update British English translation

This commit is contained in:
András Salamon 2005-12-04 21:22:34 +00:00
parent 3fbdefa08b
commit 41fc2fbb96
4 changed files with 26 additions and 130 deletions

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-04 20:39+0100\n"
"PO-Revision-Date: 2005-12-04 17:53+0200\n"
"PO-Revision-Date: 2005-12-04 23:06+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -701,7 +701,6 @@ msgstr ""
"d'stroy'd m' home, and there's nowhere safe f'r me to go!"
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
#, fuzzy
msgid ""
"Very well, we'll protect you from the undead. But we can't help you until we "
"get across this river. Now let's go!"
@ -798,7 +797,6 @@ msgid "Move Gweddry to the end of the path"
msgstr "Move Gweddry to the end of the path"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:108
#, fuzzy
msgid ""
"The trail stops soon. Look at this - mountains block our path. But, if I "
"remember correctly, there is a lake around here, with a bridge across it."
@ -1150,15 +1148,14 @@ msgstr ""
"Look, we have found a pack of Ogres. We should try to capture some to train."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:106
#, fuzzy
msgid ""
"All right, we have to keep at least two of these Ogres on the grass where "
"they can't escape until our troops get here to capture them. Then they will "
"have to lead us to their tribe."
msgstr ""
"Alright, we have to keep at least two of these Ogres on the grass where they "
"can't escape until our troops get here to capture them. Then they will have "
"to lead us to their tribe."
"All right, we have to keep at least two of these Ogres on the grass where "
"they can't escape until our troops get here to capture them. Then they will "
"have to lead us to their tribe."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:110
msgid ""
@ -1169,7 +1166,6 @@ msgstr ""
"go north-east. I'll go north-west."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:143
#, fuzzy
msgid "We have let one escape. Let's hope they don't all!"
msgstr "We have let one escape. Let's hope they don't all!"
@ -1292,7 +1288,6 @@ msgstr ""
"escape from the Undead!"
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:254
#, fuzzy
msgid ""
"Well, yes... but the orcs were stronger than I thought. We can't go north, "
"to the east is where the undead came from, and to the west is the sea, but "
@ -1300,12 +1295,11 @@ msgid ""
"to save Wesnoth, since we have no other choice."
msgstr ""
"Well, yes... but the orcs were stronger than I thought. We can't go north, "
"to the east is where the undead came from, and to the west is the sea - but "
"to the east is where the undead came from, and to the west is the sea, but "
"we have no boats. We don't have any escape routes. So, we might as well try "
"to save Wesnoth, since we have no other choice."
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:258
#, fuzzy
msgid ""
"That makes sense. It's what I wanted to do all along, save the homeland. "
"Now, my people's plains should be in our path soon."
@ -1346,7 +1340,6 @@ msgid "What is that?!?"
msgstr "What is that?!?"
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:282
#, fuzzy
msgid ""
"I do not know, but it sounded like the dragon Khrakrahs. When it was alive, "
"it was the most powerful creature ever, living in the Northern Mountains. It "
@ -1428,7 +1421,6 @@ msgid "Mal-Talar"
msgstr "Mal-Talar"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:129
#, fuzzy
msgid "Resist until you receive further instructions from Dacyn"
msgstr "Resist until you receive further instructions from Dacyn"
@ -1816,7 +1808,6 @@ msgid "Look! The road splits here. Which way shall we go?"
msgstr "Look! The road splits here. Which way shall we go?"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
#, fuzzy
msgid ""
"I know this area. I was here on an earlier patrol. Just north of here there "
"is a river that leads to the northlands, where orcs live. To the west there "
@ -1865,7 +1856,6 @@ msgstr ""
"humans and battle later. Your call."
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:132
#, fuzzy
msgid ""
"Hmm... I know. We will make a pact to destroy these humans, and continue our "
"fight later. (Hopefully you will die, for then I will win our battle by "
@ -1983,7 +1973,6 @@ msgstr ""
"overwhelmed!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:186
#, fuzzy
msgid ""
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
"not, we must go further into these undead lands."
@ -2398,7 +2387,6 @@ msgstr ""
"this story is concerned."
