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"$new"
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msgstr "Loaded referenced map file:"
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#: src/editor/map/editor_map.cpp:146
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#: src/editor/palette/location_palette.cpp:119
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@ -439,7 +433,7 @@ msgstr "Empty file"
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#: src/editor/map/map_context.cpp:195
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msgid "File does not have .map or .cfg extension"
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msgstr ""
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msgstr "File does not have .map or .cfg extension"
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#: src/editor/map/map_context.cpp:241
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msgid ""
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@ -451,7 +445,7 @@ msgstr ""
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#: src/editor/map/map_context.cpp:260
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msgid "Found the characters '<<' indicating inline lua is present - aborting"
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msgstr ""
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msgstr "Found the characters '<<' indicating inline lua is present - aborting"
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#: src/editor/map/map_context.cpp:265
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#: src/editor/palette/location_palette.cpp:265
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@ -460,23 +454,19 @@ msgstr "Error"
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#: src/editor/map/map_context.cpp:265
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msgid "Failed to load the scenario, attempting to load only the map."
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msgstr ""
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msgstr "Failed to load the scenario, attempting to load only the map."
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#: src/editor/map/map_context.cpp:272
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#, fuzzy
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#| msgid ""
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#| "The map file looks like a scenario, but the map_data value does not point "
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#| "to an existing file"
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msgid ""
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"The map file looks like a scenario, but the map_file value does not point to "
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"an existing file"
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msgstr ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"The map file looks like a scenario, but the map_file value does not point to "
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"an existing file"
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#: src/editor/map/map_context.cpp:287
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msgid "Unable to parse file to find map data"
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msgstr ""
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msgstr "Unable to parse file to find map data"
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#: src/editor/map/map_context.cpp:811
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msgid "Could not save the scenario: $msg"
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-08-19 20:56-0500\n"
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"PO-Revision-Date: 2023-04-17 07:42+1000\n"
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"PO-Revision-Date: 2023-08-25 08:40+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -123,6 +123,10 @@ msgid ""
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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msgstr ""
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"This attack is the first verse of the Song of Sun Ascension, which "
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"progresses by one verse each turn this unit uses a song verse attack. When "
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:80
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msgid ""
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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msgstr ""
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"This attack is the second verse of the Song of Sun Ascension, which "
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"progresses by one verse each turn this unit uses a song verse attack. When "
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:83
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msgid ""
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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msgstr ""
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"This attack is the third verse of the Song of Sun Ascension, which "
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"progresses by one verse each turn this unit uses a song verse attack. When "
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"the last verse is sung or the song sequence is broken due to not attacking "
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"for a turn, the song starts again from the first verse."
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#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:86
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msgid "first verse"
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#. [topic]: id=editor_addon_id
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#: data/core/editor/help.cfg:319
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#, fuzzy
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#| msgid "Using Add-ons"
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msgid "Change Add-on ID"
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msgstr "Using Add-ons"
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msgstr "Change Add-on ID"
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#. [topic]: id=editor_addon_id
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#: data/core/editor/help.cfg:320
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"in. This will only rename that folder and update any references to it in the "
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"_main.cfg file. Any other place will need to be updated manually."
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msgstr ""
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"Allows changing the ID of an add-on, which is the name of the folder it’s "
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"in. This will only rename that folder and update any references to it in the "
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"_main.cfg file. Any other place will need to be updated manually."
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#. [topic]: id=editor_pbl_editor
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#: data/core/editor/help.cfg:329
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msgid "Add-on Publishing Editor"
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msgstr ""
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msgstr "Add-on Publishing Editor"
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#. [topic]: id=editor_pbl_editor
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#: data/core/editor/help.cfg:330
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"publishing an add-on to the add-ons server for other players to download. "
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"The Validate button will check whether all required fields have valid values."
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msgstr ""
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"Allows setting up an add-on’s _server.pbl file, which is required for "
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"publishing an add-on to the add-ons server for other players to download. "
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"The Validate button will check whether all required fields have valid values."
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#. [topic]: id=..editor
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#: data/core/editor/help.cfg:338
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#. [topic]: id=..editor
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#: data/core/editor/help.cfg:339
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#, fuzzy
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#| msgid ""
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#| "Wesnoth’s Map and Scenario Editor allows users to create and edit the "
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#| "maps on which every Wesnoth scenario takes place. It also provides a "
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#| "limited set of features for setting up a basic scenario.\n"
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#| "\n"
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#| "The editor can be launched from the <italic>text='Map Editor'</italic> "
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#| "option at the title screen.\n"
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#| "\n"
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#| "<header>text='Editing Modes'</header>\n"
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#| "\n"
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#| "The editor features two modes of operation: terrain mode and scenario "
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#| "mode.\n"
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#| "\n"
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#| "The <ref>dst='..editor_mode_terrain' text='Terrain Mode'</ref> is similar "
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#| "to a simple paint application, with tools to <ref>dst='editor_tool_paint' "
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#| "text='paint'</ref>, <ref>dst='editor_tool_fill' text='fill'</ref>, "
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#| "<ref>dst='editor_tool_select' text='select (and copy)'</ref>, and "
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#| "<ref>dst='editor_tool_paste' text='paste'</ref>. It also has the tool for "
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#| "setting the leaders’ <ref>dst='editor_tool_starting' text='starting "
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#| "locations'</ref>.\n"
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#| "\n"
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#| "The <ref>dst='..editor_mode_scenario' text='Scenario Mode'</ref>, in "
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#| "addition to the tools available in terrain mode, adds support for adding "
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#| "<ref>dst='editor_tool_label' text='labels'</ref>, "
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#| "<ref>dst='editor_tool_scenery' text='scenery items'</ref>, "
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#| "<ref>dst='editor_tool_unit' text='units'</ref> in addition to the leader, "
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#| "and assigning <ref>dst='editor_tool_village' text='village ownership'</"
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#| "ref> at the start of the scenario. There’s also a "
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#| "<ref>dst='editor_playlist' text='playlist manager'</ref> for the music."
