Fix another instance of excessively creative syntax in the changelog

[ci skip]
This commit is contained in:
Iris Morelle 2020-01-12 15:23:15 -03:00
parent 68885b9b6d
commit 2b18f0aa95

View file

@ -46,7 +46,7 @@
* Added the Private Replay checkbox to the Multiplayer Create Game screen. This separates * Added the Private Replay checkbox to the Multiplayer Create Game screen. This separates
whether observers are allowed from whether the replay will be publicly available. whether observers are allowed from whether the replay will be publicly available.
* In the recruit dialog and recall dialog, units that are too expensive to recruit/recall * In the recruit dialog and recall dialog, units that are too expensive to recruit/recall
are grayed out. (PR#4362, PR#4444, part of Issue#1282) are grayed out (PR #4362, PR #4444, part of issue #1282).
* Reworked styling of progress bars and the network transfer progress dialog. * Reworked styling of progress bars and the network transfer progress dialog.
### Packaging ### Packaging
* The Wesnoth client now looks for the data/dist file when logging into the multiplayer server. * The Wesnoth client now looks for the data/dist file when logging into the multiplayer server.