updated British English translation
(cherry-picked from commit 2efd2c1d30
)
This commit is contained in:
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a9449c1c87
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7 changed files with 1195 additions and 320 deletions
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 04:26+0300\n"
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"PO-Revision-Date: 2018-05-10 13:35+1000\n"
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"PO-Revision-Date: 2018-05-16 15:03+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -1651,6 +1651,15 @@ msgstr "Sands"
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#. [terrain_type]: id=reef
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#: data/core/terrain.cfg:2824
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#, fuzzy
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#| msgid ""
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#| "<italic>text='Coastal reefs'</italic> are shallows formed by stone, coral "
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#| "and sand.\n"
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#| "This provides most land units with a more steady footing and defensive "
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#| "positions than wading in shallow water normally would and also grants "
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#| "most water-dwelling races an exceptionally high defense.\n"
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#| "\n"
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#| "Merfolk and Naga both receive 70% defense on coastal reefs."
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msgid ""
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"<italic>text='Coastal reefs'</italic> are shallows formed by stone, coral "
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"and sand.\n"
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@ -1666,7 +1675,7 @@ msgstr ""
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"positions than wading in shallow water normally would and also grants most "
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"water-dwelling races an exceptionally high defence.\n"
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"\n"
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"Mermen and Naga both receive 70% defence on coastal reefs."
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"Merfolk and Naga both receive 70% defence on coastal reefs."
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#. [terrain_type]: id=hills
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#: data/core/terrain.cfg:2838
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@ -1693,6 +1702,17 @@ msgstr ""
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#. [terrain_type]: id=swamp_water
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#: data/core/terrain.cfg:2853
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#, fuzzy
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#| msgid ""
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#| "<italic>text='Swamps'</italic> represent any sort of wetlands.\n"
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#| "Swamps slow down nearly everyone, and inhibit their ability to defend "
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#| "themselves. An exception to this is any race bodily skilled in navigating "
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#| "water; these receive both full movement and a defensive bonus. Those that "
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#| "make their living in the wetlands are also adept at using this terrain "
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#| "for cover.\n"
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#| "\n"
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#| "Most units make do with 30% defense in swamps. Merfolk, naga, and "
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#| "saurians all generally enjoy 60%."
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msgid ""
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"<italic>text='Swamps'</italic> represent any sort of wetlands.\n"
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"Swamps slow down nearly everyone, and inhibit their ability to defend "
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@ -1711,11 +1731,23 @@ msgstr ""
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"make their living in the wetlands are also adept at using this terrain for "
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"cover.\n"
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"\n"
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"Most units make do with 30% defence in swamps. Mermen, naga, and saurians "
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"Most units make do with 30% defence in swamps. Merfolk, naga, and saurians "
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"all generally enjoy 60%."
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#. [terrain_type]: id=shallow_water
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#: data/core/terrain.cfg:2866
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#, fuzzy
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#| msgid ""
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#| "<italic>text='Shallow water'</italic> represents any body of water deep "
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#| "enough to come up to roughly a man’s waist. This is enough to slow down "
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#| "nearly anyone and leave them wide open to attack. Dwarves, given that the "
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#| "water reaches up almost to their heads, have an extremely hard time of "
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#| "this. The exception is any race whose bodies naturally lend themselves to "
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#| "swimming, for which they receive a considerable defensive bonus and full "
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#| "movement.\n"
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#| "\n"
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#| "Most units make do with 20 to 30% defense in shallow water, whereas both "
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#| "naga and merfolk enjoy 60%."
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msgid ""
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"<italic>text='Shallow water'</italic> represents any body of water deep "
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"enough to come up to roughly a man’s waist. This is enough to slow down "
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@ -1737,7 +1769,7 @@ msgstr ""
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"movement.\n"
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"\n"
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"Most units make do with 20 to 30% defence in shallow water, whereas both "
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"naga and mermen enjoy 60%."
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"naga and merfolk enjoy 60%."
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#. [terrain_type]: id=castle
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#: data/core/terrain.cfg:2881
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@ -1785,6 +1817,15 @@ msgstr ""
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#. [terrain_type]: id=deep_water
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#: data/core/terrain.cfg:2907
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#, fuzzy
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#| msgid ""
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#| "<italic>text='Deep water'</italic> represents any body of water deep "
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#| "enough to cover a man’s head.\n"
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#| "Most units cannot enter deep water: it is the domain of units which can "
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#| "either fly, or are exceptionally strong swimmers.\n"
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#| "\n"
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#| "Merfolk and naga both receive 50% defense in deep water, with full "
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#| "movement."
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msgid ""
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"<italic>text='Deep water'</italic> represents any body of water deep enough "
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"to cover a man’s head.\n"
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@ -1798,7 +1839,7 @@ msgstr ""
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"Most units cannot enter deep water: it is the domain of units which can "
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"either fly, or are exceptionally strong swimmers.\n"
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"\n"
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"Mermen and naga both receive 50% defence in deep water, with full movement."
