just another pot-update

This commit is contained in:
Nils Kneuper 2007-07-24 22:57:07 +00:00
parent 2eed31a2dd
commit 26019fc7a6
420 changed files with 3499 additions and 37993 deletions

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@ -2205,14 +2205,3 @@ msgstr "næve"
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:60
msgid "flame blast"
msgstr "flammeeksplosion"
# er det her en enhed som i hovedfilen. Sikkert ikke. Men skirmisher er oversat som
# stifinder i hovedfilen.

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@ -2233,6 +2233,3 @@ msgstr "Faust"
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:60
msgid "flame blast"
msgstr "Flammenstoß"

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@ -1820,5 +1820,3 @@ msgstr "puño"
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:60
msgid "flame blast"
msgstr "llamarada"

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@ -2212,8 +2212,3 @@ msgstr "pugno"
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:60
msgid "flame blast"
msgstr "vento di fuoco"

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@ -197,39 +197,3 @@ msgstr "VG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "AG"

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@ -201,39 +201,3 @@ msgstr "PP"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "SP"

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@ -199,6 +199,3 @@ msgstr "PP"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "SP"

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@ -202,44 +202,3 @@ msgstr "Popředí"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Pozadí"

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@ -208,4 +208,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -201,8 +201,3 @@ msgstr ""
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr ""

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@ -194,7 +194,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -196,7 +196,3 @@ msgstr "Antaŭa"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Malantaŭa"

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@ -202,36 +202,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"
#, fuzzy
#, fuzzy

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@ -203,44 +203,3 @@ msgstr "Aurrean"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Atzean"

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@ -199,39 +199,3 @@ msgstr "Etuala (vasen näppäin)"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Taka-ala (oikea näppäin)"

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@ -202,7 +202,3 @@ msgstr "חזית"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "רקע"

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@ -198,44 +198,3 @@ msgstr "Bal gomb"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Jobb gomb"

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@ -199,6 +199,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -202,44 +202,3 @@ msgstr "Primo piano"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Sfondo"

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@ -201,6 +201,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -198,5 +198,3 @@ msgstr ""
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr ""

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@ -203,44 +203,3 @@ msgstr "Eminentia"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Recessus"

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@ -200,37 +200,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"
#, fuzzy
#, fuzzy
#, fuzzy

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@ -197,7 +197,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -199,44 +199,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -201,7 +201,3 @@ msgstr "Frente"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Fundo"

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@ -200,6 +200,3 @@ msgstr "Frente"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Fundo"

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@ -202,7 +202,3 @@ msgstr "FG"
#, fuzzy
msgid "BG"
msgstr "BG"

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@ -211,4 +211,3 @@ msgstr "Цвет"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Фон"

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@ -202,39 +202,3 @@ msgstr "Vec"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Terén"

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@ -205,39 +205,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -202,6 +202,3 @@ msgstr "Исп."
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "Поз."

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@ -199,7 +199,3 @@ msgstr "FG"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "BG"

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@ -206,39 +206,3 @@ msgstr "ÖP"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "AP"

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@ -198,7 +198,3 @@ msgstr "前置地形"
#: src/editor/editor_palettes.cpp:425
msgid "BG"
msgstr "后置地形"

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@ -2845,54 +2845,3 @@ msgstr ""
"weke was daar was geen aanvalle nie, dus het Gweddry's se manne se "
"waaksaamheid afgeneem. Toe eendag, met dagbreek, is Gweddry en sy manne "
"ontwaak deur die ontstellende geskree van die nagwagte..."

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@ -2811,86 +2811,3 @@ msgstr ""
"atacs durant setmanes, i els homes de Gweddry van començar a ser poc "
"cautelosos. Però de sobte, un dia a l'alba, Gweddry i els seus homes es van "
"despertar pels crits dels vigilants nocturns..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -2852,9 +2852,3 @@ msgstr ""
"Všichni dorazili v pořádku spolu s královskou armádou. Po řadu týdnů se nic "
"nedělo a Gweddryho muži přestali být ostražití. Pak, za úsvitu nového dne, "
"byli Gweddryho muži probuzeni překvapeným křikem noční hlídky..."

