use new chill and shadow wave animations for ancient lich.
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3634bca191
commit
377d100626
2 changed files with 24 additions and 11 deletions
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@ -97,20 +97,33 @@
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[/recruiting_anim]
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[attack_anim]
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[filter_attack]
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range=ranged
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name=chill tempest
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[/filter_attack]
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missile_start_time=-200
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[missile_frame]
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duration=200
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image="projectiles/darkmissile-n.png"
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image_diagonal="projectiles/darkmissile-ne.png"
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[/missile_frame]
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start_time=-300
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{MISSILE_FRAME_CHILL_WAVE 0 -12}
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start_time=-355
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[frame]
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image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:100"
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image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:[125*2,75,175]"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -200}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=shadow wave
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[/filter_attack]
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{MISSILE_FRAME_SHADOW_WAVE}
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start_time=-675
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[frame]
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image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:[125*2,75,550]"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50}
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[frame]
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image="units/undead-necromancers/ancient-lich.png:150"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=touch
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@ -126,7 +126,7 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
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{MISSILE_FRAME_CHILL_WAVE 0 -5}
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start_time=-300
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start_time=-355
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[frame]
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image="units/undead-necromancers/lich-magic-[1,2].png:75"
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[/frame]
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@ -157,7 +157,7 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
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[frame]
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image="units/undead-necromancers/lich-magic-3.png:200"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50}
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[frame]
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image="units/undead-necromancers/lich-magic-[2,1].png:50"
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[/frame]
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