#: data/scenarios/Eastern_Invasion/utils/intro.cfg:37
#, fuzzy
msgid ""
"All went well once the King's forces arrived. There were no attacks for "
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
@ -2409,6 +2397,3 @@ msgstr ""
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
#~ msgid "Hm..."
#~ msgstr "Hmm..."

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-04 20:38+0100\n"
"PO-Revision-Date: 2005-08-08 17:17+0200\n"
"PO-Revision-Date: 2005-12-04 23:03+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -131,7 +131,6 @@ msgid "So here is Tirigaz."
msgstr "So here is Tirigaz."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:133
#, fuzzy
msgid ""
"Looks like they are facing attack from pirates of the High Sea. We should "
"help them."
@ -156,7 +155,6 @@ msgid "Me? I'll show you if I'm a coward!"
msgstr "Me? I'll show you if I'm a coward!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:149
#, fuzzy
msgid ""
"It is not time for quarreling! I will contain them, go find reinforcements."
msgstr ""
@ -167,7 +165,6 @@ msgid "This is a wise choice. Good luck, son of the Black Eye."
msgstr "This is a wise choice. Good luck, son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:160
#, fuzzy
msgid ""
"Haha! Our plan is going well, let's surround them on land while our allies "
"attack them from the sea!"
@ -176,7 +173,6 @@ msgstr ""
"attack them from the sea!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:169
#, fuzzy
msgid ""
"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to "
"find forces for a counter attack. We can't defeat those pirates without "
@ -285,7 +281,6 @@ msgid "Prestim's walls are rock hard, they'll break clean off on them."
msgstr "Prestim's walls are rock hard, they'll break clean off on them."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:201
#, fuzzy
msgid ""
"I'm not so sure. Every fortress has its own weakness. Prestim's walls are "
"built on three towers. If one of them were destroyed, the breach would allow "
@ -308,7 +303,6 @@ msgid "Great! When do they arrive?"
msgstr "Great! When do they arrive?"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:216
#, fuzzy
msgid "No sooner than four days hence. I fear it will be too late."
msgstr "No sooner than four days hence. I fear it will be too late."
@ -333,7 +327,6 @@ msgid "And if we fail?"
msgstr "And if we fail?"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:241
#, fuzzy
msgid ""
"Then they will assault Prestim, five against one. We'll just have to pray to "
"Mother Earth."
@ -445,12 +438,11 @@ msgstr ""
"and we have nearly finished our food."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:122
#, fuzzy
msgid ""
"I'm hungry and we found no giant scorpion yet. Me sure, it would be "
"delicious."
msgstr ""
"I'm hungry! We found not yet any giant scorpion. Me sure, it would be "
"I'm hungry and we found no giant scorpion yet. Me sure, it would be "
"delicious."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@ -462,7 +454,6 @@ msgstr ""
"clubs are useless against their heavy shells."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
#, fuzzy
msgid ""
"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I, too, hope we won't meet them."
@ -528,7 +519,6 @@ msgid "Hurrah! Victory!"
msgstr "Hurrah! Victory!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
#, fuzzy
msgid ""
"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they will soon overwhelm us."
@ -541,7 +531,6 @@ msgid "What should we do, chief?"
msgstr "What should we do, chief?"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:147
#, fuzzy
msgid ""
"We must lead my people to a safe place and ask the Great Council for "
"assistance. Some of them live in Barag Gór in the lands of the free tribes. "
@ -552,7 +541,6 @@ msgstr ""
"We must leave, now!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:151
#, fuzzy
msgid ""
"But the free tribes are beyond the Mountains of Haag. These mountains are "
"infested with dwarves and wild trolls."
@ -621,7 +609,6 @@ msgid "We must do something!"
msgstr "We must do something!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:237
#, fuzzy
msgid "I know what we do. Kill elves and help Inarix cross."
msgstr "I know what we do. Kill elves and help Inarix cross."
@ -640,7 +627,6 @@ msgstr ""
"river will perish!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:267
#, fuzzy
msgid ""
"Here we are, my friends. Earl Lanbec'h and his kind are on our tails, we "
"must hurry up."