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"Merfolk and naga both receive 50% defence in deep water, with full movement."
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#. [terrain_type]: id=flat
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#: data/core/terrain.cfg:2918 data/core/terrain.cfg:2919
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@ -1969,12 +2010,12 @@ msgstr "Search"
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#. [label]: id=no_options_notice
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#: data/gui/macros/custom_options_tree.cfg:26
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#, fuzzy
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#| msgid "Configure settings for the selected custom modifications."
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msgid ""
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"There are no custom options available for the selected era, game, or "
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"modification."
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msgstr ""
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"There are no custom options available for the selected era, game, or "
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"modification."
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msgstr "Configure settings for the selected custom modifications."
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#. [button]: id=reset_option_values
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#. [button]: id=btn_reset_hotkeys
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@ -6086,7 +6127,7 @@ msgstr "Games: showing $num_shown out of $num_total"
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#: src/gui/dialogs/multiplayer/lobby.cpp:452
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msgid "Era:"
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msgstr "Era:"
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msgstr ""
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#: src/gui/dialogs/multiplayer/lobby.cpp:469
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msgid "Settings:"
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@ -6117,11 +6158,15 @@ msgid "Use map settings:"
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msgstr "Use map settings:"
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#: src/gui/dialogs/multiplayer/lobby.cpp:486
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#, fuzzy
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#| msgid ""
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#| "One or more add-ons need to be installed\n"
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#| "in order to join this game."
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msgid ""
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"One or more items need to be installed\n"
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"in order to join this game."
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msgstr ""
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"One or more items need to be installed\n"
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"One or more add-ons need to be installed\n"
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"in order to join this game."
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#: src/gui/dialogs/multiplayer/lobby.cpp:511
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@ -6782,8 +6827,10 @@ msgid "Continue Network Game"
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msgstr "Continue Network Game"
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#: src/hotkey/hotkey_command.cpp:106
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#, fuzzy
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#| msgid "Available at titlescreen"
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msgid "Quit to Titlescreen"
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msgstr "Quit to Title Screen"
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msgstr "Available at title screen"
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#: src/hotkey/hotkey_command.cpp:107
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msgid "Set Team Label"
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@ -7511,7 +7558,6 @@ msgstr ""
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#~ msgid "Error level logging: minimum information"
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#~ msgstr "Error level logging: minimum information"
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#~| msgid "Visible in fog"
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#~ msgid "Disable logging"
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#~ msgstr "Disable logging"
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@ -7525,33 +7571,37 @@ msgstr ""
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#~ msgid "Sign Up"
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#~ msgstr "Sign Up"
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#~| msgid "Available in game"
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#~ msgid "Available at main menu"
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#~ msgstr "Available at main menu"
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#~| msgid "unlimited"
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#~ msgid "FPS limiter"
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#~ msgstr "FPS limiter"
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#~ msgid "Limit FPS"
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#~ msgstr "Limit FPS"
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#~| msgid ""
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#~| "Disabling this increases CPU usage to 100 % but may slightly improve "
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#~| "performance at high resolutions"
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#~ msgid ""
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#~ "Disabling this increases CPU usage to 100 % but may slightly improve "
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#~ "Disabling this increases CPU usage to 100% but may slightly improve "
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#~ "performance at high resolutions"
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#~ msgstr ""
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#~ "Disabling this increases CPU usage to 100 % but may slightly improve "
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#~ "Disabling this increases CPU usage to 100% but may slightly improve "
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#~ "performance at high resolutions"
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#~ msgid "The maximum text width is less than 1."
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#~ msgstr "The maximum text width is less than 1."
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#~| msgid "Modifications"
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#~ msgid "active_modifications^None"
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#~ msgstr "None"
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#~ msgid "$game_name (Era: $era_name)"
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#~ msgstr "$game_name (Era: $era_name)"
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#~ msgid "era^missing"
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#~ msgstr "missing"
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#~| msgid "addon_state^Not installed"
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#~ msgid "era_or_mod^not installed"
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#~ msgstr "not installed"
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#~ msgid "Era"
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#~ msgstr "Era"
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#~ msgid "$min to $max"
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#~ msgstr "$min to $max"
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@ -7565,10 +7615,15 @@ msgstr ""
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#~ "\n"
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#~ "Try to save the screenshot as PNG instead."
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#~| msgid "Quit to Titlescreen"
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#~ msgid "Quit to Main Menu"
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#~ msgstr "Quit to Main Menu"
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#~ msgid "FPS limiter"
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#~ msgstr "FPS limiter"
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#~ msgid "era^missing"
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#~ msgstr "missing"
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#~ msgid "Password Reminder"
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#~ msgstr "Password Reminder"
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@ -6,7 +6,7 @@ msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
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"PO-Revision-Date: 2018-02-15 14:13+1100\n"
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"PO-Revision-Date: 2018-05-16 15:42+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -15,7 +15,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.6\n"
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"X-Generator: Poedit 2.0.7\n"
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#. [campaign]: id=Northern_Rebirth
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#: data/campaigns/Northern_Rebirth/_main.cfg:9
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@ -10519,6 +10519,20 @@ msgstr "You wretches will pay for this! FORWARDS, MEN!"