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msgid ""
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"Wesnoth’s Map and Scenario Editor allows users to create and edit the maps "
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"on which every Wesnoth scenario takes place. It also provides a limited set "
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msgstr ""
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"Wesnoth’s Map and Scenario Editor allows users to create and edit the maps "
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"on which every Wesnoth scenario takes place. It also provides a limited set "
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"of features for setting up a basic scenario.\n"
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"of features for setting up a basic scenario as well as initializing an add-"
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"on which can be used to distribute the scenarios you create.\n"
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"\n"
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"The editor can be launched from the <italic>text='Map Editor'</italic> "
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"option at the title screen.\n"
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@ -1350,6 +1337,13 @@ msgid ""
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"scenario mode is required in order for your maps to be selectable during "
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"game creation."
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msgstr ""
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"In either mode, you will be prompted to choose an add-on to use for the "
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"scenarios you create. This can be an existing add-on or a brand new add-on. "
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"If you choose to use a brand new add-on, then the add-on will have all the "
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"required files and folders automatically created as well as a default ID "
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"assigned. Unless you are editing an already existing map file, using "
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"scenario mode is required in order for your maps to be available for "
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"selection during game creation."
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#. [topic]: id=..editor
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#: data/core/editor/help.cfg:353
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#. [topic]: id=..editor_mode_scenario
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#: data/core/editor/help.cfg:402
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#, fuzzy
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#| msgid ""
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#| "<header>text='The files: .map and .cfg'</header>\n"
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#| "\n"
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#| "The map editor saves exactly one file, either a .map (for terrain mode) "
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#| "or a .cfg (for scenario mode). In scenario mode the terrain map is saved "
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#| "inside the .cfg file; there is no separate .map file. If you start "
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#| "editing in terrain mode and then switch to scenario mode then an old .map "
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#| "file might remain, but this is not updated by the scenario editor.\n"
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#| "\n"
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#| "Loading a .cfg file has different results depending on the contents of "
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#| "the .cfg file. For .cfg files that were created by the scenario editor, "
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#| "it will open the .cfg in the scenario editor. However, for .cfg files "
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#| "that use a separate .map file (which can't be created by the scenario "
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#| "editor), the editor may follow the link and open the corresponding .map "
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#| "in terrain-only mode, as if the .map file was chosen in the file selector."
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msgid ""
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"<header>text='The files: .map and .cfg'</header>\n"
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"\n"
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msgstr ""
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"<header>text='The files: .map and .cfg'</header>\n"
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"\n"
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"The map editor saves exactly one file, either a .map (for terrain mode) or "
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"a .cfg (for scenario mode). In scenario mode the terrain map is saved inside "
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"the .cfg file; there is no separate .map file. If you start editing in "
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"terrain mode and then switch to scenario mode then an old .map file might "
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"remain, but this is not updated by the scenario editor.\n"
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"The map editor saves one file when in terrain mode (a .map) or two files "
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"when in scenario mode (both a .map and a .cfg).\n"
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"\n"
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"Loading a .cfg file has different results depending on the contents of the ."
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"cfg file. For .cfg files that were created by the scenario editor, it will "
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"open the .cfg in the scenario editor. However, for .cfg files that use a "
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"separate .map file (which can't be created by the scenario editor), the "
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"editor may follow the link and open the corresponding .map in terrain-only "
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"mode, as if the .map file was chosen in the file selector."
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"open the .cfg in the scenario editor. However, for .cfg files that cannot be "
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"opened by the scenario editor, the editor will attempt to find the "
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"scenario's map data and open the corresponding .map file in terrain-only "
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"mode, as if the .map file was chosen in the file selector. It is recommended "
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"in those cases to simply load the .map file directly instead."
