moved various graphics into 'scenery' folder.

updated mainline campaings appropriately.
This commit is contained in:
J.W. Bjerk 2007-02-04 02:13:42 +00:00
parent 9cbd52f418
commit 44f43d2216
49 changed files with 101 additions and 101 deletions

View file

@ -261,7 +261,7 @@ aggression=0.6
[item]
x=9
y=16
image=items/trapdoor.png
image=scenery/trapdoor-open.png
[/item]
[event]
name=moveto

View file

@ -127,7 +127,7 @@ next_scenario=Unexpected_Appearance
[item]
x=29
y=10
image=items/signpost.png
image=scenery/signpost.png
[/item]
[event]

View file

@ -202,7 +202,7 @@
message= _ "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where my eq'pment is."
[/message]
[item]
image=items/signpost.png
image=scenery/signpost.png
x,y=8,20
[/item]
[/event]

View file

@ -219,7 +219,7 @@ gold=200
team_name=elves
[/side]
{PLACE_IMAGE items/signpost.png 1 1}
{PLACE_IMAGE scenery/signpost.png 1 1}
[event]
name=start

View file

@ -89,7 +89,7 @@
[event]
name=prestart
{PLACE_IMAGE items/signpost.png 8 2}
{PLACE_IMAGE scenery/signpost.png 8 2}
{PLACE_IMAGE misc/foot-left-n.png 5 1}
[role]
@ -149,7 +149,7 @@
[message]
speaker=narrator
image="items/signpost.png"
image="scenery/signpost.png"
message= _ "To Elensefar"
[/message]

View file

@ -184,7 +184,7 @@
[/side]
#signs at the crossroads for decoration
{PLACE_IMAGE items/signpost.png 16 16}
{PLACE_IMAGE scenery/signpost.png 16 16}
#define TRAP1 NUM
{RANDOM $random_string}
@ -467,7 +467,7 @@
[/redraw]
[message]
speaker=narrator
image="items/signpost.png"
image="scenery/signpost.png"
message= _ "NE - Dan'Tonk
SE - Fort Tahn"
[/message]

View file

@ -40,13 +40,13 @@
{BIGMAP_GRYPHON_MOUNTAIN}
{PLACE_IMAGE misc/nest-empty.png 10 14}
{PLACE_IMAGE scenery/nest-empty.png 10 14}
{PLACE_IMAGE misc/nest-empty.png 16 16}
{PLACE_IMAGE scenery/nest-empty.png 16 16}
{PLACE_IMAGE misc/nest-empty.png 12 18}
{PLACE_IMAGE scenery/nest-empty.png 12 18}
{PLACE_IMAGE misc/nest-full.png 13 16}
{PLACE_IMAGE scenery/nest-full.png 13 16}
[side]

View file

@ -88,10 +88,10 @@
team_name=evil
[/side]
{PLACE_IMAGE items/signpost.png 27 22}
{PLACE_IMAGE misc/rocks.png 28 25}
{PLACE_IMAGE misc/rocks.png 26 24}
{PLACE_IMAGE misc/rocks.png 27 24}
{PLACE_IMAGE scenery/signpost.png 27 22}
{PLACE_IMAGE scenery/rubble.png 28 25}
{PLACE_IMAGE scenery/rubble.png 26 24}
{PLACE_IMAGE scenery/rubble.png 27 24}
[event]
name=start
@ -120,7 +120,7 @@
[/filter]
[message]
speaker=narrator
image="items/signpost.png"
image="scenery/signpost.png"
message= _ "The sign says 'Guest quarters'."
[/message]
[/event]
@ -336,7 +336,7 @@
letter=Uu
[/terrain]
{PLACE_IMAGE misc/rocks.png 28 26}
{PLACE_IMAGE scenery/rubble.png 28 26}
[terrain]
x=26
@ -344,7 +344,7 @@
letter=Uu
[/terrain]
{PLACE_IMAGE misc/rocks.png 26 25}
{PLACE_IMAGE scenery/rubble.png 26 25}
#just in case that the player wait until the other end is open to catch him alone
[unit]
@ -523,7 +523,7 @@
letter=Uu
[/terrain]
{PLACE_IMAGE misc/rocks.png 15 26}
{PLACE_IMAGE scenery/rubble.png 15 26}
[terrain]
x=16
@ -531,7 +531,7 @@
letter=Uu
[/terrain]
{PLACE_IMAGE misc/rocks.png 16 26}
{PLACE_IMAGE scenery/rubble.png 16 26}
{UNDEAD_UNIT (Skeleton) 4 23 29}
[/event]

