AnimationWML: fix MISSILE_FRAME_FIREBALL_XY macro position for certain directions.
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1 changed files with 2 additions and 2 deletions
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@ -481,7 +481,7 @@
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image_diagonal="projectiles/fireball-nw-1.png~SCALE(60,60)~O(60%):40,projectiles/fireball-nw-2.png~SCALE(80,80)~O(80%):100,projectiles/fireball-[nw,nw-2,nw-1].png:[125,55,30]"
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offset=0.0~0.1,0.1~0.9
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directional_x={OFFSET_X}~0
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directional_y={OFFSET_Y}~0
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y={OFFSET_Y}~0
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[/missile_frame]
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[missile_frame]
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halo="projectiles/fireball-impact-[1~16].png:60"
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@ -496,7 +496,7 @@
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image="projectiles/fireball-n-1.png~SCALE(60,60)~O(60%):40,projectiles/fireball-n-2.png~SCALE(80,80)~O(80%):100,projectiles/fireball-[n,n-2,n-1].png:[125,55,30]"
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image_diagonal="projectiles/fireball-nw-1.png~SCALE(60,60)~O(60%):40,projectiles/fireball-nw-2.png~SCALE(80,80)~O(80%):100,projectiles/fireball-[nw,nw-2,nw-1].png:[125,55,30]"
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offset=0.0~0.1,0.1~0.9
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x={OFFSET_X}~0
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directional_x={OFFSET_X}~0
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y={OFFSET_Y}~0
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[/missile_frame]
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[missile_frame]
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