Remove the Debug_with_VLD configuration from the Visual Studio project
No one has used the configuration for a long time. In addition, the code
specific to that configuration was removed in commit 19e0d86e6d
:
after that, the configuration no longer had any differences relative to
Debug.
This commit is contained in:
parent
8fe671481a
commit
3e0a22ec9f
5 changed files with 0 additions and 641 deletions
|
@ -1,10 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug_with_VLD|Win32">
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<Configuration>Debug_with_VLD</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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@ -30,11 +26,6 @@
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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@ -52,9 +43,6 @@
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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@ -73,10 +61,6 @@
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
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@ -116,23 +100,6 @@
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<AdditionalLibraryDirectories>..\..\..\external\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\src;..\..\..\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<WarningLevel>TurnOffAllWarnings</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<ForcedIncludeFiles>../src/wesnoth_lua_config.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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</ClCompile>
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<Lib>
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<AdditionalLibraryDirectories>..\..\..\external\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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@ -16,54 +16,41 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "campaignd", "campaignd.vcxp
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug_with_VLD|Win32 = Debug_with_VLD|Win32
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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ReleaseDEBUG|Win32 = ReleaseDEBUG|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Debug_with_VLD|Win32.ActiveCfg = Debug_with_VLD|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Debug_with_VLD|Win32.Build.0 = Debug_with_VLD|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Debug|Win32.ActiveCfg = Debug|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Debug|Win32.Build.0 = Debug|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Release|Win32.ActiveCfg = Release|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.Release|Win32.Build.0 = Release|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.ReleaseDEBUG|Win32.ActiveCfg = ReleaseDEBUG|Win32
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{65ACA13F-5F5C-4768-A89A-ECF6C16F1512}.ReleaseDEBUG|Win32.Build.0 = ReleaseDEBUG|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Debug_with_VLD|Win32.ActiveCfg = Debug_with_VLD|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Debug_with_VLD|Win32.Build.0 = Debug_with_VLD|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Debug|Win32.ActiveCfg = Debug|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Debug|Win32.Build.0 = Debug|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Release|Win32.ActiveCfg = Release|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.Release|Win32.Build.0 = Release|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.ReleaseDEBUG|Win32.ActiveCfg = ReleaseDEBUG|Win32
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{72F28A4A-A6A2-4C49-8141-7CD0DFA9ECCE}.ReleaseDEBUG|Win32.Build.0 = ReleaseDEBUG|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Debug_with_VLD|Win32.ActiveCfg = Debug_with_VLD|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Debug_with_VLD|Win32.Build.0 = Debug_with_VLD|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Debug|Win32.ActiveCfg = Debug|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Debug|Win32.Build.0 = Debug|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Release|Win32.ActiveCfg = Release|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.Release|Win32.Build.0 = Release|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.ReleaseDEBUG|Win32.ActiveCfg = ReleaseDEBUG|Win32
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{4A16638B-127B-4AE8-8E0B-4B211B96F976}.ReleaseDEBUG|Win32.Build.0 = ReleaseDEBUG|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Debug_with_VLD|Win32.ActiveCfg = Debug_with_VLD|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Debug_with_VLD|Win32.Build.0 = Debug_with_VLD|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Debug|Win32.ActiveCfg = Debug|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Debug|Win32.Build.0 = Debug|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Release|Win32.ActiveCfg = Release|Win32
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||||
{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.Release|Win32.Build.0 = Release|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.ReleaseDEBUG|Win32.ActiveCfg = ReleaseDEBUG|Win32
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{01AE7104-A4B1-428E-BA7C-460FE656AE5C}.ReleaseDEBUG|Win32.Build.0 = ReleaseDEBUG|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Debug_with_VLD|Win32.ActiveCfg = Debug|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Debug_with_VLD|Win32.Build.0 = Debug|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Debug|Win32.ActiveCfg = Debug|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Debug|Win32.Build.0 = Debug|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Release|Win32.ActiveCfg = Release|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.Release|Win32.Build.0 = Release|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.ReleaseDEBUG|Win32.ActiveCfg = Debug|Win32