View file

@ -95,8 +95,8 @@
[event]
name=prestart
{PLACE_IMAGE (items/signpost.png) 23 38}
{PLACE_IMAGE (items/signpost.png) 13 7}
{PLACE_IMAGE (scenery/signpost.png) 23 38}
{PLACE_IMAGE (scenery/signpost.png) 13 7}
#ifdef EASY
{GUARD_UNIT (Orcish Grunt) (Snagakhan) ( _ "Snagakhan") 2 17 37}
{GUARD_UNIT (Orcish Grunt) (Knafakhan) ( _ "Knafakhan") 3 19 36}

View file

@ -125,7 +125,7 @@
[event]
name=prestart
{PLACE_IMAGE (items/signpost.png) 15 31}
{PLACE_IMAGE (scenery/signpost.png) 15 31}
{PLACE_IMAGE (misc/temple.png) 19 5}
{PLACE_IMAGE (misc/temple.png) 30 10}
{PLACE_IMAGE (misc/temple.png) 34 36}

View file

@ -139,8 +139,8 @@
[event]
name=prestart
{PLACE_IMAGE (items/signpost.png) 31 22}
{PLACE_IMAGE (items/signpost.png) 18 15}
{PLACE_IMAGE (scenery/signpost.png) 31 22}
{PLACE_IMAGE (scenery/signpost.png) 18 15}
{PLACE_IMAGE (items/fire.png) 38 34}
{PLACE_IMAGE (items/fire.png) 8 28}

View file

@ -89,17 +89,17 @@
{PLACE_IMAGE (terrain/cave-floor1.png) 20 18}
{PLACE_IMAGE (terrain/cave-floor1.png) 10 2}
{PLACE_IMAGE (terrain/cave-floor1.png) 16 2}
{PLACE_IMAGE (items/monolith3.png) 6 18}
{PLACE_IMAGE (items/monolith3.png) 20 18}
{PLACE_IMAGE (scenery/monolith3.png) 6 18}
{PLACE_IMAGE (scenery/monolith3.png) 20 18}
{PLACE_IMAGE (items/chest.png) 13 2}
{PLACE_IMAGE (items/dragonstatue.png) 10 2}
{PLACE_IMAGE (items/dragonstatue.png) 16 2}
{PLACE_IMAGE (misc/rocks.png) 16 24}
{PLACE_IMAGE (misc/rocks.png) 4 18}
{PLACE_IMAGE (misc/rocks.png) 12 12}
{PLACE_IMAGE (misc/rocks.png) 6 6}
{PLACE_IMAGE (misc/rocks.png) 17 3}
{PLACE_IMAGE (scenery/rubble.png) 16 24}
{PLACE_IMAGE (scenery/rubble.png) 4 18}
{PLACE_IMAGE (scenery/rubble.png) 12 12}
{PLACE_IMAGE (scenery/rubble.png) 6 6}
{PLACE_IMAGE (scenery/rubble.png) 17 3}
{OBJ_POTION_HOLY 13 19 (holy_helper)}

View file

@ -197,10 +197,10 @@
{STARTING_VILLAGES 2 9}
{STARTING_VILLAGES 1 5}
{PLACE_IMAGE (items/signpost.png) 33 8}
{PLACE_IMAGE (items/signpost.png) 8 17}
{PLACE_IMAGE (items/signpost.png) 1 10}
{PLACE_IMAGE (items/signpost.png) 36 18}
{PLACE_IMAGE (scenery/signpost.png) 33 8}
{PLACE_IMAGE (scenery/signpost.png) 8 17}
{PLACE_IMAGE (scenery/signpost.png) 1 10}
{PLACE_IMAGE (scenery/signpost.png) 36 18}
#{PLACE_IMAGE (items/lighthouse.png) 34 8}
[item]
x=34