@ -673,7 +659,6 @@ msgid "It won't be said that Elves were braver than us, everyone attack!"
msgstr "It won't be said that Elves were braver than us, everyone attack!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:397
#, fuzzy
msgid "At the saurians! Rip them to pieces, every last one of them!"
msgstr "At the saurians! Rip them to pieces, every last one of them!"
@ -738,7 +723,6 @@ msgstr ""
"as pathetic as your father!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
#, fuzzy
msgid ""
"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug out of your skull!"
@ -757,7 +741,6 @@ msgstr ""
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:145
#, fuzzy
msgid ""
"What is this? Are you mad!? Humans are besieging our fortress at Prestim and "
"you are fighting each other!?"
@ -770,7 +753,6 @@ msgid "Well, ermmm..."
msgstr "Well, ermmm..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:153
#, fuzzy
msgid ""
"Kapou'e, rumors tell you made a long trip to seek assistance from us, "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
@ -787,7 +769,6 @@ msgid "Really? But my people..."
msgstr "Really? But my people..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:165
#, fuzzy
msgid ""
"You don't understand. Orcs have been divided for ages. The only one who gave "
"us some unity was your father, Black Eye Karun. Hearing rumors of your "
@ -824,7 +805,6 @@ msgstr ""
"help us defend Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:185
#, fuzzy
msgid ""
"Leave your people here Kapou'e--they are safe for the moment--and go defend "
"Prestim. In the meantime, now that the council is complete again, we will "
@ -837,7 +817,6 @@ msgstr ""
"of it."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
#, fuzzy
msgid "Nooo! Don't kill me, I surrender to you, little earthworm."
msgstr "Nooo! Don't kill me, I surrender to you, little earthworm."
@ -866,7 +845,6 @@ msgstr ""
"silent?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:122
#, fuzzy
msgid ""
"It has not always been that silent. A lot of hunters from tribes used to "
"hunt there and fish in the Bork river. But now, no one would enter there "
@ -1038,7 +1016,6 @@ msgstr ""
"Tirigaz as soon as possible."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:309
#, fuzzy
msgid "Bring Kapou'e to the signpost"
msgstr "Bring Kapou'e to the signpost"
@ -1127,7 +1104,6 @@ msgid "The day is coming, these night creatures will soon return to the pit."
msgstr "The day is coming, these night creatures will soon return to the pit."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
#, fuzzy
msgid "Grüü, are you forgetting we are ALSO night creatures?"
msgstr "Grüü, are you forgetting we are ALSO night creatures?"
@ -1243,7 +1219,6 @@ msgstr ""
"to our caverns, and we will never go back."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:268
#, fuzzy
msgid "Our troll friends are finished. Without them there is no hope."
msgstr "Our troll friends are finished. Without them there is no hope."
@ -1252,7 +1227,6 @@ msgid "Argh! I die!"
msgstr "Argh! I die!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
#, fuzzy
msgid ""
"We've succeeded! We've passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls of "
@ -1263,7 +1237,6 @@ msgstr ""
"Barag Gór in the distance."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:312
#, fuzzy
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? Your help would be appreciated!"
@ -1300,7 +1273,6 @@ msgstr ""
"Barag Gór in the distance."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:335
#, fuzzy
msgid ""
"Grüü, many thanks for your help in this fight. I'm sorry about your father. "
"Would you like to join us in our journey? Your help would be appreciated!"
@ -1325,7 +1297,6 @@ msgid "The council will never be complete again. This is hopeless."
msgstr "The council will never be complete again. This is hopeless."
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:38
#, fuzzy
msgid "Argh! I'm done. My people are doomed!"
msgstr "Argh! I'm done. My people is doomed!"
@ -1334,7 +1305,6 @@ msgid "Without Inarix to lead his saurians, there is no hope."
msgstr "Without Inarix to lead his saurians, there is no hope."
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:5
#, fuzzy
msgid ""
"Rahul I, King of Wesnoth, concluded peace with orcs in the fourth year of "
"his reign. He ended a 15 year war with Black Eye Karun, ruler of the orcs. A "
@ -1347,7 +1317,6 @@ msgstr ""
"followed the treaty were prosperous."
