Updated changelog(s).

This commit is contained in:
Lari Nieminen 2007-12-08 19:33:34 +00:00
parent bda53ea21d
commit 36f2553963
2 changed files with 34 additions and 2 deletions

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@ -1,6 +1,13 @@
Version 1.3.12+svn:
* campaigns:
* Liberty:
* 'Hide and Seek' mostly rewritten and it now has a bigger map with
randomly placed guards
* The South Guard:
* now the player has to kill the fake M'Brin in 'Choice in the Fog' instead
of just attacking once
* language and i18n:
* updated translations: Chinese, Danish, French, Italian
* updated translations: Chinese, Danish, French, Italian
* WML engine:
* new event trigger: pre_die, will be triggered when a unit dies, but
before the animation is played
@ -9,11 +16,18 @@ Version 1.3.12+svn:
the engine will generate a random gender for the spawned unit just like
when it's recruited
* updated {GENERIC_UNIT ...} macro to take advantage of random_gender
* units:
* all max-level units now have two AMLA options: +3 max HP (+25% max xp) and
full heal (+25% max xp)
* gave the Necrophage a feeding ability, giving it +1 max HP for every living
enemy killed
* sound:
* new or improved sounds: ogre hit and die
* User interface
* display the race in the unit preview panel.
* allow to use team labels also for 1-player-teams (bug #9747)
* changing the langugage now sets the version number in the title
properly.
properly.
* miscellaneous and bug fixes:
* added gzip and gunzip command line parameters
* replaced the 'Binary Saves' option with 'Compressed Saves' and now

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@ -3,8 +3,26 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.12+svn:
* Campaigns
* Liberty
* 'Hide and Seek' mostly rewritten and it now has a bigger map with
randomly placed guards.
* The South Guard
* Now the player has to kill the fake M'Brin in 'Choice in the Fog'
instead of just attacking once.
* Language and translations
* Updated translations: Chinese, Danish, French, Italian.
* Unit changes and balancing
* All max-level units now have two AMLA options: +3 max HP (+25% max xp) and
full heal (+25% max xp).
* Gave the Necrophage a feeding ability, giving it +1 max HP for every
living enemy killed.
* Sound and music
* New or improved sounds: ogre hit and die.
* User interface
* Display the race in the unit preview panel.
* Allow to use team labels also for 1-player-teams (bug #9747).