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#. [topic]: id=editor_separate_events_file
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#: data/core/editor/help.cfg:414
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" ◦ inside the [scenario] element, use “include_file=\"other.cfg\"” to load "
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"the additional cfg file"
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msgstr ""
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"When loading a .cfg file, the scenario editor understands files created by "
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"the scenario editor, but is likely to have difficulty with files that have "
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"been edited by hand.\n"
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"\n"
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"One option is to create a separate WML file, also with the .cfg extension, "
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"which uses the WML preprocessor to include the editor-created file. This "
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"separate file contains both the [scenario] tag and any hand-edited WML such "
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"as events. With this workflow, the add-on’s file structure could look like "
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"this:\n"
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"\n"
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"<header>text='Example'</header>\n"
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"If your add-on will only be used on 1.18 and later, it is instead "
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"recommended to use the new include_file attribute to load a .cfg file "
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"containing additional WML into the scenario.\n"
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"\n"
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"• _main.cfg:\n"
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" ◦ use “[binary_path]” to add add-on’s directories to the binary path, "
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"which makes “map_file” search the “maps” directory\n"
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"• maps/first.map\n"
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" ◦ this is the .map file created by the scenario editor when saving in "
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"scenario mode\n"
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"• scenarios/other.cfg\n"
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" ◦ this is the .cfg file containing everything that the scenario editor "
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"doesn't understand\n"
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"• scenarios/first.cfg\n"
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" ◦ inside the [scenario] element, use “map_file=\"first.map\"” to load the "
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"map file\n"
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" ◦ inside the [scenario] element, use “include_file=\"other.cfg\"” to load "
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"the additional cfg file"
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#. [topic]: id=editor_masks
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#: data/core/editor/help.cfg:438
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#. [topic]: id=editor_map_format
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#: data/core/editor/help.cfg:504
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#, fuzzy
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#| msgid ""
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#| "<header>text='Files created by the Scenario Editor'</header>\n"
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#| "\n"
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#| "In scenario mode, the editor saves the data as a .cfg file with embedded "
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#| "map data. When loading a .cfg file, the scenario editor understands files "
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#| "created by the scenario editor itself, but is likely to have difficulty "
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#| "with files that have been edited by hand; problems can be avoided by "
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#| "<ref>dst='editor_separate_events_file' text='using a separate .cfg file'</"
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#| "ref> for the hand-edited parts."
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msgid ""
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"<header>text='Files created by the Scenario Editor'</header>\n"
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"\n"
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@ -1780,11 +1775,12 @@ msgid ""
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msgstr ""
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"<header>text='Files created by the Scenario Editor'</header>\n"
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"\n"
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"In scenario mode, the editor saves the data as a .cfg file with embedded map "
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"data. When loading a .cfg file, the scenario editor understands files "
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"created by the scenario editor itself, but is likely to have difficulty with "
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"files that have been edited by hand; problems can be avoided by "
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"<ref>dst='editor_separate_events_file' text='using a separate .cfg file'</"
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"In scenario mode, the editor saves the scenario data as a .cfg file and the "
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"map data as a separate .map file. The scenario then references the .map file "
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"via map_file. When loading a .cfg file, the scenario editor understands "
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"files created by the scenario editor itself, but is likely to have "
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"difficulty with files that have been edited by hand; problems can be avoided "
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"by <ref>dst='editor_separate_events_file' text='using a separate .cfg file'</"
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"ref> for the hand-edited parts."
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#. [editor_times]: id=deep_underground
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-08-19 20:56-0500\n"
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"PO-Revision-Date: 2023-06-21 09:13+1000\n"
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"PO-Revision-Date: 2023-08-25 10:08+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -3143,10 +3143,8 @@ msgstr "Team only"
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#. [label]
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#: data/gui/window/editor_choose_addon.cfg:45
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#, fuzzy
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#| msgid "Add-on Details"
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msgid "Add-on selection"
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msgstr "Add-on Details"
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msgstr "Add-on selection"
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#. [label]
|
||||
#: data/gui/window/editor_choose_addon.cfg:62
|
||||
|
@ -3155,25 +3153,24 @@ msgid ""
|
|||
"New Add-on option is chosen, its ID can be changed via the Change Add-on ID "
|
||||
"option."
|
||||
msgstr ""
|
||||
"Choose an add-on to be associated with the current editor session. If the "
|
||||
"New Add-on option is chosen, its ID can be changed via the Change Add-on ID "
|
||||
"option."
|
||||
|
||||
#. [label]: id=existing_addon_id
|
||||
#: data/gui/window/editor_choose_addon.cfg:98
|
||||
#, fuzzy
|
||||
#| msgid "Add-ons"
|
||||
msgid "Add-on ID"
|
||||
msgstr "Add-ons"
|
||||
msgstr "Add-on ID"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/editor_choose_addon.cfg:172
|
||||
#, fuzzy
|
||||
#| msgid "Show ally orb"
|
||||
msgid "Show all"
|
||||
msgstr "Show ally orb"
|
||||
msgstr "Show all"
|
||||
|
||||
#. [toggle_button]: id=show_all
|
||||
#: data/gui/window/editor_choose_addon.cfg:184
|
||||
msgid "Whether to show all installed add-ons or only your add-ons"
|
||||
msgstr ""
|
||||
msgstr "Whether to show all installed add-ons or only your add-ons"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/editor_edit_label.cfg:106
|
||||
|
@ -3208,17 +3205,17 @@ msgstr "Visible in shroud"
|
|||
#. [label]: id=title
|
||||
#: data/gui/window/editor_edit_pbl.cfg:84
|
||||
msgid "Add-on Publishing Setup"
|
||||
msgstr ""
|
||||
msgstr "Add-on Publishing Setup"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:150
|
||||
msgid "The name of the add-on displayed in-game."
|
||||
msgstr ""
|
||||
msgstr "The name of the add-on displayed in-game."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:150
|
||||
msgid "Title:"
|
||||
msgstr ""
|
||||
msgstr "Title:"
|
||||
|
||||
#. [grid]
|
||||
#. [label]
|
||||
|
@ -3231,19 +3228,17 @@ msgstr "Description:"
|
|||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:151
|
||||
msgid "The description of the add-on to display in the add-ons manager."
|
||||
msgstr ""
|
||||
msgstr "The description of the add-on to display in the add-ons manager."