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msgid "Arthian"
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msgstr "Arthian"
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#~| msgid "Move Tallin to a Dwarvish castle keep or..."
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#~ msgid "Move Tallin to the dwarvish area to meet with Lord Hamel"
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#~ msgstr "Move Tallin to the dwarvish area to meet with Lord Hamel"
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#~| msgid "Phew, they are defeated at last."
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#~ msgid "The dwarves are defeated"
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#~ msgstr "The dwarves are defeated"
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#~ msgid "On the end of the passage is another door. I try to open it."
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#~ msgstr "On the end of the passage is another door. I try to open it."
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#~ msgid "Here is a similar door as the one before. I try to open it."
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#~ msgstr "Here is a similar door as the one before. I try to open it."
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#~ msgid "Clear the mines"
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#~ msgstr "Clear the mines"
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@ -10617,9 +10631,6 @@ msgstr "Arthian"
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#~ msgid "(<i>Smash</i>)"
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#~ msgstr "(<i>Smash</i>)"
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#~ msgid "Move Tallin to a Dwarvish castle keep or..."
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#~ msgstr "Move Tallin to a Dwarvish castle keep or..."
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#~ msgid "Clear the caves (Bonus)"
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#~ msgstr "Clear the caves (Bonus)"
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@ -6,7 +6,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
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"PO-Revision-Date: 2015-12-11 22:28+1100\n"
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"PO-Revision-Date: 2018-05-16 15:49+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -15,7 +15,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 1.8.6\n"
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"X-Generator: Poedit 2.0.7\n"
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#. [campaign]: id=Son_of_the_Black-Eye
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#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
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@ -194,6 +194,12 @@ msgstr "Humans"
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#. [part]
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:98
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#, fuzzy
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#| msgid ""
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#| "Rahul I, Lord Protector of the Northern Alliance, concluded peace with "
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#| "enemy orcs during the fourteenth year of his leadership. He ended a 15-"
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#| "year war with Black-Eye Karun, ruler of the enemy orcs. A peace treaty "
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#| "between the Alliance and the orcs settled their territorial disputes."
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msgid ""
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"Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy "
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"orcs during the fourth year of his leadership. He ended a 15-year war with "
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@ -201,8 +207,8 @@ msgid ""
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"Alliance and the orcs settled their territorial disputes."
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msgstr ""
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"Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy "
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"orcs during the fourth year of his leadership. He ended a 15-year war with "
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"Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the "
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"orcs during the fourteenth year of his leadership. He ended a 15-year war "
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"with Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the "
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"Alliance and the orcs settled their territorial disputes."
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#. [part]
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@ -4231,6 +4237,12 @@ msgstr ""
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#. [message]: speaker=Howgarth III
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:459
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#, fuzzy
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#| msgid ""
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#| "The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a "
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#| "treaty some seventeen years ago between your people and the orcs, which "
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#| "both of you are no doubt violating. It is our duty as the orchestrator "
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#| "and witness of this treaty to see that it is honored."
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msgid ""
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"The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a "
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"treaty some twenty seven years ago between your people and the orcs, which "
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@ -4238,8 +4250,8 @@ msgid ""
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"witness of this treaty to see that it is honored."
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msgstr ""
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"The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a "
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"treaty some twenty seven years ago between your people and the orcs, which "
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"both of you are no doubt violating. It is our duty as the orchestrator and "
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"treaty some seventeen years ago between your people and the orcs, which both "
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"of you are no doubt violating. It is our duty as the orchestrator and "
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"witness of this treaty to see that it is honoured."
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#. [message]: speaker=Earl Lanbec'h
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@ -4280,11 +4292,15 @@ msgstr "What in the world are you talking about?"
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#. [message]: speaker=Kapou'e
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#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:486
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#, fuzzy
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#| msgid ""
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#| "I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago you people "
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#| "assassinated my father after inviting him to join the Northern Alliance."
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msgid ""
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"I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people "
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"assassinated my father after inviting him to join the Northern Alliance."
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msgstr ""
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"I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people "
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"I am Kapou’e, son of the Black-Eye Karun. Seventeen years ago you people "
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"assassinated my father after inviting him to join the Northern Alliance."
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#. [message]: speaker=Howgarth III
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
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"PO-Revision-Date: 2018-05-10 13:37+1000\n"
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"PO-Revision-Date: 2018-05-16 15:50+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -152,6 +152,14 @@ msgstr "Movement"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:211
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#, fuzzy
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#| msgid ""
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#| "When you hover over or select a unit, in this case Konrad, the places he "
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#| "can move to are highlighted. All units have a certain number of "
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#| "<i>movement points</i>, which dictate how many hexes that unit can move "
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#| "per turn. Normally, moving one hex on flat terrain uses one movement "
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#| "point. To move, simply click on Konrad and then your destination. (You "
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#| "can press <b>u</b> to undo a move if you move to the wrong place.)"
