A number of beautification fixes to Hide and Seek.
Will need to playtest this a bit more though.
This commit is contained in:
parent
681344e706
commit
3127479d79
2 changed files with 76 additions and 26 deletions
|
@ -39,8 +39,8 @@ Ch , Gg , Gg , Rr , Rr , Gg
|
|||
Gg , Gg , Rr , Gg , Gg^Vh , Hh , Hh , Hh , Gg , Rr , Rr , Rr , Rr , Rr , Rr , Gg^Vh , Gg , Ch , Hh , Hh , Gg
|
||||
Gg , Rr , Rr , Gg , Gg , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Gg^Vh , Rr , Gg , Gg , Gg , Ch , Gs^Fp , Hh , Gg
|
||||
Rr , Gg , Rr , Ch , Gg , Rr , Rr , Rr , Gg , Rr , Gg , Gg , Gg , Gg , Rr , Gg , Gg , Ch , Gs^Fp , Mm , Gg
|
||||
Gg^Vh , Gg , Ch , 2 Kh , Ch , Rr , Gg^Vh , Rr , Rr , Gg , Rr , Rr , Gg^Vh , Gg , Rr , Gg , Ch , Wo , Mm , Hh , Gg
|
||||
Rr , Rr , Ch , Ch , Ch , Rr , Gg , Gg , Gg , Hh , Gg , Gg , Rr , Gg , Rr , Rr , Ch , Mm , 3 Hh , Gs^Fp , Gg
|
||||
Gg , Gg^Vh , Rr , Rr , Gg , Gg^Vh , Rr , Rr , Gg , Gg^Vh , Gg , Gg , Rr , Gg , Gg , Gg , Ch , Gs^Fp , Hh , Gg , Gg
|
||||
Rr , Rr , Rr , Gg , Gg , Gg , Gg , Rr , Rr , Rr , Gg , Gg , Gg , Gg , Gg , Gg , Ch , Gg , Gg , Rd , Gg
|
||||
Gg , Rr , Gg , Hh , Hh , Gg , Rr , Gg , Gg , Gg , Rr , Gg , Gg , Ch , Gg , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Rd , Gs^Fp
|
||||
Gg^Vh , Gg , Ch , 2 Kh , Ch , Rr , Gg^Vh , Gg , Rr , Gg , Rr , Rr , Gg^Vh , Gg , Rr , Gg , Ch , Wo , Mm , Hh , Gg
|
||||
Rr , Rr , Ch , Ch , Ch , Rr , Gg , Re , Gg , Re , Gg , Gg , Rr , Gg , Rr , Rr , Ch , Mm , 3 Hh , Gs^Fp , Gg
|
||||
Gg , Gg^Vh , Rr , Rr , Gg , Re , Re , Re , Re , Re , Re , Gg , Rr , Gg , Gg , Gg , Ch , Gs^Fp , Hh , Gg , Gg
|
||||
Rr , Rr , Rr , Gg , Gg , Re , Re , Re , Re , Re , Gg , Rr , Rr , Gg , Gg , Gg , Ch , Gg , Gg , Rd , Gg
|
||||
Gg , Rr , Gg , Hh , Hh , Gg , Re , Gg , Re , Gg , Rr , Gg , Gg , Ch , Gg , Gs^Fp , Gg , Gs^Fp , Gs^Fp , Rd , Gs^Fp
|
||||
|
|
|
@ -58,6 +58,8 @@
|
|||
shroud=yes
|
||||
fog=yes
|
||||
[/side]
|
||||
|
||||
{STARTING_VILLAGES 2 99}
|
||||
|
||||
[side]
|
||||
type=Rogue
|
||||
|
@ -66,6 +68,7 @@
|
|||
side=3
|
||||
canrecruit=1
|
||||
controller=ai
|
||||
facing=sw
|
||||
[ai]
|
||||
passive_leader=yes
|
||||
[/ai]
|
||||
|
@ -101,6 +104,15 @@
|
|||
condition=lose
|
||||
[/objective]
|
||||
[/objectives]
|
||||
|
||||
[store_unit]
|
||||
[filter]
|
||||
description=Baldras
|
||||
[/filter]
|
||||
|
||||
kill=yes
|
||||
variable=stored_Baldras
|
||||
[/store_unit]
|
||||
|
||||
[remove_shroud]
|
||||
side=1
|
||||
|
@ -112,6 +124,16 @@
|
|||
{PLACE_IMAGE scenery/signpost.png 20 45}
|
||||
#some various city props
|
||||
{PLACE_IMAGE scenery/well.png 10 35}
|
||||
|
||||
{PLACE_IMAGE items/scarecrow.png 15 22}
|
||||
|
||||
{PLACE_IMAGE items/straw-bale1.png 1 21}
|
||||
{PLACE_IMAGE "items/straw-bale2.png~FL(horiz)" 2 21}
|
||||
{PLACE_IMAGE "items/straw-bale1.png~FL(horiz)" 1 22}
|
||||
|
||||
{PLACE_IMAGE "items/archery-target-right.png~FL(horiz)" 10 43}
|
||||
{PLACE_IMAGE "items/archery-target-right.png~FL(horiz)" 11 44}
|
||||
{PLACE_IMAGE "items/archery-target-right.png~FL(horiz)" 8 43}
|
||||
|
||||
#place the hiders...