|
||||
|
||||
#. [label]: id=icon_label
|
||||
#: data/gui/window/editor_edit_pbl.cfg:162
|
||||
msgid "Icon:"
|
||||
msgstr ""
|
||||
msgstr "Icon:"
|
||||
|
||||
#. [button]: id=select_icon
|
||||
#: data/gui/window/editor_edit_pbl.cfg:182
|
||||
#, fuzzy
|
||||
#| msgid "Select None"
|
||||
msgid "Select an icon file"
|
||||
msgstr "Select None"
|
||||
msgstr "Select an icon file"
|
||||
|
||||
#. [text_box]: id=icon
|
||||
#: data/gui/window/editor_edit_pbl.cfg:195
|
||||
|
@ -3251,6 +3246,8 @@ msgid ""
|
|||
"The path to the icon image to display to display in the add-ons manager. "
|
||||
"Must be an image from mainline."
|
||||
msgstr ""
|
||||
"The path to the icon image to display in the add-ons manager. Must be an "
|
||||
"image from the core files."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:206
|
||||
|
@ -3263,11 +3260,13 @@ msgid ""
|
|||
"The author of this add-on. If forum authentication is used, this is your "
|
||||
"forum username."
|
||||
msgstr ""
|
||||
"The author of this add-on. If forum authentication is used, this is your "
|
||||
"forum user name."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:207
|
||||
msgid "The add-on’s current version. This should be of the form X.Y.Z."
|
||||
msgstr ""
|
||||
msgstr "The add-on’s current version. This should be of the form X.Y.Z."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:208
|
||||
|
@ -3276,11 +3275,14 @@ msgid ""
|
|||
"depends on. The add-on ID is the folder name in your operating system’s file "
|
||||
"explorer, not the add-on’s name."
|
||||
msgstr ""
|
||||
"A comma delimited list of the IDs of any other add-ons that this add-on "
|
||||
"depends on. The add-on ID is the folder name in your operating system’s file "
|
||||
"manager not the add-on’s name."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:211
|
||||
msgid "Forum thread:"
|
||||
msgstr ""
|
||||
msgstr "Forum thread:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:211
|
||||
|
@ -3288,23 +3290,23 @@ msgid ""
|
|||
"The numeric topic ID of a thread on the Wesnoth forums where players can "
|
||||
"post feedback."
|
||||
msgstr ""
|
||||
"The numeric topic ID of a thread on the Wesnoth forums where players can "
|
||||
"post feedback."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:212
|
||||
msgid "Forum URL"
|
||||
msgstr ""
|
||||
msgstr "Forum URL"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:212
|
||||
msgid "The full URL of your feedback thread on the forums."
|
||||
msgstr ""
|
||||
msgstr "The full URL of your feedback thread on the forums."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:213
|
||||
#, fuzzy
|
||||
#| msgid "Authenticate"
|
||||
msgid "Forum Authentication:"
|
||||
msgstr "Authenticate"
|
||||
msgstr "Forum Authentication:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:213
|
||||
|
@ -3312,6 +3314,8 @@ msgid ""
|
|||
"Whether to use your forum username and password when uploading or to store "
|
||||
"your password and email address in the add-on’s _server.pbl."
|
||||
msgstr ""
|
||||
"Whether to use your forum user name and password when uploading or to store "
|
||||
"your password and e-mail address in the add-on’s _server.pbl."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:214
|
||||
|
@ -3319,22 +3323,25 @@ msgid ""
|
|||
"Comma delimited list of forum usernames of other people who are allowed to "
|
||||
"upload updates for this add-on."
|
||||
msgstr ""
|
||||
"Comma delimited list of forum user names of other people who are allowed to "
|
||||
"upload updates for this add-on."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:214
|
||||
msgid "Secondary Authors:"
|
||||
msgstr ""
|
||||
msgstr "Secondary Authors:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:215
|
||||
msgid ""
|
||||
"An email address you can be contacted at in case of issues with your add-on."
|
||||
msgstr ""
|
||||
"An e-mail address you can be contacted at in case of issues with your add-on."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:215
|
||||
msgid "Email:"
|
||||
msgstr ""
|
||||
msgstr "E-mail:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl.cfg:216
|
||||
|
@ -3342,18 +3349,18 @@ msgid ""
|
|||
"The add-on’s current password. Using forum authentication is recommended "
|
||||
"instead since this password is not stored securely."
|
||||
msgstr ""
|
||||
"The add-on’s current password. Using forum authentication is recommended "
|
||||
"instead since this password is not stored securely."