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msgid ""
|
||||
"When you select a unit, in this case Konrad, the places he can move to are "
|
||||
"highlighted. All units have a certain number of <i>movement points</i>, "
|
||||
|
@ -160,15 +168,23 @@ msgid ""
|
|||
"your destination. (You can press <b>u</b> to undo a move if you move to the "
|
||||
"wrong place.)"
|
||||
msgstr ""
|
||||
"When you select a unit, in this case Konrad, the places he can move to are "
|
||||
"highlighted. All units have a certain number of <i>movement points</i>, "
|
||||
"which dictate how many hexes that unit can move per turn. Normally, moving "
|
||||
"one hex on flat terrain uses one movement point. To move, simply click on "
|
||||
"your destination. (You can press <b>u</b> to undo a move if you move to the "
|
||||
"wrong place.)"
|
||||
"When you hover over or select a unit, in this case Konrad, the places he can "
|
||||
"move to are highlighted. All units have a certain number of <i>movement "
|
||||
"points</i>, which dictate how many hexes that unit can move per turn. "
|
||||
"Normally, moving one hex on flat terrain uses one movement point. To move, "
|
||||
"simply click on Konrad and then your destination. (You can press <b>u</b> to "
|
||||
"undo a move if you move to the wrong place.)"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:219
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When you hover over or select a unit, in this case Li’sar, the places she "
|
||||
#| "can move to are highlighted. All units have a certain number of "
|
||||
#| "<i>movement points</i>, which dictate how many hexes that unit can move "
|
||||
#| "per turn. Normally, moving one hex on flat terrain uses one movement "
|
||||
#| "point. To move, simply click on Li’sar and then your destination. (You "
|
||||
#| "can press <b>u</b> to undo a move if you move to the wrong place.)"
|
||||
msgid ""
|
||||
"When you select a unit, in this case Li’sar, the places she can move to are "
|
||||
"highlighted. All units have a certain number of <i>movement points</i>, "
|
||||
|
@ -177,22 +193,26 @@ msgid ""
|
|||
"your destination. (You can press <b>u</b> to undo a move if you move to the "
|
||||
"wrong place.)"
|
||||
msgstr ""
|
||||
"When you select a unit, in this case Li’sar, the places she can move to are "
|
||||
"highlighted. All units have a certain number of <i>movement points</i>, "
|
||||
"which dictate how many hexes that unit can move per turn. Normally, moving "
|
||||
"one hex on flat terrain uses one movement point. To move, simply click on "
|
||||
"your destination. (You can press <b>u</b> to undo a move if you move to the "
|
||||
"wrong place.)"
|
||||
"When you hover over or select a unit, in this case Li’sar, the places she "
|
||||
"can move to are highlighted. All units have a certain number of <i>movement "
|
||||
"points</i>, which dictate how many hexes that unit can move per turn. "
|
||||
"Normally, moving one hex on flat terrain uses one movement point. To move, "
|
||||
"simply click on Li’sar and then your destination. (You can press <b>u</b> to "
|
||||
"undo a move if you move to the wrong place.)"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:230
|
||||
#, fuzzy
|
||||
#| msgid "Move Konrad next to Delfador"
|
||||
msgid "Move Konrad next to Delfador."
|
||||
msgstr "Move Konrad next to Delfador."
|
||||
msgstr "Move Konrad next to Delfador"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:232
|
||||
#, fuzzy
|
||||
#| msgid "Move Li’sar next to Delfador"
|
||||
msgid "Move Li’sar next to Delfador."
|
||||
msgstr "Move Li’sar next to Delfador."
|
||||
msgstr "Move Li’sar next to Delfador"
|
||||
|
||||
#. [message]: speaker=student
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:249
|
||||
|
@ -265,6 +285,11 @@ msgstr "Attacking"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:340
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "To attack the quintain, first select the attacker (Konrad), then the "
|
||||
#| "target (the quintain). You will see an attack description. Click "
|
||||
#| "<b>Attack</b> when you’re ready."
|
||||
msgid ""
|
||||
"To attack the quintain, first select the attacker (Konrad), then the target "
|
||||
"(the quintain). You will see an attack description. When you click <b>OK</"
|
||||
|
@ -276,6 +301,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:347
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "To attack the quintain, first select the attacker (Li’sar), then the "
|
||||
#| "target (the quintain). You will see an attack description. Click "
|
||||
#| "<b>Attack</b> when you’re ready."
|
||||
msgid ""
|
||||
"To attack the quintain, first select the attacker (Li’sar), then the target "
|
||||
"(the quintain). You will see an attack description. When you click <b>OK</"
|
||||
|
@ -1297,6 +1327,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:411
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You could. However, elves (and orcs) have bad <i>defense</i> in water. "
|
||||
#| "You’ll be more vulnerable as you try to wade slowly across the ford; the "
|
||||
#| "enemy will have an 80% chance to hit you. Since elves have good defense "
|
||||
#| "in the forest, I would advise you keep to the trees and attack the orcs "
|
||||
#| "from there; your Fighters will only suffer a 40% chance of being hit in "
|
||||
#| "return, while Shamans and Archers will only incur a 30% chance."
