Update changelog with AI aggression changes

This commit is contained in:
mattsc 2014-01-02 11:01:56 -08:00
parent c01e534567
commit 3ec1702835

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@ -17,6 +17,8 @@ Version 1.11.7+dev:
* New world map.
* Delfador's Memoirs:
* Updated sprite and animations for the Wose Shaman.
* Descent into Darkness:
* S3: set aggression=1 for Side 4 to avoid wrong choice of attack
* Eastern Invasion:
* Made Dacyn use teal TC and Mal-Ravanal blue TC, to make them fit the
portraits more.
@ -31,10 +33,15 @@ Version 1.11.7+dev:
Delfador can now tell the player the shortest path to the Sceptre.
* Fixed Konrad's level 1's attack animation giving an 'image not found'
error.
* Legend of Wesmere:
* S9: set aggression=1 for Side 4 to avoid wrong choice of attack
* Liberty:
* New world map.
* S5: set aggression=1 for Side 3 to avoid wrong choice of attack
* The Rise of Wesnoth:
* New world maps.
* The South Guard:
* S6b: set aggression=1 for Side 2 to avoid wrong choice of attack
* Son of the Black Eye:
* Rebalancing of the campaign continues and is mostly done for Scenarios 1
(End of Peace) through 8 (Silent Forest). In addition, the following