correct some wmllint comments
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3 changed files with 2 additions and 5 deletions
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@ -17,7 +17,6 @@
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advances_to=null
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cost=1
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usage=fighter
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description="" # wmllint: ignore
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hide_help=true
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do_not_list=yes
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[/unit_type]
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@ -212,7 +212,7 @@ Another thing to keep in mind while moving is Zones of Control. Each unit genera
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To see where the enemy can move to during their next turn, press Ctrl-v or Cmd-v. Ctrl-b or Cmd-b shows where the enemy could move, if your units were not on the map to block their progress."
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[/topic]
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#wmllint: markcheck off
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#wmllint: markcheck on
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#wmllint: markcheck off
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[topic]
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@ -464,7 +464,7 @@ Most units have defense of 30 to 40% on grassland."
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" + _ "Roads are beaten paths of dirt, formed by many travelers passing over them. As far as gameplay is concerned, Roads behave as <ref>dst='terrain_flat' text='Flat'</ref> terrain."
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[/topic]
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#wmllint: markcheck ofn
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#wmllint: markcheck on
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#wmllint: markcheck off
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[topic]
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@ -721,7 +721,6 @@ For those who go by land or sea, a bridge is the best of both worlds - for gamep
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generator="contents:commands"
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[/topic]
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#wmllint: markcheck off
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[topic]
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id=general_commands
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title= _ "General commands"
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@ -16,7 +16,6 @@
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advances_to=null
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cost=1
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usage=scout
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description="" # wmllint: ignore
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hide_help=true
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do_not_list=yes
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[/unit_type]
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