Stop writing deprecated "colour" key when saving map label.
(it was in fact never needed since no WML can read that)
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1 changed files with 0 additions and 2 deletions
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@ -335,8 +335,6 @@ void terrain_label::write(config& cfg) const
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cfg["text"] = text();
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cfg["team_name"] = (this->team_name());
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cfg["color"] = cfg_color();
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///@deprecated 1.9.2 'colour' also written in label
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cfg["colour"] = cfg_color();
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cfg["visible_in_fog"] = visible_in_fog_;
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cfg["visible_in_shroud"] = visible_in_shroud_;
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cfg["immutable"] = immutable_;
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