View file

@ -162,9 +162,9 @@
{STARTING_VILLAGES 2 8}
{STARTING_VILLAGES 3 6}
{PLACE_IMAGE (items/signpost.png) 25 1}
{PLACE_IMAGE (items/signpost.png) 14 8}
{PLACE_IMAGE (items/monolith4.png) 14 30}
{PLACE_IMAGE (scenery/signpost.png) 25 1}
{PLACE_IMAGE (scenery/signpost.png) 14 8}
{PLACE_IMAGE (scenery/monolith4.png) 14 30}
{PLACE_IMAGE (misc/mine.png) 15 9}
#define STONE_SHOOTER X Y

View file

@ -86,13 +86,13 @@
[event]
name=prestart
{PLACE_IMAGE (items/signpost.png) 1 8}
{PLACE_IMAGE (items/signpost.png) 12 9}
{PLACE_IMAGE (scenery/signpost.png) 1 8}
{PLACE_IMAGE (scenery/signpost.png) 12 9}
{PLACE_IMAGE (misc/foot-left-nw.png) 1 7}
{PLACE_IMAGE (misc/rocks.png) 17 15}
{PLACE_IMAGE (misc/rocks.png) 18 14}
{PLACE_IMAGE (misc/rocks.png) 19 14}
{PLACE_IMAGE (scenery/rubble.png) 17 15}
{PLACE_IMAGE (scenery/rubble.png) 18 14}
{PLACE_IMAGE (scenery/rubble.png) 19 14}
[recall]
description=Lady Jessica

View file

@ -64,8 +64,8 @@
halo=halo/lighthouse-aura.png
[/item]
{PLACE_IMAGE (items/trapdoor.png) 16 17}
{PLACE_IMAGE (items/signpost.png) 24 11}
{PLACE_IMAGE (scenery/trapdoor-open.png) 16 17}
{PLACE_IMAGE (scenery/signpost.png) 24 11}
{PLACE_IMAGE (units/transport/pirate-galleon.png) 20 9}
{PLACE_IMAGE (units/transport/pirate-galleon.png) 17 11}

View file

@ -180,13 +180,13 @@
{PLACE_IMAGE (units/transport/pirate-galleon.png) 17 24}
{PLACE_IMAGE (units/transport/pirate-galleon.png) 20 22}
{PLACE_IMAGE units/transport/galleon.png) 21 25}
{PLACE_IMAGE (items/trapdoor.png) 16 30}
{PLACE_IMAGE (items/signpost.png) 24 24}
{PLACE_IMAGE (items/signpost.png) 30 44}
{PLACE_IMAGE (items/signpost.png) 41 32}
{PLACE_IMAGE (items/signpost.png) 16 4}
{PLACE_IMAGE (items/signpost.png) 39 11}
{PLACE_IMAGE (items/signpost.png) 18 17}
{PLACE_IMAGE (scenery/trapdoor-open.png) 16 30}
{PLACE_IMAGE (scenery/signpost.png) 24 24}
{PLACE_IMAGE (scenery/signpost.png) 30 44}
{PLACE_IMAGE (scenery/signpost.png) 41 32}
{PLACE_IMAGE (scenery/signpost.png) 16 4}
{PLACE_IMAGE (scenery/signpost.png) 39 11}
{PLACE_IMAGE (scenery/signpost.png) 18 17}
[recall]
description=Lady Jessica

View file

@ -85,7 +85,7 @@
[event]
name=prestart
{PLACE_IMAGE (items/pine2.png) 13 12}
{PLACE_IMAGE (scenery/pine2.png) 13 12}
[recall]
description=Lady Jessica

View file

@ -145,10 +145,10 @@
{STARTING_VILLAGES 4 10}
{STARTING_VILLAGES 5 10}
{PLACE_IMAGE (misc/rocks.png) 3 14}
{PLACE_IMAGE (misc/rocks.png) 25 19}
{PLACE_IMAGE (misc/rocks.png) 15 3}
{PLACE_IMAGE (misc/rocks.png) 17 27}
{PLACE_IMAGE (scenery/rubble.png) 3 14}
{PLACE_IMAGE (scenery/rubble.png) 25 19}
{PLACE_IMAGE (scenery/rubble.png) 15 3}
{PLACE_IMAGE (scenery/rubble.png) 17 27}
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 2 15 11}
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 3 15 20}