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@ -2876,11 +2876,3 @@ msgstr ""
"flere uger, og Gweddrys mænd begyndte at blive uforsigtige. Så skete det en "
"dag ved solopgang, at Gweddry og hans mænd blev vækket af skrigene fra "
"vagtposterne..."
# Er også med i Mystery campagin
# Er også med i Mystery campagin (samme tekst)

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@ -2435,5 +2435,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2900,9 +2900,3 @@ msgstr ""
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."

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@ -2689,9 +2689,3 @@ msgstr ""
"kelkaj semajnoj kaj la viroj de Gvedrio iĝis iom malsingardaj. Tiam, unu "
"tagon frumatene, Gvedrio kaj liaj viroj vekiĝis pro la timigitaj krioj de la "
"noktaj gardantoj..."

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@ -2434,14 +2434,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2431,7 +2431,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2927,57 +2927,3 @@ msgstr ""
"hyökkäyksiä ja Gweddryn miehet tulivat varomattomaksi. Sitten, eräänä "
"aamuna, Gweddryn ja hänen miestensä korviin kantautuivat yövartijoiden "
"pelästyneet huudot..."
#, fuzzy
#, fuzzy
#, fuzzy

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@ -2965,9 +2965,3 @@ msgstr ""
"d'attaques pendant plusieurs semaines et les hommes de Gweddry devinrent de "
"moins en moins vigilants. Puis, un jour, à l'aube, Gweddry et ses hommes "
"furent réveillés par les cris affolés des veilleurs de nuit..."

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@ -2440,10 +2440,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2928,58 +2928,3 @@ msgstr ""
"újabb támadás, és Gweddry emberei kezdtek óvatlanná válni. Majd egy "
"hajnalban Gweddry-t és embereit az éjszakai őr elkeseredett kiáltása "
"riasztotta fel..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -2928,9 +2928,3 @@ msgstr ""
"Gweddry iniziarono a diventare meno cauti. Quindi, all'alba di un giorno, "
"Gweddry e i suoi uomini furono svegliati dalle grida di sorpresa della "
"guardia notturne..."

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@ -2879,9 +2879,3 @@ msgstr ""
"王の軍隊が到着すると、全てがうまくいった。数週間は全く攻撃がなく、Gweddryの部"
"下達は気が緩みはじめた。そしてある日の夜明け、Gweddryとその部下達は、見張り兵"
"の悲鳴によって叩き起こされたのである・・・。"

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@ -2425,5 +2425,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2433,7 +2433,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2671,9 +2671,3 @@ msgstr ""
"Alt syntes vel men kongens menns ankomst. Flere uker forløp uten angrep, og "
"Gweddrys menn begynnte å bli uaktsomme. Så, tidlig et morgengry, ble Gweddry "
"og mennene hans vekket av nattevaktens forskrekkede utrop..."

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@ -2919,44 +2919,3 @@ msgstr ""
"waren. Er vonden geen verdwijningen meer plaats gedurende verschillende "
"weken, en de aandacht van Gweddrys manschappen begon te verslappen, toen op "
"een dag in de vroege ochtend de kreten van een van de wachters weerklonken..."

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@ -2883,82 +2883,3 @@ msgstr ""
"wiele tygodni i ludzie Gweddry'ego zaczęli tracić czujność. I wtedy, jednego "
"dnia o samym świcie, Gweddry i jego ludzie zostali wyrwani ze snu przez "
"przerażone okrzyki strażników..."

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@ -2938,9 +2938,3 @@ msgstr ""
"ataque por várias semanas, e os homens de Gweddry já estavam entediados. "
"Então, no alvorecer de um dia, Gweddry e seus homens se assustaram com "
"gritos dos guardas noturnos..."

