added human archer units
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@ -303,7 +303,7 @@ ggggggggggggggggggggffffffffffffffffff
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[multiplayer_side]
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[multiplayer_side]
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name=&human-general.png,Loyalists
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name=&human-general.png,Loyalists
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type=General
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type=General
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recruit=Cavalry,Horseman,Spearman,Fencer,Heavy Infantry,Mage,Naga
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recruit=Cavalry,Horseman,Spearman,Fencer,Heavy Infantry,Bowman,Mage,Naga
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recruitment_pattern=scout,fighter,fighter,fighter
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recruitment_pattern=scout,fighter,fighter,fighter
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music="wesnoth-2.ogg"
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music="wesnoth-2.ogg"
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terrain_liked=gcs
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terrain_liked=gcs
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71
data/units/Bowman.cfg
Normal file
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@ -0,0 +1,71 @@
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[unit]
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name=Bowman
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race=human
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gender=male
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image=human-bowman.png
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image_defensive=human-bowman-defend.png
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hitpoints=33
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movement_type=smallfoot
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movement=5
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experience=39
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level=1
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alignment=lawful
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advanceto=Longbowman
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cost=15
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usage=archer
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unit_description="Youths that have been trained from childhood in the ways of archery are the most common ranged combatants in Wesnothian armies."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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[frame]
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begin=-100
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end=100
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image=human-bowman-attack-sword.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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range=short
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damage=6
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number=2
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=long
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damage=6
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number=3
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[sound]
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time=-100
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sound=firearrow.wav
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[/sound]
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[sound]
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time=0
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sound=arrow-hit.wav
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sound_miss=arrow-miss.wav
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[/sound]
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[frame]
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begin=-400
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end=-250
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image=human-bowman-attack1.png
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[/frame]
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[frame]
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begin=-250
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end=0
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image=human-bowman-attack2.png
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[/frame]
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[missile_frame]
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begin=-100
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end=0
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image=missile-n.png
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image_diagonal=missile-ne.png
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[/missile_frame]
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[/attack]
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[/unit]
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72
data/units/Longbowman.cfg
Normal file
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@ -0,0 +1,72 @@
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[unit]
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name=Longbowman
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race=human
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gender=male
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image=human-longbowman.png
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image_defensive=human-longbowman-defend-close.png
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image_defensive_long=human-longbowman-defend.png
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hitpoints=45
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movement_type=smallfoot
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movement=5
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experience=80
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level=2
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alignment=lawful
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advanceto=Master Bowman
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cost=32
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usage=archer
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unit_description="Longbowmen carry huge bows that can even pierce armor."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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[frame]
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begin=-100
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end=100
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image=human-longbowman-attack-sword.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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range=short
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damage=8
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number=2
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=long
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damage=10
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number=3
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[sound]
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||||||
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time=-100
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||||||
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sound=firearrow.wav
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[/sound]
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[sound]
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time=0
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sound=arrow-hit.wav
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sound_miss=arrow-miss.wav
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[/sound]
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[frame]
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||||||
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begin=-400
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end=-250
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image=human-longbowman-attack1.png
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[/frame]
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[frame]
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begin=-250
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end=0
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image=human-longbowman-attack2.png
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[/frame]
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[missile_frame]
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||||||
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begin=-100
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end=0
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image=missile-n.png
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image_diagonal=missile-ne.png
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[/missile_frame]
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[/attack]
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[/unit]
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56
data/units/Master_Bowman.cfg
Normal file
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@ -0,0 +1,56 @@
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[unit]
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name=Master Bowman
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race=human
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gender=male
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image=human-longbowman.png
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image_defensive=human-longbowman-defend-close.png
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image_defensive_long=human-longbowman-defend.png
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hitpoints=46
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movement_type=smallfoot
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movement=5
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experience=500
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level=3
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alignment=lawful
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advanceto=null
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cost=45
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usage=archer
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unit_description="The Master Bowman is the highest level of archery any human can hope to attain. Their power with the bow is surpassed only by the Elves."
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get_hit_sound=groan.wav
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[attack]
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||||||
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name=sword
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||||||
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type=blade
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[sound]
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||||||
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time=-250
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||||||
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sound=sword-swish.wav
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[/sound]
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||||||
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range=short
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damage=8
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||||||
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number=3
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[/attack]
|
||||||
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[attack]
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||||||
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name=bow
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||||||
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type=pierce
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||||||
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range=long
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||||||
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damage=11
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||||||
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number=4
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[sound]
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||||||
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time=-100
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||||||
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sound=firearrow.wav
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||||||
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[/sound]
|
||||||
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||||||
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[sound]
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||||||
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time=0
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||||||
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sound=arrow-hit.wav
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||||||
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sound_miss=arrow-miss.wav
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||||||
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[/sound]
|
||||||
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|
||||||
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[missile_frame]
|
||||||
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begin=-100
|
||||||
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end=0
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||||||
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image=missile-n.png
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||||||
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image_diagonal=missile-ne.png
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||||||
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[/missile_frame]
|
||||||
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[/attack]
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[/unit]
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BIN
images/human-bowman-attack-sword.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
images/human-bowman-attack1.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
images/human-bowman-attack2.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
images/human-bowman-defend.png
Normal file
After Width: | Height: | Size: 710 B |
BIN
images/human-bowman.png
Normal file
After Width: | Height: | Size: 717 B |
BIN
images/human-longbowman-attack-sword.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/human-longbowman-attack1.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/human-longbowman-attack2.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
images/human-longbowman-defend-close.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
images/human-longbowman-defend.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/human-longbowman.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
images/human-masterbowman.png
Normal file
After Width: | Height: | Size: 1 KiB |