Fixed a closing bug in the new dialogs.
The old style dialogs get dismissed on a mouse down, the next mouse up event was most of the time handled by the new dialog. The new dialog issued an easy_close event which closed the dialog. Moved the handler in the mouse_up code (which already ignores mouse up events without the button being down). The effect was percieved as the new dialog not showing up.
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4 changed files with 10 additions and 7 deletions
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@ -12,6 +12,7 @@ The release team should empty this file after each release.
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***
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Many improvements in the new dialog code:
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- Fixed a glitch where a new dialog didn't show up after an old dialog.
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***
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@ -1,6 +1,8 @@
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Version 1.5.7+svn:
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* Graphics:
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* Fixed drawing glitches in the listboxes.
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* Fixed a glitch which closed a new dialog on the mouse up event of the old
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dialog (the effect is percieved as the new dialog not showing up).
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* Language and i18n:
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* updated translations: Slovak
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* Networking
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@ -3,6 +3,8 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.7+svn:
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* Graphics:
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* Fixed a glitch where a new dialog didn't show up after an old dialog.
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* Language and translations
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* updated translations: Slovak.
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@ -189,9 +189,9 @@ void tevent_handler::handle_event(const SDL_Event& event)
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switch(event.button.button) {
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/*
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* All button clicks should trigger easy_close() unfortunately
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* the scrollwheel also produceses click events, thus the
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* function is moved to all cases.
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* All button clicks should trigger easy_close() This is doen
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* in the mouse_button_up function since that also evaluates
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* the state of the mouse before handling the event.
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*
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* Note the engine makes sure easy close is disabled when a
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* widget needs to process the click so calling it
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@ -200,17 +200,14 @@ void tevent_handler::handle_event(const SDL_Event& event)
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case SDL_BUTTON_LEFT :
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DBG_G_E << "Event: Left button up.\n";
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mouse_button_up(event, mouse_over, left_);
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easy_close();
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break;
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case SDL_BUTTON_MIDDLE :
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DBG_G_E << "Event: Middle button up.\n";
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mouse_button_up(event, mouse_over, middle_);
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easy_close();
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break;
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case SDL_BUTTON_RIGHT :
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DBG_G_E << "Event: Right button up.\n";
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mouse_button_up(event, mouse_over, right_);
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easy_close();
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break;
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default:
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// cast to avoid being printed as char.
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@ -493,6 +490,7 @@ void tevent_handler::mouse_button_up(
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button.focus = 0;
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set_hover();
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easy_close();
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}
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void tevent_handler::mouse_click(twidget* widget, tmouse_button& button)
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