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@ -2880,9 +2880,3 @@ msgstr ""
"нескольких недель, и люди Гведдри начали терять бдительность. Но затем, на "
"рассвете одного дня, Гведдри и его люди проснулись от испуганного крика "
"ночного дозорного..."

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@ -2835,54 +2835,3 @@ msgstr ""
"týždňov neboli žiadne útoky a Gweddryho muži začali poľavovať v pozornosti. "
"Jedného dňa boli Gweddry a jeho muži na svitaní prebudení výkrikmi nočných "
"strážcov..."

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@ -2813,9 +2813,3 @@ msgstr ""
"Od prihoda kraljevih čet naprej je šlo vse v redu. Novih napadov ni bilo že "
"več tednov in Gweddryjevi možje so postajali neprevidni. Potem, nekega "
"jutra, so Gweddryja zbudili kriki nočne straže ..."

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@ -2433,7 +2433,3 @@ msgid ""
"one day, Gweddry and his men were roused by the startled cries of the night "
"watchmen..."
msgstr ""

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@ -2917,9 +2917,3 @@ msgstr ""
"boyunca hiç saldırı olmadı ve Gweddry'nin adamları dikkatsizce davranmaya "
"başladı. Sonra bir şafak vaktinde Gweddry ve adamları bekçilerin ürkütücü "
"haykırışlarıyla uyandırıldılar."

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@ -2641,44 +2641,3 @@ msgid ""
msgstr ""
"当国王的力量到来之后一起都很好。有好几周都没受到什么攻击而Gweddry的人开始松"
"懈起来。然后在某天的黎明Gweddry和他的人被守夜人惊恐的叫声唤醒..."

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@ -6668,102 +6668,3 @@ msgstr ""
"Soos hy deur die woude van die Weste gevlug het, het Delfador die kind "
"Konrad onder die Elwe se beskerming grootgemaak en hartseer toegekyk hoe "
"Asheviere se terreurbewind oor die land begin het..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6791,7 +6791,3 @@ msgstr ""
"После Делфадор се укри в горите на Запад, където отгледа Конрад под "
"закрилата на елфите, без да може да направи нищо освен да гледа отстрани "
"вероломното владичество на Ашвиер…"

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@ -6801,98 +6801,3 @@ msgstr ""
"Portà el nen fins els boscos de l'oest, on el deixà sota la protecció dels "
"elfs. Mentrestant, el regnat de terror de Asheviere s'anà estenent per tot "
"Wesnoth..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6700,9 +6700,3 @@ msgstr ""
"Unikl s Konrádem do západních lesů, kde ho vychovával pod ochranu elfů. "
"Přitom však musel smutně přihlížet, jak začala Ašvířina strašná vláda "
"strachu..."

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@ -6428,5 +6428,3 @@ msgid ""
msgstr ""
"Flygtende mod Vestskoven, opdrog Delfedor Konrad under elvernes beskyttelse "
"og så sørgende til, mens Ashevieres rædselsregime tog form..."

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@ -7043,7 +7043,3 @@ msgstr ""
"Delfador floh in die Wälder des Westens und zog Konrad unter dem Schutz der "
"Elfen groß. Traurig musste er mit ansehen, wie Asheviere ihre "
"Schreckensherrschaft über Wesnoth begann..."

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@ -6833,69 +6833,3 @@ msgstr ""
"Δραπετεύοντας στα δάση της Δύσης, ο Ντεφάλντορ μεγάλωσε τον Κώνραντ κάτω από "
"την προστασία των Ξωτικών, βλέποντας λυπημένα την κυριαρχεία του τρόμου της "
"Άσεβιρ να ξεκινά στην γη..."

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@ -6776,69 +6776,3 @@ msgstr ""
"Fleeing to the forests of the West, Delfador raised the child Konrad under "
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."

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@ -6665,91 +6665,3 @@ msgstr ""
"Delfadoro forportis la infanon al okcidentaj arbaroj kaj edukis ĝin sub "
"protekto de elfoj, dum li agace observis, kiel en la lando komenciĝis teroro "
"de Aŝeviera..."
#, fuzzy
#, fuzzy

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@ -6870,7 +6870,3 @@ msgstr ""
"Huyendo hacia los bosques del oeste, Delfador puso al pequeño Konrad bajo la "
"protección de los elfos, viendo con tristeza cómo el reino de terror de "
"Asheviere se empezaba a extender..."

