Fix another instance of excessively creative syntax in the changelog

[ci skip]
This commit is contained in:
Iris Morelle 2020-01-12 15:23:15 -03:00
parent 68885b9b6d
commit 2b18f0aa95

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@ -46,7 +46,7 @@
* Added the Private Replay checkbox to the Multiplayer Create Game screen. This separates
whether observers are allowed from whether the replay will be publicly available.
* In the recruit dialog and recall dialog, units that are too expensive to recruit/recall
are grayed out. (PR#4362, PR#4444, part of Issue#1282)
are grayed out (PR #4362, PR #4444, part of issue #1282).
* Reworked styling of progress bars and the network transfer progress dialog.
### Packaging
* The Wesnoth client now looks for the data/dist file when logging into the multiplayer server.