update changelog
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@ -144,6 +144,7 @@ Version 1.11.0-svn:
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* Add new rail terrain type; no existing unit can move on it, so their
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move/defense values are unchanged
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* New stone, hanging, and wooden chasm bridges
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* Fix bug #19753, missing hex transition
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* Unit changes and balancing:
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* New extra_define ENABLE_WOLF_ADVANCEMENT to optionally enable Wolves
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advancement to Great Wolves and Direwolves
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