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@ -5623,29 +5623,3 @@ msgid ""
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6263,66 +6263,3 @@ msgid ""
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6783,96 +6783,3 @@ msgid ""
msgstr ""
"Delfador pakeni lännen metsiin, ja kasvatti Konrad-lapsen haltioiden "
"suojeluksessa. Hän seurasi surullisena, kun Ashevieren hirmuvalta alkoi..."
#, fuzzy
#, fuzzy
#, fuzzy

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@ -7005,69 +7005,3 @@ msgstr ""
"Emmenant l'enfant loin dans les forêts de l'Ouest, Delfador l'éleva sous la "
"protection des elfes, observant tristement les débuts du règne de terreur "
"d'Asheviere..."

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@ -5690,39 +5690,3 @@ msgid ""
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""

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@ -6639,105 +6639,3 @@ msgstr ""
"Delfador elvitte a gyermeket a nyugati erdőkbe, és a tündék védelmében "
"nevelte fel. Szomorúan szemlélte, ahogyan Asheviere rémuralma maga alá "
"gyűrte az országot..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6916,8 +6916,3 @@ msgstr ""
"Fuggirono sino alla foresta occidentale dove Delfador fece crescere Konrad "
"sotto la protezione degli elfi. Egli continuò a osservare inerme il regno di "
"terrore che Asheviere stava facendo nascere sulla sua terra..."
# XXX Coccatrice?

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@ -6788,7 +6788,3 @@ msgid ""
msgstr ""
"Delfador は西部の森に逃げ、エルフ族の守護のもとで幼い Konrad を 育てました。"
"地上に Asheviere の恐怖の支配が始まったのを悲しげに見ながら……"

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@ -6705,126 +6705,3 @@ msgstr ""
"Fugiens ad silvas Occidentis, Delfador puerum Conradum sub praesidio "
"Dryadalum educavit, intuens tristiter cum regnum terroris Asverae super "
"terram coepit..."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -5656,4 +5656,3 @@ msgid ""
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""

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@ -6772,74 +6772,3 @@ msgstr ""
"Delfador tok barnet med seg til skogene i Vest, og oppdro ham under "
"beskyttelse av alvene. Delfador kunne bare trist se på mens Asheviere styrte "
"landet med hard hånd og grusomme metoder..."

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@ -6913,97 +6913,3 @@ msgstr ""
"Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
"bescherming van de elven. Droevig moest hij toezien hoe het land gebukt ging "
"onder het terreurbewind van Asheviere."
#, fuzzy
#, fuzzy

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@ -6791,95 +6791,3 @@ msgstr ""
"Uciekłszy do zachodnich lasów, Delfador wychowywał Konrada pod ochroną "
"elfów, ze smutkiem patrząc, jak w Wesnoth rozpoczynają się rządy terroru pod "
"berłem Asheviere..."

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@ -6884,11 +6884,3 @@ msgstr ""
"Fugindo para as florestas a oeste, Delfador criou a criança Konrad sob a "
"proteçao dos elfos, olhando com tristeza o reino de terror de Asheviere "
"crescer..."

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@ -6769,11 +6769,3 @@ msgid ""
msgstr ""
"Укрывшись в Западных лесах, под защитой эльфов, Делфадор вырастил Конрада, с "
"грустью наблюдая за ужасами правления Ашевир..."

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@ -6670,89 +6670,3 @@ msgid ""
msgstr ""
"Delfador odniesol dieťa do lesov na západe a vychoval ho pod ochranou elfov, "
"zatiaľ čo s trpkosťou sledoval, ako v krajine začala Aševierina hrôzovláda..."