|
||||
[unit]
|
||||
|
@ -120,16 +142,18 @@
|
|||
x,y=16,5
|
||||
random_traits=yes
|
||||
description=Amman
|
||||
generate_description= _ "Amman"
|
||||
user_description= _ "Amman"
|
||||
facing=sw
|
||||
ai_special=guardian
|
||||
[/unit]
|
||||
[unit]
|
||||
type=Thief
|
||||
side=3
|
||||
x,y=17,16
|
||||
x,y=18,16
|
||||
random_traits=yes
|
||||
description=Link
|
||||
generate_description= _ "Link"
|
||||
user_description= _ "Link"
|
||||
facing=sw
|
||||
ai_special=guardian
|
||||
[/unit]
|
||||
[unit]
|
||||
|
@ -138,7 +162,7 @@
|
|||
x,y=1,28
|
||||
random_traits=yes
|
||||
description=Porus
|
||||
generate_description= _ "Porus"
|
||||
user_description= _ "Porus"
|
||||
ai_special=guardian
|
||||
[/unit]
|
||||
|
||||
|
@ -156,37 +180,38 @@
|
|||
|
||||
#guarding the woods
|
||||
{SEEKER 5 13 Halberdier}
|
||||
{SEEKER 7 12 (Shock Trooper)}
|
||||
{SEEKER 7 14 (Shock Trooper)}
|
||||
{SEEKER 7 12 (Pikeman)}
|
||||
{SEEKER 7 14 (Heavy Infantryman)}
|
||||
{SEEKER 1 12 (Shock Trooper)}
|
||||
{SEEKER 20 11 (Heavy Infantryman)}
|
||||
|
||||
#main gate
|
||||
{SEEKER 8 25 (Shock Trooper)}
|
||||
{SEEKER 12 25 Halberdier}
|
||||
{SEEKER 9 30 (Shock Trooper)}
|
||||
{SEEKER 9 30 (Pikeman)}
|
||||
{SEEKER 10 30 (Iron Mauler)}
|
||||
{SEEKER 11 30 (Shock Trooper)}
|
||||
|
||||
#east gate
|
||||
{SEEKER 17 34 (Iron Mauler)}
|
||||
{SEEKER 15 33 (Iron Mauler)}
|
||||
{SEEKER 18 34 (Shock Trooper)}
|
||||
{SEEKER 16 29 (Shock Trooper)}
|
||||
{SEEKER 16 29 (Heavy Infantryman)}
|
||||
|
||||
#guarding the LT
|
||||
{SEEKER 3 42 (Iron Mauler)}
|
||||
{SEEKER 3 42 (Pikeman)}
|
||||
{SEEKER 5 42 (Shock Trooper)}
|
||||
{SEEKER 6 41 (Iron Mauler)}
|
||||
#ifdef EASY
|
||||
{SEEKER 7 43 (Shock Trooper)}
|
||||
{SEEKER 9 44 (Shock Trooper)}
|
||||
{SEEKER 7 42 (Bowman)}
|
||||
{SEEKER 9 45 (Bowman)}
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
{SEEKER 7 42 (Shock Trooper)}
|
||||
{SEEKER 9 44 (Shock Trooper)}
|
||||
{SEEKER 7 42 (Bowman)}
|
||||
{SEEKER 9 45 (Bowman)}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
{SEEKER 7 42 (Iron Mauler)}
|
||||
{SEEKER 9 44 (Iron Mauler)}
|
||||
{SEEKER 7 42 (Bowman)}
|
||||
{SEEKER 9 45 (Bowman)}
|
||||
#endif
|
||||
[/event]
|
||||
|
||||
|
@ -195,11 +220,7 @@
|
|||
#
|
||||
[event]
|
||||
name=start
|
||||
|
||||
[recall]
|
||||
description=Harper
|
||||
x,y=7,5
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and his men traveled unseen along the swampy banks of the Great River to the city of Carcyn."
|
||||
|
@ -210,6 +231,35 @@
|
|||
message= _ "They hid until nightfall, then crept out to find the help Lord Maddock hinted was here."
|
||||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
|
||||
[move_unit_fake]
|
||||
side=1
|
||||
type=Boat
|
||||
x=1,6
|
||||
y=4,4
|
||||
[/move_unit_fake]
|
||||
|
||||
[item]
|
||||
x,y=6,4
|
||||
image=units/transport/boat.png
|
||||
[/item]
|
||||
|
||||
[move_unit_fake]
|
||||
side=1
|
||||
type=$stored_Baldras.type
|
||||
x=6,6
|
||||
y=4,5
|
||||
[/move_unit_fake]
|
||||
|
||||
[unstore_unit]
|
||||
variable=stored_Baldras
|
||||
[/unstore_unit]
|
||||
|
||||
[recall]
|
||||
description=Harper
|
||||
x,y=7,5
|
||||
[/recall]
|
||||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I'm not sure where we're supposed to go now. If we go into town we can start asking around for information."
|
||||
|
|
Loading…
Add table
Reference in a new issue