|
||||
msgid ""
|
||||
"You could. However, elves (and orcs) have bad <i>defense</i> in water. "
|
||||
"You’ll be more vulnerable as you try to wade slowly across the ford; the "
|
||||
|
@ -1308,7 +1346,8 @@ msgstr ""
|
|||
"You’ll be more vulnerable as you try to wade slowly across the ford; the "
|
||||
"enemy will have an 80% chance to hit you. Since elves have good defence in "
|
||||
"the forest, I would advise you keep to the trees and attack the orcs from "
|
||||
"there; you’ll only have a 40% chance of being hit in return."
|
||||
"there; your Fighters will only suffer a 40% chance of being hit in return, "
|
||||
"while Shamans and Archers will only incur a 30% chance."
|
||||
|
||||
#. [message]: speaker=Galdrad
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:416
|
||||
|
@ -1601,6 +1640,13 @@ msgstr "Time of Day"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:661
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "During a scenario, the time of day will shift as turns pass. There are "
|
||||
#| "four <i>alignments</i> a unit may be: Lawful, Neutral, Chaotic, or "
|
||||
#| "Liminal. Each alignment gets a different bonus or handicap depending on "
|
||||
#| "the time of day. You can hover over the sky image below the minimap on "
|
||||
#| "the right to see the current time of day and who has the advantage."
|
||||
msgid ""
|
||||
"During a scenario, the time of day will shift as turns pass. There are four "
|
||||
"<i>alignments</i> a unit may be: Lawful, Neutral, Chaotic, or Liminal. Each "
|
||||
|
@ -1611,8 +1657,8 @@ msgstr ""
|
|||
"During a scenario, the time of day will shift as turns pass. There are four "
|
||||
"<i>alignments</i> a unit may be: Lawful, Neutral, Chaotic, or Liminal. Each "
|
||||
"alignment gets a different bonus or handicap depending on the time of day. "
|
||||
"You can mouse over the landscape image below the mini-map on the right to "
|
||||
"see the current time of day and who has the advantage."
|
||||
"You can hover over the sky image below the mini-map on the right to see the "
|
||||
"current time of day and who has the advantage."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:672
|
||||
|
@ -1661,6 +1707,11 @@ msgstr "Victory Conditions"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:703
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
#| "conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
#| "<b>Menu</b>."
|
||||
msgid ""
|
||||
"In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
"conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
|
@ -1668,7 +1719,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"In this scenario, you only need to defeat the orc leader to win. Victory "
|
||||
"conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||||
"<b>Menu</b>)."
|
||||
"<b>Menu</b>."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:712
|
||||
|
@ -1839,25 +1890,39 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1010
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Advancing a level has fully healed me! When attacking, I always have at "
|
||||
#| "least a 60% chance of hitting with my longbow thanks to my <i>Marksman</"
|
||||
#| "i> ability, and I deal 9 damage each for 4 attacks. Use me to dislodge "
|
||||
#| "hard-to-hit units."
|
||||
msgid ""
|
||||
"Advancing a level has fully healed me! I always have a 60% chance of hitting "
|
||||
"with my <i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use "
|
||||
"me to dislodge hard-to-hit units."
|
||||
msgstr ""
|
||||
"Advancing a level has fully healed me! I always have a 60% chance of hitting "
|
||||
"with my <i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use "
|
||||
"me to dislodge hard-to-hit units."
|
||||
"Advancing a level has fully healed me! When attacking, I always have at "
|
||||
"least a 60% chance of hitting with my longbow thanks to my <i>Marksman</i> "
|
||||
"ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-"
|
||||
"hit units."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1011
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "female^Advancing a level has fully healed me! When attacking, I always "
|
||||
#| "have at least a 60% chance of hitting with my longbow thanks to my "
|
||||
#| "<i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use me "
|
||||
#| "to dislodge hard-to-hit units."
|
||||
msgid ""
|
||||
"female^Advancing a level has fully healed me! I always have a 60% chance of "
|
||||
"hitting with my <i>Marksman</i> ability, and I deal 9 damage each for 4 "
|
||||
"attacks. Use me to dislodge hard-to-hit units."
|
||||
msgstr ""
|
||||
"Advancing a level has fully healed me! I always have a 60% chance of hitting "
|
||||
"with my <i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use "
|
||||
"me to dislodge hard-to-hit units."
|
||||
"Advancing a level has fully healed me! When attacking, I always have at "
|
||||
"least a 60% chance of hitting with my longbow thanks to my <i>Marksman</i> "
|
||||
"ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-"
|
||||
"hit units."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1024
|
||||
|
@ -2001,9 +2066,12 @@ msgstr ""
|
|||
"\n"
|
||||
"<big>Click a mouse button or press the spacebar to continue...</big>"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Hang on! You need to gather your forces. Or do you intend to fight the "
|
||||
#~| "orcs single-handedly?"