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@ -6177,46 +6177,3 @@ msgstr ""
"Potem je zbežal v gozdove na Zahodu in mladega Konrada vzgojil pod varstvom "
"Vilinov. Z žalostjo je opazoval, kako se je Ashieverina strahovlada "
"razširila po vsej deželi."

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@ -5630,7 +5630,3 @@ msgid ""
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""

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@ -6770,4 +6770,3 @@ msgstr ""
"Delfador flydde med barnet långt in i Västerns skogar, och uppfostrade honom "
"där under alvernas beskydd. Under tiden såg de med sorg i hjärtat hur "
"Ashevieres terrorvälde spred sig över landet.."

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@ -6494,84 +6494,3 @@ msgstr ""
"Batı ormanlarına kaçan Delfador, minik Konrad'ı elflerin himayesinde "
"büyütürken diğer yandan Asheviere'nin dehşet saçan hükümdarlığı bütün "
"diyarlara yayılmaya başlamıştı... "
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy

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@ -6181,105 +6181,3 @@ msgid ""
msgstr ""
"逃亡于西部森林,黎伐多在精灵的卫护下,抚养小孔列成人,续而眼巴巴的看艾斯威勒"
"恶统大地...."
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
# Again, Cockatrice is not a Chinese Legendary character and hence I cannot translate it directly. I tanslated it to "Toad Serpent nursed Chicken", based on the way it was brought up.
#, fuzzy
#, fuzzy
#, fuzzy
#, fuzzy
# No equivalent for Yeti in Chinese. I translated based on the "look": Ice Mountain Monster.
# Shinsplitters translated "as is" -- Words that mean one that breaks the shin.
#, fuzzy
# These names are translated based on "sounds-like" only, but I chose words that signifies "strength" for these names because Dwarves are very strong creatures.
#, fuzzy

