use new chill and shadow wave animations for lich.
This commit is contained in:
parent
eb380f7b96
commit
3634bca191
1 changed files with 29 additions and 7 deletions
|
@ -121,14 +121,10 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
|
|||
[/recruiting_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
range=ranged
|
||||
name=chill tempest
|
||||
[/filter_attack]
|
||||
missile_start_time=-200
|
||||
[missile_frame]
|
||||
duration=200
|
||||
image="projectiles/darkmissile-n.png"
|
||||
image_diagonal="projectiles/darkmissile-ne.png"
|
||||
[/missile_frame]
|
||||
|
||||
{MISSILE_FRAME_CHILL_WAVE 0 -5}
|
||||
|
||||
start_time=-300
|
||||
[frame]
|
||||
|
@ -143,6 +139,32 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
|
|||
image="units/undead-necromancers/lich-magic-[2,1].png:50"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=shadow wave
|
||||
[/filter_attack]
|
||||
|
||||
{MISSILE_FRAME_SHADOW_WAVE}
|
||||
|
||||
start_time=-675
|
||||
[frame]
|
||||
image="units/undead-necromancers/lich-magic-[1,2].png:75"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-[1~5].png:[75*4,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/lich-magic-3.png:200"
|
||||
[/frame]
|
||||
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -150}
|
||||
[frame]
|
||||
image="units/undead-necromancers/lich-magic-[2,1].png:50"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/lich.png:50"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=touch
|
||||
|
|
Loading…
Add table
Reference in a new issue