|
||||
|
||||
#. [label]: id=translations_title
|
||||
#: data/gui/window/editor_edit_pbl.cfg:274
|
||||
msgid "Title"
|
||||
msgstr ""
|
||||
msgstr "Title"
|
||||
|
||||
#. [label]: id=translations_description
|
||||
#: data/gui/window/editor_edit_pbl.cfg:291
|
||||
#, fuzzy
|
||||
#| msgid "Description:"
|
||||
msgid "Description"
|
||||
msgstr "Description:"
|
||||
msgstr "Description"
|
||||
|
||||
#. [button]: id=translations_add
|
||||
#. [button]: id=server_add
|
||||
|
@ -3373,7 +3380,7 @@ msgstr "Delete"
|
|||
#. [button]: id=validate
|
||||
#: data/gui/window/editor_edit_pbl.cfg:451
|
||||
msgid "Validate"
|
||||
msgstr ""
|
||||
msgstr "Validate"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
|
@ -3386,24 +3393,18 @@ msgstr "Save"
|
|||
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:69
|
||||
#, fuzzy
|
||||
#| msgid "Translations:"
|
||||
msgid "Translation"
|
||||
msgstr "Translations:"
|
||||
msgstr "Translation"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:84
|
||||
#, fuzzy
|
||||
#| msgid "Password Required"
|
||||
msgid "* Required"
|
||||
msgstr "Password Required"
|
||||
msgstr "* Required"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:97
|
||||
#, fuzzy
|
||||
#| msgid "Language"
|
||||
msgid "* Language:"
|
||||
msgstr "Language"
|
||||
msgstr "* Language:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:97
|
||||
|
@ -3411,21 +3412,23 @@ msgid ""
|
|||
"The language code of the translation, such as sv (Swedish) or zh_CN "
|
||||
"(Simplified Chinese)."
|
||||
msgstr ""
|
||||
"The language code of the translation, such as sv (Swedish) or zh_CN "
|
||||
"(Simplified Chinese)."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:98
|
||||
msgid "* Title:"
|
||||
msgstr ""
|
||||
msgstr "* Title:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:98
|
||||
msgid "The translation of the addon’s title."
|
||||
msgstr ""
|
||||
msgstr "The translation of the add-on’s title."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/editor_edit_pbl_translation.cfg:99
|
||||
msgid "The translation of the addon’s description."
|
||||
msgstr ""
|
||||
msgstr "The translation of the add-on’s description."
|
||||
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/editor_edit_scenario.cfg:42
|
||||
|
@ -3481,10 +3484,8 @@ msgstr "Team name:"
|
|||
|
||||
#. [label]
|
||||
#: data/gui/window/editor_edit_side.cfg:164
|
||||
#, fuzzy
|
||||
#| msgid "Recruits:"
|
||||
msgid "Recruit list:"
|
||||
msgstr "Recruits:"
|
||||
msgstr "Recruit list:"
|
||||
|
||||
#. [toggle_button]: id=no_leader
|
||||
#: data/gui/window/editor_edit_side.cfg:218
|
||||
|
@ -6283,10 +6284,8 @@ msgid "filesystem_path_game^User preferences"
|
|||
msgstr "User preferences"
|
||||
|
||||
#: src/desktop/paths.cpp:227
|
||||
#, fuzzy
|
||||
#| msgid "filesystem_path_game^Game data"
|
||||
msgid "filesystem_path_game^Editor maps"
|
||||
msgstr "Game data"
|
||||
msgstr "Editor maps"
|
||||
|
||||
#: src/desktop/paths.cpp:240
|
||||
msgid "filesystem_path_system^Home"
|
||||
|
@ -6865,42 +6864,32 @@ msgstr ""
|
|||
"Please select a compatible one."
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:172
|
||||
#, fuzzy
|
||||
#| msgid "Cores"
|
||||
msgid "Core"
|
||||
msgstr "Cores"
|
||||
msgstr "Core"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:173
|
||||
msgid "Campaign"
|
||||
msgstr "Campaign"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:174
|
||||
#, fuzzy
|
||||
#| msgid "Campaign"
|
||||
msgid "Hybrid Campaign"
|
||||
msgstr "Campaign"
|
||||
msgstr "Hybrid Campaign"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:175
|
||||
#, fuzzy
|
||||
#| msgid "Multiplayer Campaigns"
|
||||
msgid "Multiplayer Campaign"
|
||||
msgstr "Multiplayer Campaigns"
|
||||
msgstr "Multiplayer Campaign"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:176
|
||||
msgid "Scenario"
|
||||
msgstr "Scenario"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:177
|
||||
#, fuzzy
|
||||
#| msgid "Multiplayer Alerts"
|
||||
msgid "Multiplayer Scenario"
|
||||
msgstr "Multiplayer Alerts"
|
||||
msgstr "Multiplayer Scenario"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:178
|
||||
#, fuzzy
|
||||
#| msgid "Action"
|
||||
msgid "Faction"
|
||||
msgstr "Action"
|
||||
msgstr "Faction"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:179
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:426
|
||||
|
@ -6909,65 +6898,51 @@ msgstr "Era"
|
|||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:180
|
||||
msgid "Map Pack"
|
||||
msgstr ""
|
||||
msgstr "Map Pack"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:181
|
||||
#, fuzzy
|
||||
#| msgid "Modifications"
|
||||
msgid "Modification"
|
||||
msgstr "Modifications"
|
||||
msgstr "Modification"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:182
|
||||
msgid "Media"
|
||||
msgstr ""
|
||||
msgstr "Media"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:183
|
||||
#, fuzzy
|
||||
#| msgid "Other Games"
|
||||
msgid "Other"
|
||||
msgstr "Other Games"
|
||||
msgstr "Other"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:189
|
||||
#, fuzzy
|
||||
#| msgid "addon_tag^Cooperative"
|
||||
msgid "Cooperative"
|
||||
msgstr "Co-operative"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:190