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@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -223,40 +223,49 @@ msgstr ""
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
msgid ""
"The goblins reached the village! There will surely be nothing left when "
"they are done pillaging it."
@ -1583,14 +1592,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "lem"
@ -1604,16 +1610,10 @@ msgstr "steek"
msgid "marksman"
msgstr "skutter"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -1621,78 +1621,27 @@ msgid ""
"and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "byl"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr "impak"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "bestorm"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "koue"
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr ""
@ -1719,60 +1668,92 @@ msgstr "swaard"
msgid "Rogue Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr "steekswaard"
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr "missiel"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "magies"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "koue"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr "Boer"
@ -1892,12 +1873,5 @@ msgid ""
"in their territory. They are highly skilled at hunting at night."
msgstr ""
#, fuzzy
#, fuzzy
#~ msgid "magical"
#~ msgstr "magies"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -223,40 +223,49 @@ msgstr ""
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
msgid ""
"The goblins reached the village! There will surely be nothing left when "
"they are done pillaging it."
@ -1579,14 +1588,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "острие"
@ -1600,16 +1606,10 @@ msgstr "пробдоно"
msgid "marksman"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -1617,78 +1617,27 @@ msgid ""
"and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "секира"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "щурм"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "студено"
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr ""
@ -1715,60 +1664,92 @@ msgstr "меч"
msgid "Rogue Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr ""
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "магическа"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "студено"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr ""
@ -1884,7 +1865,5 @@ msgid ""
"in their territory. They are highly skilled at hunting at night."
msgstr ""
#~ msgid "magical"
#~ msgstr "магическа"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2006-09-12 19:58+0200\n"
"Last-Translator: Jose Gordillo\n"
"Language-Team: Català <wesnoth-ca@lists.ettin.org>\n"
@ -287,40 +287,49 @@ msgstr ""
"La bandera ondejarà sobre una ciutat fantasma si no ens arriba prompte ajuda "
"abans."
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr "Mireu! Els genets goblins estan de caça... i van directes a Dallben!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr "No passaran!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
#, fuzzy
msgid ""
"The goblins reached the village! There will surely be nothing left when "
@ -2048,14 +2057,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "talla"
@ -2069,16 +2075,10 @@ msgstr "perfora"
msgid "marksman"
msgstr "tirador"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr "Cavaller d'ós"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -2089,78 +2089,27 @@ msgstr ""
"guerrers de les planícies, van ser alçats d'entre els morts per una màgia "
"maleïda per a estendre la por y la destrucció."
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "destral"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr "pisotetjar"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr "impacte"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "càrrega"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "fred"
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr "Escuder de la Mort"
@ -2192,60 +2141,96 @@ msgstr "espasa"
msgid "Rogue Mage"
msgstr "Mag rebel"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr "espasa curta"
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr "distància"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "màgic"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "fred"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr "Senyor de les ombres"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr "espasa astral"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr "llampec d'ombra"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr "míssil d'ombres"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr "Mag de les ombres"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr "míssil de gelor"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr "Genet esqueletal"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#, fuzzy
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Aquestos guerrers muntats en cavalls esqueletals, temps enrere grans "
"guerrers de les planícies, van ser alçats d'entre els morts per una màgia "
"maleïda per a estendre la por y la destrucció."
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr "Camperol"
@ -2390,45 +2375,5 @@ msgstr ""
"amb el seu arc i rastrejar qualsevol cosa que es moga. Són especialment "
"hàbils alhora de caçar de nit."
#, fuzzy
#, fuzzy
#, fuzzy
#~ msgid "magical"
#~ msgstr "màgic"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2006-03-13 13:46+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -223,40 +223,49 @@ msgstr ""
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
msgid ""
"The goblins reached the village! There will surely be nothing left when "
"they are done pillaging it."
@ -1579,14 +1588,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr ""
@ -1599,16 +1605,10 @@ msgstr ""
msgid "marksman"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -1616,78 +1616,27 @@ msgid ""
"and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr ""
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr ""
@ -1714,60 +1663,92 @@ msgstr ""
msgid "Rogue Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr ""
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr ""
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -224,40 +224,49 @@ msgstr ""
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
msgid ""
"The goblins reached the village! There will surely be nothing left when "
"they are done pillaging it."
@ -1583,14 +1592,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "čepel"
@ -1604,16 +1610,10 @@ msgstr "bodnutí"
msgid "marksman"
msgstr "střelec"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -1621,78 +1621,27 @@ msgid ""
"and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "sekera"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr ""
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr "úder"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "výpad"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "chlad"
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr ""
@ -1719,60 +1668,92 @@ msgstr "meč"
msgid "Rogue Mage"
msgstr "Mág mizera"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr "krátký meč"
