T S1: merged 'Recruits' and 'New Recruits' lessons, and tweaked the product
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speaker=narrator
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caption= _"Recruiting"
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image=wesnoth-icon.png
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message= _"Whenever you’re on a <i>keep</i>, you can <i>recruit</i> into the castle tiles around it by right-clicking and selecting <b>Recruit</b>. This time you will only be given one type of unit to choose: the Elvish Fighter."
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message= _"Whenever you’re on a <i>keep</i>, you can <i>recruit</i> units on the castle tiles around it by right-clicking and selecting <b>Recruit</b>. Note that newly recruited units cannot act the turn you recruit them; you will be able to use them next turn. This scenario you have only one type of unit to choose from: the Elvish Fighter."
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[/message]
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{PRINT (_"Recruit two Elvish Fighters")}
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@ -525,13 +525,6 @@
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{CLEAR_PRINT}
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[message]
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speaker=narrator
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caption= _"New Recruits"
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image=wesnoth-icon.png
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message= _"New units cannot act in the turn they appear; you will gain control of them next turn. After this dialog, mouse over your new recruits and examine their stats in the sidebar."
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[/message]
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[message]
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speaker=narrator
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caption= _"Traits"
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