Changelog entry for 2008-03-07T20:50:06Z!benoit.timbert@free.fr
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@ -19,6 +19,13 @@ Version 1.5.0-svn:
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* [modify_side] can set AI parameters now, using the [ai] syntax implemented
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for [side] declarations (patch #984)
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* miscellaneous and bug fixes:
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* more comprehensive terrain type naming to avoid confusing displays such
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as 'Road (Grassland)' or 'Impassable mountain (Cavewall)'
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This also applies to the WML keys used in the stats :
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- grassland becomes flat
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- tundra becomes frozen
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- canyon becomes unwalkable
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- cavewall becomes impassable
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* added VICTORY_AND_DEFEAT_MUSIC macro - not wiring it in in trunk
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content, in the hope that we get engine support for this soon, but it's
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here to use in the meantime
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