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:10
#, fuzzy
msgid ""
"In the thirteenth year of Howgarth III, tensions began to rise between "
"Orcish tribes and human northern earldoms. Famine led humans to colonize "
@ -1355,10 +1324,9 @@ msgid ""
msgstr ""
"In the thirteenth year of Howgarth III, tensions began to rise between "
"Orcish tribes and human northern earldoms. Famine led humans to colonize "
"some orcish lands and to push orcs into the desolated hills."
"some orcish lands and to push orcs into the desolate hills."
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:15
#, fuzzy
msgid ""
"Of course, this caused violent orcish riots as orcs systematically "
"slaughtered human colonies and villages that were on their lands. Then, Earl "
@ -1368,7 +1336,7 @@ msgstr ""
"Of course, this caused violent orcish riots as orcs systematically "
"slaughtered human colonies and villages that were on their lands. Then, Earl "
"Lanbec'h decided to definitively address the Orcish menace and conferred a "
"small army on his son-in-law baron Albert."
"small army on his son-in-law, Baron Albert."
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:20
msgid ""

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-04 20:40+0100\n"
"PO-Revision-Date: 2005-12-04 18:12+0200\n"
"PO-Revision-Date: 2005-12-04 23:13+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
@ -614,7 +614,6 @@ msgid "Burin the Lost"
msgstr "Burin the Lost"
#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:187
#, fuzzy
msgid "Burin, Burin the Lost. Who be ye?"
msgstr "Burin, Burin the Lost. Who be ye?"
@ -659,7 +658,6 @@ msgstr ""
"Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
#, fuzzy
msgid ""
"We're trapped in the pass! I can see their reinforcements! All is lost! Is "
"that... Is that snow... We're doomed!"
@ -1391,7 +1389,6 @@ msgstr ""
"will help you defend these walls as long as we can."
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:323
#, fuzzy
msgid ""
"I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
"highly irregular. Are you sure, my lord?"
@ -1434,12 +1431,11 @@ msgid "You killed my family! Die!"
msgstr "You killed my family! Die!"
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:373
#, fuzzy
msgid ""
"<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be...highly "
"irregular.' I'll show you irregular..."
msgstr ""
"<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be... highly "
"<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be...highly "
"irregular.' I'll show you irregular..."
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:381
@ -1579,7 +1575,6 @@ msgstr ""
"know that Lich you have petrified just outside of Southbay-"
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1017
#, fuzzy
msgid ""
"Yes, Lich Point! Where we first used our magi in battle, and turned the tide "
"of war against your people."
@ -1588,7 +1583,6 @@ msgstr ""
"of war against your people."
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1022
#, fuzzy
msgid ""
"Erm, yes... He was the arch rival of our dearly departed Lich-Lord Lenvan. "
"He coveted the ruby, and was studying it. The only copy of his notes was "
@ -1887,7 +1881,6 @@ msgstr ""
"Council of Elven Lords."
#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:421
#, fuzzy
msgid "Dionli, why have you brought these humans before us?"
msgstr "Dionli, why have you brought these humans before us?"
@ -1962,7 +1955,6 @@ msgstr ""
"the great river."
#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:469
#, fuzzy
msgid "They should be put to the test before such a grant is made."
msgstr "They should be put to the test before such a grant is made."
@ -2099,7 +2091,6 @@ msgid "Epilogue"
msgstr "Epilogue"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:175
#, fuzzy
msgid ""
"May Lieutenant Aethyr have a peaceful journey into the next world, where he "
"has been preceded by his wife and loving daughters. For his heroism in the "
@ -2110,7 +2101,6 @@ msgstr ""
"face of adversity a place of glory is assured to him in the Halls of Light..."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:179
#, fuzzy
msgid ""
"Without the Lieutenant's noble sacrifice we would have never carried the "
"day. We have won a great victory here today but much has been lost. My "
@ -2118,9 +2108,9 @@ msgid ""
"people. However, there is hope, and a new land is open before us!"
msgstr ""
"Without the Lieutenant's noble sacrifice we would have never carried the "
"day. We have won a great victory here today but much has been lost, many "
"good people- My father- Eldaric, King Addroran. However, there is hope, and "
"a new land spread before us!"