|
||||
#, fuzzy
|
||||
#| msgid "addon_tag^Cosmetic"
|
||||
msgid "Cosmetic"
|
||||
msgstr "Cosmetic"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:192
|
||||
msgid "RNG"
|
||||
msgstr ""
|
||||
msgstr "RNG"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:193
|
||||
#, fuzzy
|
||||
#| msgid "addon_tag^Survival"
|
||||
msgid "Survival"
|
||||
msgstr "Survival"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:194
|
||||
#, fuzzy
|
||||
#| msgid "addon_tag^Terraforming"
|
||||
msgid "Terraforming"
|
||||
msgstr "Terraforming"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:373
|
||||
msgid "No validation errors"
|
||||
msgstr ""
|
||||
msgstr "No validation errors"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:373
|
||||
msgid "Success"
|
||||
msgstr ""
|
||||
msgstr "Success"
|
||||
|
||||
#: src/gui/dialogs/editor/edit_pbl.cpp:403
|
||||
#, fuzzy
|
||||
#| msgid "Choose weapon:"
|
||||
msgid "Choose an icon"
|
||||
msgstr "Choose weapon:"
|
||||
msgstr "Choose an icon"
|
||||
|
||||
#: src/gui/dialogs/editor/generator_settings.cpp:71
|
||||
msgid "/1000 tiles"
|
||||
|
@ -8740,13 +8715,11 @@ msgstr "Add New Area"
|
|||
|
||||
#: src/hotkey/hotkey_command.cpp:270
|
||||
msgid "Add-on Publishing Editor"
|
||||
msgstr ""
|
||||
msgstr "Add-on Publishing Editor"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:271
|
||||
#, fuzzy
|
||||
#| msgid "Manage Add-ons"
|
||||
msgid "Change Add-on ID"
|
||||
msgstr "Manage Add-ons"
|
||||
msgstr "Change Add-on ID"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:273
|
||||
msgid "Edit Scenario"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-08-20 01:56 UTC\n"
|
||||
"PO-Revision-Date: 2023-02-23 09:09+1100\n"
|
||||
"PO-Revision-Date: 2023-08-25 09:09+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2448,44 +2448,42 @@ msgid ""
|
|||
"throne of a king? This free for all map has 38 villages and bonus income for "
|
||||
"the leader on the center keep."
|
||||
msgstr ""
|
||||
"The King is dead. Without an heir, his quarrelsome lords now vie for the "
|
||||
"hill-top throne and all the power and wealth it commands. Are you mighty "
|
||||
"enough to take this seat of power before your rivals do? Can you hold out "
|
||||
"against their many assassins? Is your arse truly great enough to fill the "
|
||||
"throne of a king? This free for all map has 38 villages and bonus income for "
|
||||
"the leader on the centre keep."
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:63
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Southwest"
|
||||
msgid "Southwest"
|
||||
msgstr "South-West"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:73
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Southeast"
|
||||
msgid "Southeast"
|
||||
msgstr "South-East"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:83
|
||||
#, fuzzy
|
||||
#| msgid "Northerners"
|
||||
msgid "Northeast"
|
||||
msgstr "Northerners"
|
||||
msgstr "North-East"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:93
|
||||
#, fuzzy
|
||||
#| msgid "Northerners"
|
||||
msgid "Northwest"
|
||||
msgstr "Northerners"
|
||||
msgstr "North-West"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:106
|
||||
msgid "High Guard"
|
||||
msgstr ""
|
||||
msgstr "High Guard"
|
||||
|
||||
#. [slider]: id=bonus_income
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:121
|
||||
msgid "Hill Bonus Income"
|
||||
msgstr ""
|
||||
msgstr "Hill Bonus Income"
|
||||
|
||||
#. [slider]: id=bonus_income
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:122
|
||||
|
@ -2493,23 +2491,23 @@ msgid ""
|
|||
"The amount of extra gold per turn granted to the leader who occupies the "
|
||||
"hill keep."
|
||||
msgstr ""
|
||||
"The amount of extra gold per turn granted to the leader who occupies the "
|
||||
"hill keep."
|
||||
|
||||
#. [slider]: id=chest_gold
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:130
|
||||
msgid "Treasure Chest Gold"
|
||||
msgstr ""
|
||||
msgstr "Treasure Chest Gold"
|
||||
|
||||
#. [slider]: id=chest_gold
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:131
|
||||
msgid "The amount of gold stashed inside the treasure chest on the hill."
|
||||
msgstr ""
|
||||
msgstr "The amount of gold stashed inside the treasure chest on the hill."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:139
|
||||
#, fuzzy
|
||||
#| msgid "Defeat all enemy leaders"
|
||||
msgid "Defeat enemy leaders"
|
||||
msgstr "Defeat all enemy leaders"
|
||||
msgstr "Defeat enemy leaders"
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:143
|
||||
|
@ -2517,6 +2515,8 @@ msgid ""
|
|||
"The treasure chest on the hill keep can only be unlocked by a leader, for a "
|
||||
"bonus of $chest_gold gold."
|
||||
msgstr ""
|
||||
"The treasure chest on the hill keep can only be unlocked by a leader, for a "
|
||||
"bonus of $chest_gold gold."
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:146
|
||||
|
@ -2524,6 +2524,8 @@ msgid ""
|
|||
"A side with a leader holding the hill keep gets +$bonus_income gold income "
|
||||
"each turn."
|
||||
msgstr ""
|
||||
"A side with a leader holding the hill keep gets +$bonus_income gold income "
|
||||
"each turn."
