use new chill and shadow wave animations for lich.

This commit is contained in:
David Mikos 2013-10-19 12:20:07 +10:30
parent eb380f7b96
commit 3634bca191

View file

@ -121,14 +121,10 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
[/recruiting_anim]
[attack_anim]
[filter_attack]
range=ranged
name=chill tempest
[/filter_attack]
missile_start_time=-200
[missile_frame]
duration=200
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
{MISSILE_FRAME_CHILL_WAVE 0 -5}
start_time=-300
[frame]
@ -143,6 +139,32 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
image="units/undead-necromancers/lich-magic-[2,1].png:50"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shadow wave
[/filter_attack]
{MISSILE_FRAME_SHADOW_WAVE}
start_time=-675
[frame]
image="units/undead-necromancers/lich-magic-[1,2].png:75"
[/frame]
[frame]
image="units/undead-necromancers/lich-magic-3.png"
halo=halo/undead/black-magic-[1~5].png:[75*4,50]
[/frame]
[frame]
image="units/undead-necromancers/lich-magic-3.png:200"
[/frame]
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
[frame]
image="units/undead-necromancers/lich-magic-[2,1].png:50"
[/frame]
[frame]
image="units/undead-necromancers/lich.png:50"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=touch