Update changelog with AI aggression changes
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@ -17,6 +17,8 @@ Version 1.11.7+dev:
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* New world map.
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* Delfador's Memoirs:
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* Updated sprite and animations for the Wose Shaman.
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* Descent into Darkness:
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* S3: set aggression=1 for Side 4 to avoid wrong choice of attack
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* Eastern Invasion:
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* Made Dacyn use teal TC and Mal-Ravanal blue TC, to make them fit the
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portraits more.
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@ -31,10 +33,15 @@ Version 1.11.7+dev:
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Delfador can now tell the player the shortest path to the Sceptre.
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* Fixed Konrad's level 1's attack animation giving an 'image not found'
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error.
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* Legend of Wesmere:
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* S9: set aggression=1 for Side 4 to avoid wrong choice of attack
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* Liberty:
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* New world map.
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* S5: set aggression=1 for Side 3 to avoid wrong choice of attack
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* The Rise of Wesnoth:
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* New world maps.
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* The South Guard:
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* S6b: set aggression=1 for Side 2 to avoid wrong choice of attack
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* Son of the Black Eye:
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* Rebalancing of the campaign continues and is mostly done for Scenarios 1
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(End of Peace) through 8 (Silent Forest). In addition, the following
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