View file

@ -62,7 +62,7 @@
[event]
name=prestart
{PLACE_IMAGE (items/pine2.png) 13 12}
{PLACE_IMAGE (scenery/pine2.png) 13 12}
[teleport]
[filter]

View file

@ -167,9 +167,9 @@
{PLACE_IMAGE (items/fire.png) 29 8}
{PLACE_IMAGE (items/fire.png) 26 11}
{PLACE_IMAGE (items/slab.png) 18 15}
{PLACE_IMAGE (scenery/slab1.png) 18 15}
{PLACE_IMAGE (items/signpost.png) 10 34}
{PLACE_IMAGE (scenery/signpost.png) 10 34}
[recall]
description=Burin the Lost

View file

@ -35,7 +35,7 @@
[event]
name=prestart
{PLACE_IMAGE (items/slab.png) 8 4}
{PLACE_IMAGE (scenery/slab1.png) 8 4}
[recall]
description=Lady Jessica

View file

@ -42,7 +42,7 @@
[event]
name=prestart
{PLACE_IMAGE (items/slab.png) 8 4}
{PLACE_IMAGE (scenery/slab1.png) 8 4}
[recall]
description=Lady Jessica

View file

@ -510,7 +510,7 @@
message= _ "They are burning our villages! We must stop them!"
[/message]
{PUT_IMG (misc/trash.png) $x1 $y1}
{PUT_IMG (scenery/trash.png) $x1 $y1}
{SG_CHANGE_TERRAIN $x1 $y1 Ds}

View file

@ -2697,7 +2697,7 @@ value=$random
[item]
x=$x1
y=$temp_loc_y
image=items/signpost.png
image=scenery/signpost.png
[/item]
[message]

View file

@ -576,9 +576,9 @@ name=prestart
#central cavern furnishings
{PUT_IMG items/rock-cairn.png 42 21}
{PUT_IMG items/rock-cairn.png 38 20}
{PUT_IMG items/rock-cairn.png 30 20}
{PUT_IMG scenery/rock-cairn.png 42 21}
{PUT_IMG scenery/rock-cairn.png 38 20}
{PUT_IMG scenery/rock-cairn.png 30 20}
{PUT_IMG items/burial.png 27 33}
{PUT_IMG items/burial.png 35 34}

View file

@ -378,8 +378,8 @@ name=prestart
{PUT_IMG items/bonestack.png 37 23}
{PUT_IMG items/bonestack.png 39 27}
{PUT_IMG items/monolith1.png 34 25}
{PUT_IMG items/monolith4.png 34 27}
{PUT_IMG scenery/monolith1.png 34 25}
{PUT_IMG scenery/monolith4.png 34 27}
#other furnishings
@ -770,7 +770,7 @@ first_time_only=no
letter=Re
[/terrain]
{PUT_IMG misc/rocks.png 16 7}
{PUT_IMG scenery/rubble.png 16 7}
# Reveal dwarven cavern
[remove_shroud]
@ -804,7 +804,7 @@ first_time_only=no
letter=Xu
[/terrain]
{PUT_IMG misc/rocks.png 2 4}
{PUT_IMG scenery/rubble.png 2 4}
# Have troll guards talk