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{06CDDAD5-8638-46F0-88F5-1B458B7FBE0C}.ReleaseDEBUG|Win32.Build.0 = Debug|Win32
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{DEACBC05-182F-4D9B-A31C-B9A9098DFAAD}.Debug_with_VLD|Win32.ActiveCfg = Debug|Win32
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{DEACBC05-182F-4D9B-A31C-B9A9098DFAAD}.Debug_with_VLD|Win32.Build.0 = Debug|Win32
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{DEACBC05-182F-4D9B-A31C-B9A9098DFAAD}.Debug|Win32.ActiveCfg = Debug|Win32
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{DEACBC05-182F-4D9B-A31C-B9A9098DFAAD}.Debug|Win32.Build.0 = Debug|Win32
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{DEACBC05-182F-4D9B-A31C-B9A9098DFAAD}.Release|Win32.ActiveCfg = Release|Win32
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File diff suppressed because it is too large
Load diff
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@ -1,10 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug_with_VLD|Win32">
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<Configuration>Debug_with_VLD</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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@ -30,11 +26,6 @@
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<CharacterSet>NotSet</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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@ -52,9 +43,6 @@
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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@ -75,11 +63,6 @@
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<IntDir>$(Configuration)\wesnothd\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\wesnothd\</IntDir>
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\wesnothd\</IntDir>
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@ -94,9 +77,6 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
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<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<BuildLog>
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<Path>$(IntDir)BuildLog-wesnothd.htm</Path>
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@ -152,31 +132,6 @@
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
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<BuildLog>
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<Path>$(IntDir)BuildLog-wesnothd.htm</Path>
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</BuildLog>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\src;..\..\..\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_WIN32_WINNT=_WIN32_WINNT_WINXP;HAVE_PYTHON;USE_GZIP;NOMINMAX;_SCL_SECURE_NO_WARNINGS;HAVE_VISUAL_LEAK_DETECTOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<DisableSpecificWarnings>4503;4127;4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<ForcedIncludeFiles>boost-patched/bind/arg.hpp;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalDependencies>SDL2main.lib;SDL2.lib;SDL2_net.lib;winmm.lib;ws2_32.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\external\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
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<BuildLog>
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<Path>$(IntDir)BuildLog-wesnothd.htm</Path>
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@ -216,55 +171,46 @@
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<ClCompile Include="..\..\src\mt_rng.cpp" />
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<ClCompile Include="..\..\src\seed_rng.cpp" />
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<ClCompile Include="..\..\src\server\ban.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\forum_user_handler.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\game.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\metrics.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\player.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\player_connection.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\player_network.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\sample_user_handler.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
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<ClCompile Include="..\..\src\server\server.cpp">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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@ -273,17 +219,14 @@
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
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</ClCompile>
|
||||
<ClCompile Include="..\..\src\server\simple_wml.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4706;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\server\user_handler.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug_with_VLD|Win32">
|
||||
<Configuration>Debug_with_VLD</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -29,11 +25,6 @@
|
|||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
|
@ -51,9 +42,6 @@
|
|||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
|
@ -72,10 +60,6 @@
|
|||
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
|
||||
|
@ -123,27 +107,6 @@
|
|||
<AdditionalLibraryDirectories>..\..\..\external\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">
|
||||
<BuildLog>
|
||||
<Path>$(IntDir)BuildLog.htm</Path>
|
||||
</BuildLog>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\src;..\..\..\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;HAVE_PYTHON;USE_GZIP;NO_HAVE_FRIBIDI;NOMINMAX;_DEBUG;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4503;4127;4512;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<ForcedIncludeFiles>boost-patched/bind/arg.hpp;%(ForcedIncludeFiles)</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>..\..\..\external\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">
|
||||
<BuildLog>
|
||||
<Path>$(IntDir)BuildLog-wesnothlib.htm</Path>
|
||||
|
|
Loading…
Add table
Reference in a new issue