Fix bug#19753: missing transition
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1 changed files with 3 additions and 3 deletions
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@ -586,7 +586,7 @@
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# (!,Chr,Chs,!,Ch*) is used to catch convex transitions between Chw and Ch*
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# without lots of additional rules
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{NEW:WALL (!,Chr,Chs,Cha,Ce*,Ke*,!,Ch*) (W*) castle/sunken-ruin}
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{NEW:WALL (!,Chr,Chs,Ce*,Ke*,!,Ch*) (W*) castle/sunken-ruin}
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{NEW:WALL2_P Khw,Khs Ch* W*,Ss 75 castle/sunken-ruinkeep1-castle}
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{NEW:WALL2 Khw,Khs Ch* W*,Ss castle/sunkenkeep-castle}
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@ -603,8 +603,8 @@
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{NEW:WALL2_P (Khr,Khw,Khs) (C*) (!,Ch*,Kh*) 75 castle/ruinkeep1-castle}
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{NEW:WALL2 (Khr,Khw,Khs) (C*) (!,Ch*,Kh*) castle/keep-castle}
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{NEW:WALL_P Kh* (Ke,Kea,!,K*) 75 castle/ruinkeep1}
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{NEW:WALL Kh* (Ke,Kea,!,K*) castle/keep}
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{NEW:WALL_P Kh*,Kd*,Ko*,Kv (Ke,Kea,!,K*) 75 castle/ruinkeep1}
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{NEW:WALL Kh*,Kd*,Ko*,Kv (Ke,Kea,!,K*) castle/keep}
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# Encampment
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