"day. We have won a great victory here today but much has been lost. My "
"father Eldaric and King Addroran have fallen, and with them many other good "
"people. However, there is hope, and a new land is open before us!"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:200
msgid ""
@ -2167,7 +2157,6 @@ msgstr ""
"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
#, fuzzy
msgid ""
"Humph. I suspected as much -- from both the Elves and you. Humans and Elves "
"always think they're so clever!"
@ -2230,18 +2219,16 @@ msgstr ""
"underways to settle new lands."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
#, fuzzy
msgid ""
"I know the way to many places, I think. I want to find out if there are "
"dwarves in other lands. It's a big world with lots of good mountains. Of "
"that much I am sure."
msgstr ""
"I know the way to many places- I think. I want to find out if there are "
"I know the way to many places, I think. I want to find out if there are "
"dwarves in other lands. It's a big world with lots of good mountains. Of "
"that much I am sure."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
#, fuzzy
msgid ""
"We have lost much in the last few months, but we should not lose all of our "
"knowledge. I will go forth amongst the people and spread wisdom, and see "
@ -2293,12 +2280,11 @@ msgstr ""
"in honour of our old home."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:328
#, fuzzy
msgid ""
"Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first "
"King of Wesnoth!"
msgstr ""
"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
"Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first "
"King of Wesnoth!"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:332
@ -2784,7 +2770,6 @@ msgstr ""
"glad you made it back in one piece."
#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:417
#, fuzzy
msgid "Yes, it looks like you could use all of the help you can get."
msgstr "Yes, it looks like you could use all of the help you can get."
@ -3047,7 +3032,6 @@ msgstr ""
"Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:221
#, fuzzy
msgid "I propose we join forces, and make a break for Clearwater Port."
msgstr "I propose we join forces, and make a break for Clearwater Port."
@ -3124,7 +3108,6 @@ msgstr ""
"Prince of Southbay convinced them that their immortal un-lives were over!"
#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:300
#, fuzzy
msgid ""
"And now, I'm just as much a refugee as you. Frankly, I don't know if the "
"Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@ -3548,7 +3531,6 @@ msgid "We did it! We won!"
msgstr "We did it! We won!"
#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1202
#, fuzzy
msgid ""
"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aethyr to "
"rest and discuss what is to come in the following days."
@ -3557,7 +3539,6 @@ msgstr ""
"rest and discuss what is to come in the following days."
#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1210
#, fuzzy
msgid ""
"Our strength is waning, and our foes grow stronger by the hour. The battle "
"is lost!"
@ -3766,7 +3747,6 @@ msgstr ""
"Lord Caror, now these two."
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:210
#, fuzzy
msgid ""
"We retrieved the Lich's book, and I can literally feel the power of the "
"Ruby, even with it in my pack. Let's work out what it does, before we decide "
@ -4158,7 +4138,6 @@ msgid "You already have the Fire Ruby."
msgstr "You already have the Fire Ruby."
#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:306
#, fuzzy
msgid ""
"As you open the chest you see it, the Ruby of Fire. It is the size of an "
"apple, and burns with an internal fire, which is refracted through its "
@ -4472,7 +4451,6 @@ msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
msgstr "We're surrounded! The Orcs have taken the southern pass! All is lost!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:422
#, fuzzy
msgid "We're surrounded! I can see their reinforcements! All is lost!"
msgstr "We're surrounded! I can see their reinforcements! All is lost!"
@ -4519,7 +4497,6 @@ msgstr ""
"arms!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:188
#, fuzzy
msgid "All right! Charge!"
msgstr "All right! Charge!"
@ -4748,15 +4725,14 @@ msgid "That tree, it speaks! No- No- We are tree-friends, really!"
msgstr "That tree, it speaks! No- No- We are tree-friends, really!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:250
#, fuzzy
msgid ""
"You kind has long come with your axes, some tree-friends you are. Still, you "
"seem less of a menace than these new monsters that have come to plague us. "
"They cut the trees, and burn the trees for no reason at all!"
msgstr ""
"You kind has long come with your axes, some tree-friends you are. Still you "
"must be less bad than these new monsters that have come to plague us. They "
"cut the trees, and burn the trees for no reason at all!"