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:149
|
||||
|
@ -2531,16 +2533,18 @@ msgid ""
|
|||
"Each side gets two leaders. Whenever a leader is lost then another appears "
|
||||
"on the recall list at its full cost."
|
||||
msgstr ""
|
||||
"Each side gets two leaders. Whenever a leader is lost then another appears "
|
||||
"on the recall list at its full cost."
|
||||
|
||||
#. [floating_text]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:233
|
||||
msgid "<span color='gold'>+$bonus_income gold</span>"
|
||||
msgstr ""
|
||||
msgstr "<span color='gold'>+$bonus_income gold</span>"
|
||||
|
||||
#. [floating_text]
|
||||
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:270
|
||||
msgid "<span color='gold'>+$chest_gold gold</span>"
|
||||
msgstr ""
|
||||
msgstr "<span color='gold'>+$chest_gold gold</span>"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Loris_River
|
||||
#: data/multiplayer/scenarios/4p_Loris_River.cfg:7
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-08-20 01:56 UTC\n"
|
||||
"PO-Revision-Date: 2022-02-21 12:49+1100\n"
|
||||
"PO-Revision-Date: 2023-08-25 09:13+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.3\n"
|
||||
"X-Generator: Poedit 3.0.1\n"
|
||||
|
||||
#. [campaign]: id=Two_Brothers
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:13
|
||||
|
@ -107,13 +107,6 @@ msgstr "Rooting Out a Mage"
|
|||
#. This text is shown with the journey map, showing the village in the foothills along the route between Aldril and Dan’Tonk.
|
||||
#. I'm assuming the beacons either use smoke signals or basic fire signals, with a few agreed ones to request goods or indicate that surplus is for sale.
|
||||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:52
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The remote freehold of Maghre in the western reaches of the Kingdom of "
|
||||
#| "Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||||
#| "comings and goings of the wider world. Wars and the rumor of wars touched "
|
||||
#| "them not, until the day a dark mage settled in the region and began "
|
||||
#| "seeking sacrifices for his evil summonings."
|
||||
msgid ""
|
||||
"The remote freehold of Maghre in the western reaches of the Kingdom of "
|
||||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||||
|
@ -124,19 +117,11 @@ msgstr ""
|
|||
"The remote freehold of Maghre in the western reaches of the Kingdom of "
|
||||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||||
"comings and goings of the wider world. Wars and the rumour of wars touched "
|
||||
"them not, until the day a dark mage settled in the region and began seeking "
|
||||
"sacrifices for his evil summonings."
|
||||
"them not. Even merchants were rarely seen, although caravans between Aldril "
|
||||
"and Dan’Tonk might send a wagon when called by the beacon tower."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:57
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||||
#| "Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||||
#| "deeds. People vanished from isolated farmsteads. Men and women began to "
|
||||
#| "fear the night, and their children even the bright day. But the nearest "
|
||||
#| "lord was more than a day’s ride distant, and messengers sent to seek his "
|
||||
#| "help did not return."
|
||||
msgid ""
|
||||
"Then came the day that a dark mage settled in the region and began seeking "
|
||||
"sacrifices for his summonings.\n"
|
||||
|
@ -148,8 +133,11 @@ msgid ""
|
|||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||||
"return."
|
||||
msgstr ""
|
||||
"Skeletons and zombies killed cattle and fired fields. <i>‘Fear and obey "
|
||||
"Mordak the Mage!’</i> they cried in fell voices as they did their foul "
|
||||
"Then came the day that a dark mage settled in the region and began seeking "
|
||||
"sacrifices for his summonings.\n"
|
||||
"\n"
|
||||
"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||||
"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||||
"deeds. People vanished from isolated farmsteads. Men and women began to fear "
|
||||
"the night, and their children even the bright day. But the nearest lord was "
|
||||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||||
|
@ -176,14 +164,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:68
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Now Baran had a brother named Arvith who had also left Maghre to seek his "
|
||||
#| "fortune, and had become the leader of a small band of horsemen who hired "
|
||||
#| "out as guards to merchant caravans. Fortunate it was for all that when "
|
||||
#| "Baran was but an apprentice mage, he had made a pair of amulets for "
|
||||
#| "himself and his brother, with which they might call to each other when in "
|
||||
#| "dire need. Baran sent out that call."
|
||||
msgid ""
|
||||
"Now Baran had a brother named Arvith who had also left Maghre to seek his "
|
||||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||||
|
@ -193,26 +173,12 @@ msgid ""
|
|||
msgstr ""
|
||||
"Now Baran had a brother named Arvith who had also left Maghre to seek his "
|
||||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||||
"as guards to merchant caravans. Fortunate it was for all that when Baran was "
|
||||
"but an apprentice mage, he had made a pair of amulets for himself and his "
|
||||
"brother, with which they might call to each other when in dire need. Baran "
|
||||
"sent out that call."
|
||||
"as guards to merchant caravans. Fortunate it was for all that, in better "
|
||||
"times, the brothers had talked of using trade beacons for other signals when "
|
||||
"in dire need. Baran sent out that call."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:72
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "12 V, 363 YW\n"
|
||||
#| "Excerpt from the journal of Baran of Maghre\n"
|
||||
#| "\n"
|
||||
#| "If I could but face this ‘Mordak’! I think my magic might prove stronger "
|
||||
#| "than his. But he bides in the hills, well-guarded by his servants, and I "
|
||||
#| "muster frightened peasants to fight his minions with blades and sticks. I "
|
||||
#| "need my brother; he always had a better head for battle than I.\n"
|
||||
#| "\n"
|
||||
#| "Will he heed the call? I do not know if he has kept the amulet; we have "
|
||||
#| "not spoken since that evil day at Toen Caric. If he will not come for me, "
|
||||
#| "perhaps he will return to aid our village in its hour of desperate need."
