Update changelog
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changelog
10
changelog
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@ -25,9 +25,12 @@ Version 1.13.1+dev:
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erroneous textdomain declarations (bug #23839).
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* Lua API:
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* Added support for unit.level field (read only)
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* Added support for unit.advancements field (bug #23677)
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* Added support for current.event_context.unit_x/y fields (bug #23507)
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* Added wesnoth.set_dialog_focus function
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* Added wesnoth.set_dialog_visible function
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* Added wesnoth.random function
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* helper.shuffle is now synced
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* Music and sound effects:
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* New dwarf hit and die sounds.
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* Terrains:
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@ -44,6 +47,7 @@ Version 1.13.1+dev:
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* Widgets which are children of invisible or hidden parents can no longer
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be interacted with even if the children themselves are still internally
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visible.
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* Added support for tristate buttons/toggle panels or more generally n-state buttons/toggle panels
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* Added a version dialog button to the title screen, replacing the Paths
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option previously found in Preferences -> General.
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* WML engine:
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@ -55,6 +59,8 @@ Version 1.13.1+dev:
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* AMLAs in [modifications] now use [advancement] tags instead of [advance] tags.
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This means you can add an AMLA to placed unit by simply using its definition macro,
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for example {AMLA_DEFAULT}.
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* [get/set_global_variable]'s side= attribute now defaults to "global" (bug #23686)
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* [team] share_view=yes/no, share_maps=yes/no was replaced with share_vision=all/shroud/none
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* Add exclude_amla= key in [advancement] which disables the advancment if the unit
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has already taken certain other advancements.
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* The WML preprocessor now writes warnings to stderr for macros redefined
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@ -97,6 +103,10 @@ Version 1.13.1+dev:
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sounds play automatically when the status is inflicted in combat, instead
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of being played by attack animations.
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* Fixed OOS on random maps, where clients placed sides in different castles.
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* Fixed some (not all) OOS caused by modifying a sides controller by wml.
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* Fixed wml menu items becoming unsynced in later scenarios.
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* The game now automatically detects whether to show the game connect screen
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between scenarios.
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Version 1.13.1:
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* Security fixes:
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