"You kind has long come with your axes, some tree-friends you are. Still, you "
"seem less of a menace than these new monsters that have come to plague us. "
"They cut the trees, and burn the trees for no reason at all!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:255
msgid ""
@ -4775,7 +4751,6 @@ msgid "What! What are you looking at me for?"
msgstr "What! What are you looking at me for?"
#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:276
#, fuzzy
msgid ""
"The temple has already been looted, however the entrance to its catacombs "
"seems to be blocked by a wall of magical energy."
@ -4828,7 +4803,6 @@ msgstr ""
"Orcs have come, and they are taking this Isle!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:336
#, fuzzy
msgid ""
"Hmmmm- my kind were here before your kind, and we will be here after the "
"Orcs are gone as well. We were here before all others, and I suspect that we "
@ -4843,7 +4817,6 @@ msgid "Can you help us fight the Orcs?"
msgstr "Can you help us fight the Orcs?"
#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
#, fuzzy
msgid ""
"My kind are bound to the forest, we would be of little help to you beyond "
"our borders. Maybe we could still be of some aid to you. In a war of your "
@ -5008,7 +4981,6 @@ msgstr ""
"which we give the Elves the Ruby of Fire, in return for our place here."
#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:170
#, fuzzy
msgid ""
"I'm going to face Jevyan, and if rumours of his power are true he's going to "
"pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@ -5075,7 +5047,6 @@ msgid "No, this is my sacrifice to make!"
msgstr "No, this is my sacrifice to make!"
#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:243
#, fuzzy
msgid ""
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
"join them. Give me this honorable death... Please sir! I beg you!"
@ -5156,7 +5127,6 @@ msgstr ""
"Young Prince Haldric."
#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
#, fuzzy
msgid ""
"I have a very bad feeling about this. This awful swamp and its crazy cult... "
"Before these troubles started we used to have to clear the swamp every "
@ -5199,7 +5169,6 @@ msgid "Minister Edmond"
msgstr "Minister Edmond"
#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:268
#, fuzzy
msgid ""
"Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
"in Clearwater Port going to clear the swamp again?"
@ -5607,7 +5576,6 @@ msgid "May the Lords of Light protect us all."
msgstr "May the Lords of Light protect us all."
#: data/scenarios/The_Rise_of_Wesnoth/utils/trow-deaths.cfg:113
#, fuzzy
msgid "Without him the bottoms of our ships will be completely vulnerable..."
msgstr "Without him the bottoms of our ships will be completely vulnerable..."
@ -5765,7 +5733,6 @@ msgid "You were planning on sharing this with me when?"
msgstr "You were planning on sharing this with me when?"
#: data/scenarios/The_Rise_of_Wesnoth/utils/trow-nlmsg.cfg:109
#, fuzzy
msgid ""
"Haldric, messengers just informed me that the fleet has returned from our "
"old home. They came back with as nearly as large a fleet as we initially set "
@ -5786,7 +5753,6 @@ msgstr ""
"business at hand."
#: data/scenarios/The_Rise_of_Wesnoth/utils/trow-nohome.cfg:5
#, fuzzy
msgid ""
"So it came to pass that Prince Haldric was forced from his home, never to "
"return. With the help of his father's noble sacrifice he has escaped the "
@ -5813,7 +5779,6 @@ msgstr ""
"Orcs the midlands are probably a barren waste by now."
#: data/scenarios/The_Rise_of_Wesnoth/utils/trow-nohome.cfg:15
#, fuzzy
msgid ""
"The river road follows the Isle's greatest river to the South-East. This "
"road leads to the Isle's second largest city, Clearwater Port. It would "
@ -5842,7 +5807,6 @@ msgstr ""
"lands even further to the East."
