use new chill and shadow wave animations for ancient lich.

This commit is contained in:
David Mikos 2013-10-19 12:44:13 +10:30
parent 3634bca191
commit 377d100626
2 changed files with 24 additions and 11 deletions

View file

@ -97,20 +97,33 @@
[/recruiting_anim]
[attack_anim]
[filter_attack]
range=ranged
name=chill tempest
[/filter_attack]
missile_start_time=-200
[missile_frame]
duration=200
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
start_time=-300
{MISSILE_FRAME_CHILL_WAVE 0 -12}
start_time=-355
[frame]
image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:100"
image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:[125*2,75,175]"
[/frame]
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -200}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shadow wave
[/filter_attack]
{MISSILE_FRAME_SHADOW_WAVE}
start_time=-675
[frame]
image="units/undead-necromancers/ancient-lich-magic-[1~3,1].png:[125*2,75,550]"
[/frame]
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50}
[frame]
image="units/undead-necromancers/ancient-lich.png:150"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=touch

View file

@ -126,7 +126,7 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
{MISSILE_FRAME_CHILL_WAVE 0 -5}
start_time=-300
start_time=-355
[frame]
image="units/undead-necromancers/lich-magic-[1,2].png:75"
[/frame]
@ -157,7 +157,7 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
[frame]
image="units/undead-necromancers/lich-magic-3.png:200"
[/frame]
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50}
[frame]
image="units/undead-necromancers/lich-magic-[2,1].png:50"
[/frame]