|
||||
#~ msgid "Village"
|
||||
#~ msgstr "Village"
|
||||
|
||||
#~ msgid "Keep"
|
||||
#~ msgstr "Keep"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "female^Hang on! You need to gather your forces. Or do you intend to fight "
|
||||
#~ "the orcs single-handedly?"
|
||||
|
@ -2121,9 +2189,6 @@ msgstr ""
|
|||
#~ msgstr ""
|
||||
#~ "Click on the <b>End Turn</b> button in the bottom right of the screen"
|
||||
|
||||
#~ msgid "Village"
|
||||
#~ msgstr "Village"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "female^There is a village on the other side of the river. Visiting "
|
||||
#~ "villages is a good idea, and ending your turn in one will heal you. To "
|
||||
|
@ -2148,9 +2213,6 @@ msgstr ""
|
|||
#~ "You’re about to be healed by $hp_difference hit-points, but it’s time to "
|
||||
#~ "summon some help against that quintain."
|
||||
|
||||
#~ msgid "Keep"
|
||||
#~ msgstr "Keep"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "female^A splendid idea. You can recruit two units if you return to the "
|
||||
#~ "keep. You have plenty of gold for that."
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-12 17:02 UTC\n"
|
||||
"PO-Revision-Date: 2018-05-10 13:38+1000\n"
|
||||
"PO-Revision-Date: 2018-05-16 15:52+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -672,8 +672,10 @@ msgstr "Eloshi"
|
|||
#. [event]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:408
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:413
|
||||
#, fuzzy
|
||||
#| msgid "Illuvin"
|
||||
msgid "Illuvia"
|
||||
msgstr "Illuvia"
|
||||
msgstr "Illuvin"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:413
|
||||
|
@ -698,8 +700,10 @@ msgstr "Jorazan"
|
|||
#. [event]: role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror, role=Rocky Horror
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:519
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:524
|
||||
#, fuzzy
|
||||
#| msgid "Zyar"
|
||||
msgid "Zyara"
|
||||
msgstr "Zyara"
|
||||
msgstr "Zyar"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:526
|
||||
|
@ -886,8 +890,10 @@ msgstr ""
|
|||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:772
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:777
|
||||
#, fuzzy
|
||||
#| msgid "These fields seem strangely vacant. Where are the dustboks?"
|
||||
msgid "These fields seem strangely vacant. Where are the horses?"
|
||||
msgstr "These fields seem strangely vacant. Where are the horses?"
|
||||
msgstr "These fields seem strangely vacant. Where are the dustboks?"
|
||||
|
||||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:777
|
||||
|
@ -910,12 +916,20 @@ msgstr "Is it safe to come out? I was so scared."
|
|||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:824
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:829
|
||||
#, fuzzy
|
||||
#| msgid "Where are all the other dustboks?"
|
||||
msgid "Where are all the other horses?"
|
||||
msgstr "Where are all the other horses?"
|
||||
msgstr "Where are all the other dustboks?"
|
||||
|
||||
#. [message]: speaker=Naru
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:829
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:834
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A hunting party left just yesterday, so unless the rocks fell all over "
|
||||
#| "the land, many of the dustboks have probably survived. The few that "
|
||||
#| "remained here were scared by the falling rocks and fled into the night. "
|
||||
#| "It took all my skill to calm Yasi and keep him from running."
|
||||
msgid ""
|
||||
"A hunting party left just yesterday, so unless the rocks fell all over the "
|
||||
"land, many of the horses have probably survived. The few that remained here "
|
||||
|
@ -923,23 +937,29 @@ msgid ""
|
|||
"skill to calm Yasi and keep him from running."
|
||||
msgstr ""
|
||||
"A hunting party left just yesterday, so unless the rocks fell all over the "
|
||||
"land, many of the horses have probably survived. The few that remained here "
|
||||
"were scared by the falling rocks and fled into the night. It took all my "
|
||||
"skill to calm Yasi and keep him from running."
|
||||
"land, many of the dustboks have probably survived. The few that remained "
|
||||
"here were scared by the falling rocks and fled into the night. It took all "
|
||||
"my skill to calm Yasi and keep him from running."
|
||||
|
||||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:834
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:839
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’ll need your help in checking to see if the outer settlements "
|
||||
#| "survived. Who knows what kinds of damage they suffered in the night? And "
|
||||
#| "perhaps some of the people out in the desert have been able to round up "
|
||||
#| "some of the loose dusties."
|
||||
msgid ""
|
||||
"We’ll need your help in checking to see if the outer settlements survived. "
|
||||
"Who knows what kinds of damage they suffered in the night? And perhaps some "
|
||||
"of the people out in the desert have been able to round up some of the loose "
|
||||
"horses."
|
||||
msgstr ""
|
||||
"We’ll need your help in checking to see if the outer settlements are okay. "
|
||||
"We’ll need your help in checking to see if the outer settlements survived. "
|
||||
"Who knows what kinds of damage they suffered in the night? And perhaps some "
|
||||
"of the people out in the desert have been able to round up some of the loose "
|
||||
"horses."