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr "střela"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "magické"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "chlad"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr "Lord stínů"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr "astrální čepel"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr "stínoblesk"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr "závan smrti"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr "Mág stínů"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr "ledový fičák"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr "Jízdní kostlivec"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr "Sedlák"
@ -1892,24 +1873,5 @@ msgid ""
"in their territory. They are highly skilled at hunting at night."
msgstr ""
#, fuzzy
#, fuzzy
#, fuzzy
#~ msgid "magical"
#~ msgstr "magické"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2007-04-02 17:58+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -279,40 +279,49 @@ msgstr ""
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr "Banneret vil blæse over en spøgelsesby, hvis hjælp ikke snart kommer."
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr "Se! Goblinryttere er på jagt - og lige på vej mod Dallben!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr "Stop!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
#, fuzzy
msgid ""
"The goblins reached the village! There will surely be nothing left when "
@ -2010,14 +2019,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "klinge"
@ -2031,16 +2037,10 @@ msgstr "stik"
msgid "marksman"
msgstr "skarpskytte"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr "Skeletridder"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -2051,79 +2051,28 @@ msgstr ""
"skeletheste blev hidkaldt til denne verden igen af uhellig magi for at "
"sprede frygt og ødelæggelse."
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "økse"
# skal vel egentlig oversættes som træde under fode?
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr "træde"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr "slag"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "storm"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "kulde"
# Squire er en rang under ridder (tjener til en ridder i middelalderen)
# Senere blev det en chief landed proprietor in a district.
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
@ -2157,60 +2106,96 @@ msgstr "sværd"
msgid "Rogue Mage"
msgstr "Ung troldmand"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr "kortsværd"
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr "missil"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "magisk"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "kulde"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr "Skyggelensherre"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr "Stjerneblad"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr "Skyggesten"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr "skyggeeksplosion"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr "Skyggetroldmand"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr "iseksplosion"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr "Skeletrytter"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#, fuzzy
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"En gang mægtige krigere på stepperne. Disse beredne riddere på deres "
"skeletheste blev hidkaldt til denne verden igen af uhellig magi for at "
"sprede frygt og ødelæggelse."
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr "Bonde"
@ -2354,46 +2339,5 @@ msgstr ""
"hjem. De kan ramme en sumprotte i øjet og følge alt som bevæger sig i deres "
"område. De er specialister i jagt om natten."
#, fuzzy
#, fuzzy
#, fuzzy
# BFW -> Battle for Wesnoth, SOW -> Kampen om Wesnoth
#~ msgid "magical"
#~ msgstr "magisk"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Liberty 1.0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2007-07-24 23:31+0200\n"
"POT-Creation-Date: 2007-07-25 00:54+0200\n"
"PO-Revision-Date: 2006-03-06 13:53+0100\n"
"Last-Translator: David Philippi <david@torangan.de>\n"
"Language-Team: \n"
@ -282,42 +282,51 @@ msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
"Das Banner wird über einer Geisterstadt wehen, wenn nicht bald Hilfe kommt."
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:281
msgid ""
"They're getting closer to our village! What about the town guards, can they "
"help us?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:285
msgid ""
"They'll come out when they see those riders approaching, but there aren't "
"many of them... I wouldn't count on them being able to protect the village "
"alone for long."
"They'll come out when they see those riders, or us, approaching, but there "
"aren't many of them... I wouldn't count on them being able to protect the "
"village alone for long."
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:298
msgid "Remald"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:300
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
msgid "Wolmas"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:303
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:302
msgid "Jasken"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:307
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
msgid ""
"What's happening here? Why are you running like mad, $unit.user_description|?"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
msgstr ""
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:320
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
"Seht! Es sind Koboldreiter auf der Jagd - und sie steuern direkt auf Dalben "
"zu!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:311
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:324
msgid "Halt!"
msgstr "Halt!"
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:327
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
#, fuzzy
msgid ""
"The goblins reached the village! There will surely be nothing left when "
@ -2090,14 +2099,11 @@ msgid "godlike powers"
msgstr ""
#: data/campaigns/Liberty/units/Avatar.cfg:31
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:40
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:35
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:40
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
#: data/campaigns/Liberty/units/Death_Squire.cfg:31
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:71
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
#: data/campaigns/Liberty/units/Bone_Knight.cfg:38
msgid "blade"
msgstr "Klinge"
@ -2111,16 +2117,10 @@ msgstr "Stich"
msgid "marksman"
msgstr "Schießkunst"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:7
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr "Knochenritter"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:28
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:28
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
@ -2131,78 +2131,27 @@ msgstr ""
"Pferden durch schwarze Magie zurück gerufen, um Angst und Zerstörung zu "
"verbreiten."
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:38
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:39
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:36
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:38
