Moved the portrait definitions of Konrad and Li'sar...

...from the unit types to their single units.
This commit is contained in:
Lari Nieminen 2010-02-27 18:57:15 +00:00
parent 7291ffc80c
commit 2762933df8
33 changed files with 46 additions and 19 deletions

View file

@ -8,7 +8,7 @@
{TURNS 16 14 12}
{DEFAULT_SCHEDULE}
{SCENARIO_MUSIC "battle.ogg"} # No story part
{SCENARIO_MUSIC "battle.ogg"} # No story part
{EXTRA_SCENARIO_MUSIC "elvish-theme.ogg"}
{EXTRA_SCENARIO_MUSIC "the_king_is_dead.ogg"}
@ -64,6 +64,7 @@
id=Konrad
name= _"Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -7,7 +7,7 @@
{DEFAULT_SCHEDULE}
{TURNS 12 12 9}
{SCENARIO_MUSIC "loyalists.ogg"} # No story part
{SCENARIO_MUSIC "loyalists.ogg"} # No story part
{EXTRA_SCENARIO_MUSIC "knolls.ogg"}
[event]
@ -38,7 +38,7 @@
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
[/objectives]
[/event]
@ -54,6 +54,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -48,6 +48,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -33,7 +33,7 @@
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
[/objectives]
[/event]
@ -44,6 +44,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -35,7 +35,7 @@
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
[/objectives]
[/event]
@ -46,6 +46,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -55,6 +55,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -45,6 +45,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -62,6 +62,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -56,12 +56,12 @@
[label]
x,y=12,16
text=_"Elmar's Crossing" # wmllint: no spellcheck
text=_"Elmar's Crossing" # wmllint: no spellcheck
[/label]
[label]
x,y=13,17
text=_"Elbridge" # wmllint: no spellcheck
text=_"Elbridge" # wmllint: no spellcheck
[/label]
[side]
@ -69,6 +69,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves
@ -82,6 +83,7 @@
id="Li'sar"
name= _ "Li'sar"
unrenamable=yes
profile=portraits/lisar.png
side=2
canrecruit=yes
facing=sw

View file

@ -36,7 +36,7 @@
condition=lose
[/objective]
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
note={NEW_GOLD_CARRYOVER_NOTE_40} # wmllint: ignore
[/objectives]
[/event]
@ -47,6 +47,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -53,6 +53,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -43,6 +43,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves
@ -57,6 +58,7 @@
type=Princess
id="Li'sar"
name= _ "Li'sar"
profile=portraits/lisar.png
side=2
canrecruit=yes
recruit=Cavalryman,Swordsman,Spearman,Red Mage,Ogre,Duelist
@ -384,7 +386,7 @@
#endif
[message]
type=Water Serpent
message= _ "Ruaarrrrrrrr!" # wmllint: no spellcheck
message= _ "Ruaarrrrrrrr!" # wmllint: no spellcheck
[/message]
[message]
speaker=Konrad

View file

@ -69,6 +69,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -53,6 +53,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves
@ -623,7 +624,7 @@
[message]
speaker=Cuttle Fish
message= _ "Ruarrrrr!!!" # wmllint: no spellcheck
message= _ "Ruarrrrr!!!" # wmllint: no spellcheck
[/message]
[message]
speaker=unit

View file

@ -41,6 +41,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -43,6 +43,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -64,6 +64,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves
@ -80,6 +81,7 @@
type=Princess
id="Li'sar"
name= _ "Li'sar"
profile=portraits/lisar.png
facing=sw
[ai]
recruitment_pattern=fighter,fighter,fighter,fighter,mixed fighter
@ -208,7 +210,7 @@
[message]
speaker="Li'sar"
message= _ "En garde!" # wmllint: no spellcheck
message= _ "En garde!" # wmllint: no spellcheck
[/message]
[message]
speaker=Konrad
@ -386,6 +388,7 @@
id="Li'sar"
name= _ "Li'sar"
unrenamable=yes
profile=portraits/lisar.png
type=$stored_Lisar.type
experience=$stored_Lisar.experience
{IS_HERO}

View file

@ -308,6 +308,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -67,6 +67,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -49,6 +49,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -54,6 +54,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
team_name=elves

View file

@ -107,6 +107,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human
@ -813,7 +814,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
[/filter]
[message]
speaker=Keh Ohn
message= _ "GRRROOOOAAAAR" # wmllint: no spellcheck
message= _ "GRRROOOOAAAAR" # wmllint: no spellcheck
[/message]
[message]
speaker=second_unit
@ -1018,7 +1019,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
#undef SERPENT
[message]
type=Water Serpent
message= _ "Grrroar" # wmllint: no spellcheck
message= _ "Grrroar" # wmllint: no spellcheck
[/message]
[scroll_to_unit]
id=unit

View file

@ -55,6 +55,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -60,6 +60,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -20,6 +20,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -86,6 +86,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -78,6 +78,7 @@
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -89,10 +89,11 @@
{BIGMAP_BATTLE_FOR_WESNOTH}
[side]
type=Fighter
type=Commander
id=Konrad
name= _ "Konrad"
unrenamable=yes
profile=portraits/konrad.png
side=1
canrecruit=yes
controller=human

View file

@ -14,7 +14,6 @@
image="units/human-battleprincess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=52
movement_type=elusivefoot
movement=6

View file

@ -12,7 +12,6 @@
image="units/konrad-commander{AFFIX}-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=45
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}

View file

@ -6,7 +6,6 @@
race=human
image="units/konrad-fighter.png"
ellipse="misc/ellipse"
profile=portraits/konrad.png
hitpoints=32
movement_type=smallfoot
movement=6

View file

@ -12,7 +12,6 @@
image="units/konrad-lord{AFFIX}-leading.png"
[/frame]
[/leading_anim]
profile=portraits/konrad.png
hitpoints=68
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}

View file

@ -13,7 +13,6 @@
image="units/human-princess-leading.png"
[/frame]
[/leading_anim]
profile=portraits/lisar.png
hitpoints=48
movement_type=elusivefoot
movement=6