|
||||
msgid ""
|
||||
"12 V, 363 YW\n"
|
||||
"Excerpt from the journal of Baran of Maghre\n"
|
||||
|
@ -230,25 +196,20 @@ msgstr ""
|
|||
"\n"
|
||||
"If I could but face this ‘Mordak’! I think my magic might prove stronger "
|
||||
"than his. But he bides in the hills, well-guarded by his servants, and I "
|
||||
"muster frightened peasants to fight his minions with blades and sticks. I "
|
||||
"need my brother; he always had a better head for battle than I.\n"
|
||||
"muster frightened peasants to fight his minions with blades and sticks.\n"
|
||||
"\n"
|
||||
"Will he heed the call? I do not know if he has kept the amulet; we have not "
|
||||
"spoken since that evil day at Toen Caric. If he will not come for me, "
|
||||
"perhaps he will return to aid our village in its hour of desperate need."
|
||||
"I need my brother; he always had a better head for battle than I. Yet we "
|
||||
"have not spoken since that evil day at Toen Caric. If he will not come for "
|
||||
"me, perhaps he will return to aid our village in its hour of desperate need."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:81
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Heeding the call of his amulet, Arvith gathered such men as he could and "
|
||||
#| "hurried to Maghre to help Baran."
|
||||
msgid ""
|
||||
"Heeding the call, Arvith gathered such men as he could and hurried to Maghre "
|
||||
"to help Baran."
|
||||
msgstr ""
|
||||
"Heeding the call of his amulet, Arvith gathered such men as he could and "
|
||||
"hurried to Maghre to help Baran."
|
||||
"Heeding the call, Arvith gathered such men as he could and hurried to Maghre "
|
||||
"to help Baran."
|
||||
|
||||
#. [side]
|
||||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||||
|
@ -1714,16 +1675,12 @@ msgstr ""
|
|||
#. [message]: speaker=Arvith
|
||||
#. "you have my word" is a idiom for promising to do something
|
||||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:366
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I must go back to earning my living. But we have our amulets, little "
|
||||
#| "brother. If you are beset again, I will come."
|
||||
msgid ""
|
||||
"I must go back to earning my living. But you have my word, little brother; "
|
||||
"if you are beset again, I will come."
|
||||
msgstr ""
|
||||
"I must go back to earning my living. But we have our amulets, little "
|
||||
"brother. If you are beset again, I will come."
|
||||
"I must go back to earning my living. But you have my word, little brother; "
|
||||
"if you are beset again, I will come."
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:384
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-08-20 01:56 UTC\n"
|
||||
"PO-Revision-Date: 2023-02-23 09:12+1100\n"
|
||||
"PO-Revision-Date: 2023-08-25 09:13+1000\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"Language: en_GB\n"
|
||||
|
@ -2246,15 +2246,11 @@ msgstr "Cool. We could always need more air power."
|
|||
|
||||
#. a Drake Fighter joins a player's side; they will have their standard weapon (a "war blade" in English)
|
||||
#: data/campaigns/World_Conquest/lua/game_mechanics/unittypedata.lua:252
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The ancient spirits tell me my destiny lies with yours. My sword is at "
|
||||
#| "your command."
|
||||
msgid ""
|
||||
"The ancient spirits tell me my destiny lies with yours. My blade is at your "
|
||||
"command."
|
||||
msgstr ""
|
||||
"The ancient spirits tell me my destiny lies with yours. My sword is at your "
|
||||
"The ancient spirits tell me my destiny lies with yours. My blade is at your "
|
||||
"command."
|
||||
|
||||
#. a Drake Clasher joins a player's side
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-08-19 20:56-0500\n"
|
||||
"PO-Revision-Date: 2023-07-16 20:40+1000\n"
|
||||
"PO-Revision-Date: 2023-08-25 10:10+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -6837,22 +6837,20 @@ msgstr[1] ""
|
|||
"not currently installed. Do you wish to install them before continuing?"
|
||||
|
||||
#: src/gui/dialogs/editor/choose_addon.cpp:77
|
||||
#, fuzzy
|
||||
#| msgid "Create a unit."
|
||||
msgid "Create a new add-on"
|
||||
msgstr "Create a unit."
|
||||
msgstr "Create a new add-on"
|
||||
|
||||
#: src/gui/dialogs/editor/choose_addon.cpp:77
|
||||
msgid "New Add-on"
|
||||
msgstr ""
|
||||
msgstr "New Add-on"
|
||||
|
||||
#: src/gui/dialogs/editor/choose_addon.cpp:84
|
||||
msgid "Mainline"
|
||||
msgstr ""
|
||||
msgstr "Core"
|
||||
|
||||
#: src/gui/dialogs/editor/choose_addon.cpp:84
|
||||
msgid "Mainline multiplayer scenarios"
|
||||
msgstr ""
|
||||
msgstr "Core multiplayer scenarios"
|
||||
|
||||
#: src/gui/dialogs/game_stats.hpp:42
|
||||
msgid "No visible sides found."
|
||||
|
|
Loading…
Add table
Reference in a new issue