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:39
#: data/campaigns/Liberty/units/Bone_Knight.cfg:36
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
msgid "axe"
msgstr "Axt"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:56
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:58
#: data/campaigns/Liberty/units/Bone_Knight.cfg:54
#: data/campaigns/Liberty/units/Bone_Knight.cfg:56
msgid "trample"
msgstr "Niedertrampeln"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:59
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:59
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:163
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:176
#: data/campaigns/Liberty/units/Bone_Knight.cfg:57
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:35
msgid "impact"
msgstr "Wucht"
#: data/campaigns/Liberty/units/Bone_Knight2.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight3.cfg:63
#: data/campaigns/Liberty/units/Bone_Knight.cfg:61
msgid "charge"
msgstr "Ansturm"
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:11
msgid "Dark Sorcerer"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:28
msgid ""
"The dread inspired by black magic comes chiefly from how little is known "
"about it by the common man. Dark sorcerers have begun to unlock the secrets "
"of life and death, quickly becoming masters of inflicting pain and anguish.\n"
"\n"
"The ultimate prize of the dark arts is complete domination of death and "
"life. Dark Sorcerers may eventually learn how to manipulate life and death "
"by reanimating corpses, skeletons, and spirits. The most corrupt and power-"
"hungry will attempt to completely conquer death through transformation to "
"lichdom and attainment of a dreadful immortality.\n"
"\n"
"Special Notes:"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:32
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:33
msgid "staff"
msgstr ""
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:71
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:72
msgid "chill wave"
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:65
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:114
#: data/campaigns/Liberty/units/Dark_Sorcerer2.cfg:73
msgid "cold"
msgstr "Kälte"
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr "Todesknappe"
@ -2234,60 +2183,96 @@ msgstr "Schwert"
msgid "Rogue Mage"
msgstr "Schurken Magier"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:30
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:31
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:28
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
msgid ""
"Some mages are thrown out of the mage's guild for attempting to practice "
"forbidden arts. Now completely outside the law, these rogue mages do "
"whatever necessary to support their study of black magic. Although not as "
"skilled as mages with more formal training, their magic can be quite lethal, "
"while their banditry has resulted in moderate skill with the short sword."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:32
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:33
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:29
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:30
msgid "short sword"
msgstr "Kurzschwert"
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:61
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:63
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:86
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:87
msgid "missile"
msgstr "Magiegeschoss"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:34
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:67
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:66
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:116
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:165
msgid "magical"
msgstr "Magisch"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:74
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:88
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:135
msgid "cold"
msgstr "Kälte"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:4
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr "Schatten Fürst"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:69
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:70
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
msgid ""
"Few humans fathom the secrets of light and dark magic and retain their "
"sanity. Those that can master that balance become Shadow Lords, fully "
"existing neither in the world of light nor the world of darkness. No longer "
"needing physical weapons, they are fearsome to both their enemies and those "
"they lord over."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:72
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:73
msgid "astral blade"
msgstr "Astralklinge"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:112
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:113
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:132
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:133
msgid "shadow bolt"
msgstr "Schattengeschoss"
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:161
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:162
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:173
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:174
msgid "shadow blast"
msgstr "Schattenböe"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:4
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr "Schatten Magier"
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:63
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:64
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
msgid ""
"Years of violence and brutality to support the study of forbidden magical "
"arts have turned the shadow mages into feared fighters. Now completely "
"enthralled with power, they have been known to command small followings of "
"henchmen. They are outmatched in direct magical combat with their magic-"
"using peers, instead channeling their energies into devestating melee "
"attacks. Despite their offensive power, the corruption in their souls has "
"begun to adversely affect their health."
msgstr ""
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:72
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:73
msgid "ice blast"
msgstr "Eiswind"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
#: data/campaigns/Liberty/units/Skeleton_Rider2.cfg:7
msgid "Skeleton Rider"
msgstr "Skelett Reiter"
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:26
#, fuzzy
msgid ""
"Once great warriors thundering across the plains, these mounted riders atop "
"their skeletal horses were raised from the grave by unholy magic to spread "
"fear and destruction."
msgstr ""
"Ehemals große Krieger der Ebenen, wurden diese Reiter auf ihren Skelett-"
"Pferden durch schwarze Magie zurück gerufen, um Angst und Zerstörung zu "
"verbreiten."
#: data/campaigns/Liberty/units/Villagers.cfg:15
msgid "Peasant"
msgstr "Bauer"
@ -2435,45 +2420,5 @@ msgstr ""
"ins Auge und verfolgen die Spuren von allem, was sich in ihrem Gebiet "
"bewegt. Sie sind sehr begabt darin, in der Nacht zu jagen."
#, fuzzy
#, fuzzy
#, fuzzy
#~ msgid "magical"
#~ msgstr "Magisch"

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