View file

@ -704,7 +704,7 @@ first_time_only=no
letter=Re
[/terrain]
{PUT_IMG misc/rocks.png 27 33}
{PUT_IMG scenery/rubble.png 27 33}
# Reveal dwarven cavern
[remove_shroud]
@ -738,7 +738,7 @@ first_time_only=no
letter=Xu
[/terrain]
{PUT_IMG misc/rocks.png 44 35}
{PUT_IMG scenery/rubble.png 44 35}
# Have dwarf guards talk
@ -1046,8 +1046,8 @@ name=moveto
letter=Xu
[/terrain]
{PUT_IMG misc/rocks.png 21 30}
{PUT_IMG misc/rocks.png 23 30}
{PUT_IMG scenery/rubble.png 21 30}
{PUT_IMG scenery/rubble.png 23 30}
[set_variable]
name=first_tunnel
@ -1140,8 +1140,8 @@ name=moveto
letter=Xu
[/terrain]
{PUT_IMG misc/rocks.png 15 32}
{PUT_IMG misc/rocks.png 17 31}
{PUT_IMG scenery/rubble.png 15 32}
{PUT_IMG scenery/rubble.png 17 31}
[set_variable]
name=first_tunnel
@ -1252,8 +1252,8 @@ message= _ "So I challenge you, man to man. If you are not cowards, step out ont
letter=Xu
[/terrain]
{PUT_IMG misc/rocks.png 11 19}
{PUT_IMG misc/rocks.png 13 21}
{PUT_IMG scenery/rubble.png 11 19}
{PUT_IMG scenery/rubble.png 13 21}
#enddef
@ -2245,7 +2245,7 @@ side=1
letter=Uu
[/terrain]
{PUT_IMG misc/rocks.png 46 21}
{PUT_IMG scenery/rubble.png 46 21}
[colour_adjust]
red,green,blue=0,0,0

View file

@ -205,14 +205,14 @@ name=prestart
#add rubble and other items
{PUT_IMG misc/rocks.png 9 9}
{PUT_IMG misc/rocks.png 12 9}
{PUT_IMG misc/rocks.png 11 7}
{PUT_IMG misc/rocks.png 13 10}
{PUT_IMG misc/rocks.png 7 12}
{PUT_IMG scenery/rubble.png 9 9}
{PUT_IMG scenery/rubble.png 12 9}
{PUT_IMG scenery/rubble.png 11 7}
{PUT_IMG scenery/rubble.png 13 10}
{PUT_IMG scenery/rubble.png 7 12}
{PUT_IMG misc/rocks.png 8 7}
{PUT_IMG misc/rocks.png 12 7}
{PUT_IMG scenery/rubble.png 8 7}
{PUT_IMG scenery/rubble.png 12 7}
#recall heroes
[recall]

View file

@ -426,17 +426,17 @@ name=prestart
{PUT_IMG items/rune-lightblue-small.png 19 43}
# kitchen trash + rocks
{PUT_IMG misc/trash.png 12 46}
{PUT_IMG misc/trash.png 10 49}
{PUT_IMG misc/trash.png 9 47}
{PUT_IMG misc/rocks.png 10 48}
{PUT_IMG scenery/trash.png 12 46}
{PUT_IMG scenery/trash.png 10 49}
{PUT_IMG scenery/trash.png 9 47}
{PUT_IMG scenery/rubble.png 10 48}
# barracks trash + rocks
{PUT_IMG misc/trash.png 15 40}
{PUT_IMG misc/trash.png 14 36}
{PUT_IMG misc/trash.png 13 39}
{PUT_IMG misc/rocks.png 15 38}
{PUT_IMG misc/rocks.png 18 39}
{PUT_IMG scenery/trash.png 15 40}
{PUT_IMG scenery/trash.png 14 36}
{PUT_IMG scenery/trash.png 13 39}
{PUT_IMG scenery/rubble.png 15 38}
{PUT_IMG scenery/rubble.png 18 39}
{PUT_IMG items/bones.png 15 36}
{PUT_IMG items/bones.png 16 39}
@ -451,17 +451,17 @@ name=prestart
{PUT_IMG items/coffin2.png 10 28}
{PUT_IMG items/coffin2.png 12 25}
{PUT_IMG items/coffin2.png 12 27}
{PUT_IMG misc/rocks.png 12 28}
{PUT_IMG scenery/rubble.png 12 28}
# cloaked figure chamber
{PUT_IMG misc/rocks.png 8 21}
{PUT_IMG scenery/rubble.png 8 21}
# temple altar
{PUT_IMG items/altar.png 6 33}
{PUT_IMG items/bones.png 7 36}
# rocks in human outpost/elves base cave
{PUT_IMG misc/rocks.png 16 17}
{PUT_IMG scenery/rubble.png 16 17}
# chest of gold in human outpost at cave mouth
{PUT_IMG items/chest-plain-open.png 17 21}

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