small improvements to the --g(un)zip usage help

This commit is contained in:
Gunter Labes 2007-12-08 19:26:25 +00:00
parent 5f027a1a72
commit bda53ea21d

View file

@ -1877,11 +1877,11 @@ static int play_game(int argc, char** argv)
<< " -f, --fullscreen runs the game in full screen mode.\n"
<< " --fps displays the number of frames per second the game\n"
<< " is currently running at, in a corner of the screen.\n"
<< " --gunzip INFILE decompresses a savefile which should be a .gz file\n"
<< " (INFILE) and stores it without the .gz suffix.\n"
<< " The (INFILE) will be removed.\n"
<< " --gzip INFILE compresses a savefile (INFILE) as gzip file and \n"
<< " stores it as (INFILE.gz) and removes (INFILE).\n"
<< " --gunzip INFILE.gz decompresses a savefile (INFILE.gz) in gzip format\n"
<< " and stores it without the .gz suffix.\n"
<< " INFILE.gz will be removed.\n"
<< " --gzip INFILE compresses a savefile (INFILE) in gzip format,\n"
<< " stores it as INFILE.gz and removes INFILE.\n"
<< " -h, --help prints this message and exits.\n"
<< " --load SAVEGAME loads the file SAVEGAME from the standard save\n"
<< " game directory.\n"