|
||||
"dusties."
|
||||
|
||||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:839
|
||||
|
@ -950,8 +970,10 @@ msgstr "We can only hope that hunting party returns soon."
|
|||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:849
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:854
|
||||
#, fuzzy
|
||||
#| msgid "Hey, Nisen, the rocks have stopped falling. You can come out now!"
|
||||
msgid "Hey, Nisa, the rocks have stopped falling. You can come out now!"
|
||||
msgstr "Hey, Nisa, the rocks have stopped falling. You can come out now!"
|
||||
msgstr "Hey, Nisen, the rocks have stopped falling. You can come out now!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:852
|
||||
|
@ -1036,12 +1058,16 @@ msgstr ""
|
|||
#. [message]: speaker=Garak
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1080
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/01_The_Morning_After.cfg:1084
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Bah, I’ve fought these dark cultists before. They can be killed just like "
|
||||
#| "anyone else, and our riders can easily defeat their skeleton armies."
|
||||
msgid ""
|
||||
"Bah, I’ve fought these dark cultists before. They can be killed just like "
|
||||
"anyone else, and our elvish hunters can easily defeat their skeleton armies."
|
||||
msgstr ""
|
||||
"Bah, I’ve fought these dark cultists before. They can be killed just like "
|
||||
"anyone else, and our elvish hunters can easily defeat their skeleton armies."
|
||||
"anyone else, and our riders can easily defeat their skeleton armies."
|
||||
|
||||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1085
|
||||
|
@ -2760,14 +2786,19 @@ msgstr ""
|
|||
#. [message]: speaker=Zhul
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:634
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/03_Stirring_in_the_Night.cfg:632
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I bless you with the light that will come, I bless you with the memory "
|
||||
#| "and the promise. Lay down your shield, champion, and let your blade shine "
|
||||
#| "in the dark."
|
||||
msgid ""
|
||||
"I bless you champion with the light that will come, I bless you with the "
|
||||
"memory and the promise. Lay down your bow, champion, and let your sword "
|
||||
"shine in the dark."
|
||||
msgstr ""
|
||||
"I bless you champion with the light that will come, I bless you with the "
|
||||
"memory and the promise. Lay down your bow, champion, and let your sword "
|
||||
"shine in the dark."
|
||||
"I bless you with the light that will come, I bless you with the memory and "
|
||||
"the promise. Lay down your shield, champion, and let your blade shine in the "
|
||||
"dark."
|
||||
|
||||
#. [message]: speaker=Garak
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:737
|
||||
|
@ -5045,8 +5076,10 @@ msgstr "What by the names of my forefathers are they?"
|
|||
#. [message]: speaker=first_dwarf
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1266
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/05_A_Subterranean_Struggle.cfg:1265
|
||||
#, fuzzy
|
||||
#| msgid "Wait a minute... Vacuous eyes, pointy ears — they must be elves."
|
||||
msgid "Wait a minute... Blond hair, pointy ears — they must be elves."
|
||||
msgstr "Wait a minute... Blond hair, pointy ears — they must be elves."
|
||||
msgstr "Wait a minute... Vacuous eyes, pointy ears — they must be elves."
|
||||
|
||||
#. [message]: speaker=second_dwarf
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1271
|
||||
|
@ -8387,14 +8420,19 @@ msgstr "Huh? Elves?"
|
|||
#. [message]: speaker=Bellerin
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:953
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios_old/08_Out_of_the_Frying_Pan.cfg:951
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Yeah, just like my old grandmam used to tell us: pointy ears, those "
|
||||
#| "shifty eyes, hearts as hard as a hermit crab’s shell. It must be an "
|
||||
#| "invasion! They must have started the flood!"
|
||||
msgid ""
|
||||
"Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, "
|
||||
"those shifty eyes, hearts as hard as a hermit crab’s shell. It must be an "
|
||||
"invasion! They must have started the flood!"
|
||||
msgstr ""
|
||||
"Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, "
|
||||
"those shifty eyes, hearts as hard as a hermit crab’s shell. It must be an "
|
||||
"invasion! They must have started the flood!"
|
||||
"Yeah, just like my old grandmam used to tell us: pointy ears, those shifty "
|
||||
"eyes, hearts as hard as a hermit crab’s shell. It must be an invasion! They "
|
||||
"must have started the flood!"