#: data/scenarios/The_Rise_of_Wesnoth/utils/trow-noisle.cfg:10
#, fuzzy
msgid ""
"Apparently the island that King Haldric and his crew are approaching was at "
"one time a volcano that is now slowly sinking into the sea. The elder Crown "

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-12-04 20:19+0100\n"
"PO-Revision-Date: 2005-12-04 22:40+0200\n"
"PO-Revision-Date: 2005-12-04 23:19+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: en_GB\n"
"MIME-Version: 1.0\n"
@ -131,7 +131,6 @@ msgstr ""
"be quite challenging, you may wish to start on <italic>text=Easy</italic>."
#: data/help.cfg:74
#, fuzzy
msgid ""
"While playing, keep in mind that if you mouse-over many items in the game, "
"such as the information displayed in the status pane, a brief description "
@ -448,7 +447,6 @@ msgid "Shroud and Fog of War"
msgstr "Shroud and Fog of War"
#: data/help.cfg:138
#, fuzzy
msgid ""
"In some scenarios, parts of the map will be hidden from you. There are two "
"mechanisms that can be used separately or together. The Shroud hides both "
@ -467,8 +465,8 @@ msgstr ""
"of villages (other than by you or your allies). The Fog of War is cleared "
"temporarily when you have units nearby, but returns when they leave. Both "
"the Shroud and the Fog of War are cleared by units. Each unit clears "
"locations within one turn's move (ignoring ZOC and enemy units) and "
"locations adjacent to those locations."
"locations adjacent to those within one turn's move (ignoring zones of "
"control and enemy units)."
#: data/help.cfg:143
msgid "Combat"
@ -695,7 +693,6 @@ msgid "Time of Day"
msgstr "Time of Day"
#: data/help.cfg:181
#, fuzzy
msgid ""
"The time of day affects the damage of certain units as follows:\n"
" Lawful units get +25% damage in daytime, and -25% damage at night.\n"
@ -789,7 +786,6 @@ msgstr ""
"some cases, you will be given a choice of advancement options."
#: data/help.cfg:201
#, fuzzy
msgid ""
"\n"
"\n"
@ -880,7 +876,6 @@ msgstr ""
"per unit."
#: data/help.cfg:213
#, fuzzy
msgid ""
"\n"
"Curing units: Units with the <ref>dst=ability_cures text=Cures</ref> ability "
@ -3123,7 +3118,6 @@ msgid "teleport"
msgstr "teleport"
#: data/translations/english.cfg:93
#, fuzzy
msgid ""
"Backstab:\n"
"This attack deals double damage if there is an enemy of the target on the "
@ -3131,8 +3125,9 @@ msgid ""
"to stone)."
msgstr ""
"Backstab:\n"
"This attack deals double damage if there is a friendly unit on the opposite "
"side of the target, and that unit is not incapacitated (eg. turned to stone)."
"This attack deals double damage if there is an enemy of the targe on the "
"opposite side of the target, and that unit is not incapacitated (eg. turned "
"to stone)."
#: data/translations/english.cfg:96
msgid ""
@ -3822,7 +3817,6 @@ msgid "Bone Shooter"
msgstr "Bone Shooter"
#: data/units/Bone_Shooter.cfg:21
#, fuzzy
msgid ""
"Of a necromancer's creations, some take more strongly to the false life "
"given them. Potency of life is given equipment to match; archers, in "
@ -5387,7 +5381,6 @@ msgid "Elvish Marshal"
msgstr "Elvish Marshal"
#: data/units/Elvish_Marshal.cfg:39
#, fuzzy
msgid ""
"The longevity and natural intelligence of elves makes for a vicious aptitude "
"for military matters, enough even to counter their general distaste for such "
@ -5472,7 +5465,6 @@ msgid "Elvish Rider"
msgstr "Elvish Rider"
#: data/units/Elvish_Rider.cfg:38
#, fuzzy
msgid ""
"The master horsemen of the elves are able to move through forests at a speed "
"which would be suicidal to any man. Though this certainly leaves people in "
@ -5602,7 +5594,6 @@ msgid "female^Elvish Sorceress"
msgstr "Elvish Sorceress"
#: data/units/Elvish_Sorceress.cfg:35
#, fuzzy
msgid ""
"Eschewing the study of healing in favor of more aggressive uses of magic, "
"Elvish Sorceresses have become quite proficient at ranged combat. Their "
@ -5759,7 +5750,6 @@ msgid "Galleon"
msgstr "Galleon"
#: data/units/Galleon.cfg:17
#, fuzzy
msgid ""
"Even people happily living in their homes eventually need some kind of "
"transport through the seas, even if only to go fishing or to trade goods. "
@ -6663,7 +6653,6 @@ msgid "Master at Arms"
msgstr "Master at Arms"
#: data/units/Master_at_Arms.cfg:22
#, fuzzy
msgid ""
"Master fencers have an envied place in life. Though theirs is a reckless and "
"dangerous way of life, they have reached the time wherein they reap its "
@ -7023,7 +7012,6 @@ msgid "Mounted Fighter"
msgstr "Mounted Fighter"
#: data/units/Mounted_Fighter.cfg:24
#, fuzzy
msgid ""
"The nobles of the men of the plains are trained with the rest of the "
"horsemen to become great warriors. However, they are also trained in "
@ -7318,7 +7306,6 @@ msgid "Orcish Assassin"
msgstr "Orcish Assassin"
#: data/units/Orcish_Assassin.cfg:25
#, fuzzy
msgid ""
"Though some consider it cowardly to use, poison is a weapon favored by orcs, "
"especially those weak of frame. Orcish assassins, who use it on throwing "
@ -7330,7 +7317,7 @@ msgid ""
"victims of this poison will continually take damage until they can be cured "
"in town or by a healer."
msgstr ""
"Though some consider it cowardly to use, poison is a weapon favored by orcs: "
"Though some consider it cowardly to use, poison is a weapon favored by orcs, "
"especially those weak of frame. Orcish assassins, who use it on throwing "
"knives, are typically a bit frail, although surprisingly nimble. Though "
"rarely the ones who deal the killing blow, their tactics are a considerable "
@ -7488,7 +7475,6 @@ msgid "Orcish Slayer"
msgstr "Orcish Slayer"
#: data/units/Orcish_Slayer.cfg:26
#, fuzzy
msgid ""
"The larger, and often more skilled orcish assassins are called 'Slayers' by "
"their enemies, though this distinction is somewhat unclear. Slayers are fast "
@ -8099,7 +8085,6 @@ msgid "Silver Mage"
msgstr "Silver Mage"
#: data/units/Silver_Mage.cfg:28
#, fuzzy
msgid ""
"The many paths that a mage can take in study lead to strikingly different "
"ends. Silver magi have devoted themselves to a study of the forces that bind "
@ -9353,7 +9338,6 @@ msgid "Get More Campaigns..."
msgstr "Get More Campaigns..."
#: src/game.cpp:746
#, fuzzy
msgid "Download more campaigns from an Internet server."
msgstr "Download more campaigns from an Internet server."
@ -9661,7 +9645,6 @@ msgid "The terrain with the best modifier is chosen automatically."
msgstr "The terrain with the best modifier is chosen automatically."
#: src/help.cpp:1317
#, fuzzy
msgid ""
"This terrain acts as a keep, i.e., you can recruit units when a leader is in "
"a location with this terrain."
@ -9670,7 +9653,6 @@ msgstr ""
"a location with this terrain."
#: src/help.cpp:1319
#, fuzzy
msgid ""
"This terrain acts as a castle, i.e., you can recruit units onto a location "
"with this terrain."
@ -9913,7 +9895,6 @@ msgid "Settings..."
msgstr "Settings..."
#: src/multiplayer_create.cpp:95
#, fuzzy
msgid "The maximum number of turns the game can last"
msgstr "The maximum number of turns the game can last"
@ -10211,7 +10192,6 @@ msgid "Scenario Report"
msgstr "Scenario Report"
#: src/playlevel.cpp:709
#, fuzzy
msgid ""
"A network disconnection has occurred, and the game cannot continue. Do you "
"want to save the game?"
@ -10490,7 +10470,6 @@ msgid "invisible: "
msgstr "invisible: "
#: src/reports.cpp:139
#, fuzzy
msgid ""
"This unit has been slowed. It emits no zone of control, moves at half speed "
"and enemies will be able to strike earlier once during a fight."