further fixes to sync errors

This commit is contained in:
Dave White 2004-03-18 04:46:43 +00:00
parent 73cf8bd55f
commit 2f22772002

View file

@ -447,7 +447,7 @@ void ai_interface::attack_enemy(const location& u, const location& target, int w
const unit_map::const_iterator defender = info_.units.find(target);
if(defender != info_.units.end()) {
const size_t defender_team = defender->second.side();
const size_t defender_team = size_t(defender->second.side()) - 1;
if(defender_team < info_.teams.size()) {
dialogs::advance_unit(info_.gameinfo,info_.units,target,info_.disp,!info_.teams[defender_team].is_human());
}