|
||||
|
||||
#. [set_variable]
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:958
|
||||
|
@ -18892,8 +18930,10 @@ msgstr "stunned"
|
|||
|
||||
#. [unstore_unit]
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/kaleh-abilities.cfg:29
|
||||
#, fuzzy
|
||||
#| msgid "female^Desert Hunter"
|
||||
msgid "female^stunned"
|
||||
msgstr "stunned"
|
||||
msgstr "Desert Hunter"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg:6
|
||||
|
@ -19868,7 +19908,29 @@ msgstr "Phantom Keep"
|
|||
#~ msgid "Lyer"
|
||||
#~ msgstr "Lyer"
|
||||
|
||||
#~| msgid "female^stunned"
|
||||
#~ msgid "Dustbok"
|
||||
#~ msgstr "Dustbok"
|
||||
|
||||
#~| msgid "teaching"
|
||||
#~ msgid "female^teaching"
|
||||
#~ msgstr "teaching"
|
||||
|
||||
#~| msgid "formation"
|
||||
#~ msgid "female^formation"
|
||||
#~ msgstr "formation"
|
||||
|
||||
#~| msgid "disengage"
|
||||
#~ msgid "female^disengage"
|
||||
#~ msgstr "disengage"
|
||||
|
||||
#~| msgid "distract"
|
||||
#~ msgid "female^distract"
|
||||
#~ msgstr "distract"
|
||||
|
||||
#~| msgid "support"
|
||||
#~ msgid "female^support"
|
||||
#~ msgstr "support"
|
||||
|
||||
#~ msgid "female^dazed"
|
||||
#~ msgstr "dazed"
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-27 04:27+0300\n"
|
||||
"PO-Revision-Date: 2018-05-10 12:28+1000\n"
|
||||
"PO-Revision-Date: 2018-05-16 14:55+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -7449,8 +7449,14 @@ msgid "Save and abort game"
|
|||
msgstr "Save and abort game"
|
||||
|
||||
#: src/playturn.cpp:283
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "$player who controlled side $side_drop has left the game. What do you "
|
||||
#| "want to do?"
|
||||
msgid "$player has left the game. What do you want to do?"
|
||||
msgstr "$player has left the game. What do you want to do?"
|
||||
msgstr ""
|
||||
"$player who controlled side $side_drop has left the game. What do you want "
|
||||
"to do?"
|
||||
|
||||
#: src/quit_confirmation.cpp:59
|
||||
msgid "Quit"
|
||||
|
@ -8028,8 +8034,11 @@ msgid "A unit was created using debug mode during $player’s turn"
|
|||
msgstr "A unit was created using debug mode during $player’s turn"
|
||||
|
||||
#: src/synced_user_choice.cpp:326
|
||||
#, fuzzy
|
||||
#| msgid "waiting for $desc from side $sides"
|
||||
#| msgid_plural "waiting for $desc from sides $sides"
|
||||
msgid "waiting for $desc from side(s) $sides"
|
||||
msgstr "waiting for $desc from side(s) $sides"
|
||||
msgstr "waiting for $desc from side $sides"
|
||||
|
||||
#: src/terrain/terrain.cpp:181
|
||||
msgid "Allied village"
|
||||
|
@ -8262,22 +8271,18 @@ msgstr "Whiteboard Options"
|
|||
#~ msgid "mp_game_available_slots^Full"
|
||||
#~ msgstr "Full"
|
||||
|
||||
#~| msgid "vision"
|
||||
#~ msgid "vision^none"
|
||||
#~ msgstr "none"
|
||||
|
||||
#~| msgid "Time limit"
|
||||
#~ msgid "time limit^none"
|
||||
#~ msgstr "none"
|
||||
|
||||
#~| msgid "The nickname ‘$nick’ is registered on this server."
|
||||
#~ msgid "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
#~ msgstr "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
|
||||
#~ msgid "Your IP address is banned on this server’s forums."
|
||||
#~ msgstr "Your IP address is banned on this server’s forums."
|
||||
|
||||
#~| msgid "The nickname ‘$nick’ is registered on this server."
|
||||
#~ msgid ""
|
||||
#~ "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums."
|
||||
|
@ -8285,7 +8290,6 @@ msgstr "Whiteboard Options"
|
|||
#~ "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums."
|
||||
|
||||
#~| msgid "Connection timed out"
|
||||
#~ msgid "Connection failed: "
|
||||
#~ msgstr "Connection failed: "
|
||||
|
||||
|
@ -8298,15 +8302,15 @@ msgstr "Whiteboard Options"
|
|||
#~ msgid "(unknown player)"
|
||||
#~ msgstr "(unknown player)"
|
||||
|
||||
#~| msgid "<span color=\"$color\">$number_or_percent</span> move"
|
||||
#~| msgid_plural "<span color=\"$color\">$number_or_percent</span> moves"
|
||||
#~ msgid "<span color=\"$color\">$number_or_percent</span> movement point"
|
||||
#~ msgid_plural ""
|
||||
#~ "<span color=\"$color\">$number_or_percent</span> movement points"
|
||||
#~ msgstr[0] "<span color=\"$color\">$number_or_percent</span> movement point"
|
||||
#~ msgstr[1] "<span color=\"$color\">$number_or_percent</span> movement points"
|
||||
|
||||
#~| msgid "Connecting to Server..."
|
||||
#~ msgid "Unit with negative HP found"
|
||||
#~ msgstr "Unit with negative HP found"
|
||||
|
||||
#~ msgid "Disconnected from server."
|
||||
#~ msgstr "Disconnected from server."
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue