Changelog entry for 2008-03-07T20:50:06Z!benoit.timbert@free.fr

This commit is contained in:
Benoît Timbert 2008-03-07 20:56:00 +00:00
parent 7fa20f7c84
commit 36f2b97cbf

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@ -19,6 +19,13 @@ Version 1.5.0-svn:
* [modify_side] can set AI parameters now, using the [ai] syntax implemented
for [side] declarations (patch #984)
* miscellaneous and bug fixes:
* more comprehensive terrain type naming to avoid confusing displays such
as 'Road (Grassland)' or 'Impassable mountain (Cavewall)'
This also applies to the WML keys used in the stats :
- grassland becomes flat
- tundra becomes frozen
- canyon becomes unwalkable
- cavewall becomes impassable
* added VICTORY_AND_DEFEAT_MUSIC macro - not wiring it in in trunk
content, in the hope that we get engine support for this soon, but it's
here to use in the meantime