TB::1: Minor code cleanups.
Changed the player's flag to loyalists.
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1 changed files with 5 additions and 9 deletions
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@ -6,12 +6,7 @@
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turns=18
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next_scenario=02_The_Chase
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{DAWN}
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{MORNING}
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{AFTERNOON}
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{DEFAULT_SCHEDULE_DUSK}
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{INTRO_AND_SCENARIO_MUSIC legends_of_the_north.ogg transience.ogg}
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{EXTRA_SCENARIO_MUSIC underground.ogg}
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@ -106,6 +101,7 @@ Will he heed the call? I do not know if he has kept the amulet; we have not spok
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[/event]
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[side]
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{FLAG_VARIANT loyalist}
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#ifdef EASY
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gold=40
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#endif
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@ -149,11 +145,11 @@ Will he heed the call? I do not know if he has kept the amulet; we have not spok
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{NAMED_LOYAL_UNIT 1 Spearman 31 22 Cadell (_ "Cadell")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Spearman 32 19 Dannen (_ "Dannen")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Bowman 33 19 Efran (_ "Efran")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Footpad 32 18 Faren (_ "Faren")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Footpad 32 18 Faren (_ "Faren")} {SOUTHWEST}
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# Arvith’s mercenary band
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{NAMED_LOYAL_UNIT 1 Horseman 33 21 Tarek (_ "Tarek")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Horseman 32 21 Hann (_ "Hann")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Horseman 33 21 Tarek (_ "Tarek")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Horseman 32 21 Hann (_ "Hann")} {SOUTHWEST}
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{NAMED_LOYAL_UNIT 1 Horseman 33 20 Magrid (_ "Magrid")} {SOUTHWEST}
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#undef SOUTHWEST
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