Get some cfg with updated WML from the EE.
I hope everything is right. This also get rid of the _ in the unit ids Also marked the unit description for translation (it wasn't !)
This commit is contained in:
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3497a5ad9e
commit
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5 changed files with 223 additions and 199 deletions
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@ -81,13 +81,13 @@
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[/side]
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[side]
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type=Shadow_Lord
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type=Shadow Lord
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description=Helicrom
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user_description= _ "Helicrom"
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profile=portraits/p_helicrom.png
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side=2
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canrecruit=1
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recruit=Rogue_Mage,Shadow_Mage,Thief,Trapper,Huntsman,Outlaw,Fugitive
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recruit=Rogue Mage,Shadow Mage,Thief,Trapper,Huntsman,Outlaw,Fugitive
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gold=400
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controller=ai
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[ai]
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@ -170,8 +170,8 @@
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#
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# Give Helicrom some free underlings and the villages in his camp
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#
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{MK_LOYAL_UNIT 13 6 2 (Rogue_Mage) (Gargamel)}
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{MK_LOYAL_UNIT 11 7 2 (Shadow_Mage) (Argulus)}
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{MK_LOYAL_UNIT 13 6 2 (Rogue Mage) (Gargamel)}
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{MK_LOYAL_UNIT 11 7 2 (Shadow Mage) (Argulus)}
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{SET_VILLAGE 6 5 2}
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{SET_VILLAGE 6 7 2}
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{SET_VILLAGE 7 8 2}
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@ -375,7 +375,7 @@ prepare for the assault from the Wesnoth army garrison."
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[/command]
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[command]
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[allow_recruit]
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type=Thief,Rogue_Mage,Shadow_Mage
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type=Thief,Rogue Mage,Shadow Mage
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[/allow_recruit]
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[/command]
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[command]
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@ -123,10 +123,10 @@
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[side]
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side=4
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type=Shadow_Lord
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type=Shadow Lord
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description=Helicrom
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canrecruit=1
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recruit=Shadow_Mage,Fugitive,Rogue_Mage,Rogue,Huntsman
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recruit=Shadow Mage,Fugitive,Rogue Mage,Rogue,Huntsman
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{GOLD 700 600 500}
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controller=ai
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[ai]
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@ -370,7 +370,7 @@
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[/filter]
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[role]
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role=farseer
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type=Outlaw,Footpad,Bandit,Thug,Thief,Huntsman,Trapper,Poacher,Rogue Mage,Rogue,Shadow_Mage
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type=Outlaw,Footpad,Bandit,Thug,Thief,Huntsman,Trapper,Poacher,Rogue Mage,Rogue,Shadow Mage
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[/role]
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[message]
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role=farseer
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@ -1,22 +1,23 @@
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[unit]
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#textdomain wesnoth-l
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#textdomain wesnoth-l
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id=Rogue_Mage
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[unit]
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id=Rogue Mage
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name= _ "Rogue Mage"
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race=human
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gender=male
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image=rogue-mage.png
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image="rogue-mage.png"
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hitpoints=30
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movement_type=smallfoot
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movement=6
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experience=55
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level=1
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alignment=chaotic
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advanceto=Shadow_Mage
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cost=20
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advanceto=Shadow Mage
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cost=17
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usage=mixed fighter
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unit_description="Some mages are thrown out of the mage's guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword."
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get_hit_sound=groan.wav
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unit_description= _ "Some mages are thrown out of the mage's guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword."
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get_hit_sound={SOUND_LIST:HUMAN_OLD_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[defend]
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[frame]
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begin=-100
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@ -26,72 +27,94 @@
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[/defend]
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[attack]
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name=short sword
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description=_"short sword"
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description= _ "short sword"
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icon=attacks/sword-human.png
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type=blade
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range=melee
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icon=short-sword.png
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damage=5
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number=3
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[frame]
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begin=-325
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end=-225
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image=rogue-mage-attack1.png
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[/frame]
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[frame]
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begin=-225
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end=-125
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image=rogue-mage-attack2.png
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[/frame]
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[frame]
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begin=-125
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end=-50
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image=rogue-mage-attack3.png
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[/frame]
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[frame]
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begin=-50
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end=100
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image=rogue-mage-attack4.png
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[/frame]
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[sound]
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time=-100
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sound=dagger-swish.wav
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[/sound]
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[animation]
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hits=no
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[frame]
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begin=-325
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end=-225
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image="rogue-mage-attack1.png"
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[/frame]
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[frame]
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begin=-225
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end=-125
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image="rogue-mage-attack2.png"
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[/frame]
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[frame]
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begin=-125
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end=-50
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image="rogue-mage-attack3.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="rogue-mage-attack4.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-325
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end=-225
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image="rogue-mage-attack1.png"
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[/frame]
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[frame]
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begin=-225
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end=-125
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image="rogue-mage-attack2.png"
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[/frame]
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[frame]
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begin=-125
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end=-50
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image="rogue-mage-attack3.png"
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[/frame]
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[frame]
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begin=-50
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end=100
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image="rogue-mage-attack4.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=missile
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icon=attacks/magic-missile.png
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description=_"missile"
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description= _ "missile"
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type=cold
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range=ranged
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special=magical
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damage=6
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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damage=7
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number=2
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[sound]
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time=-200
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sound=magicmissile.wav
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[/sound]
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[frame]
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begin=-200
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end=-100
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image=rogue-mage-missile1.png
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[/frame]
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[frame]
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begin=-100
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end=0
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image=rogue-mage-missile2.png
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[/frame]
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[frame]
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begin=0
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end=100
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image=rogue-mage-missile3.png
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[/frame]
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#[missile_frame]
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# begin=-200
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# end=0
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# image=projectiles/magicmissile-n.png
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# image_diagonal=projectiles/magicmissile-ne.png
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# halo=halo/mage-halo9.png,halo/mage-halo10.png,halo/mage-halo11.png,halo/mage-halo12.png,halo/mage-halo13.png,
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# halo_x,halo_y=10,-14
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#[/missile_frame]
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[animation]
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[frame]
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begin=-200
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end=-100
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image="rogue-mage-missile1.png"
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[/frame]
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[frame]
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begin=-100
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end=0
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image="rogue-mage-missile2.png"
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sound=magicmissile.wav
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[/frame]
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[frame]
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begin=0
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end=100
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image="rogue-mage-missile3.png"
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[/frame]
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[missile_frame]
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begin=-200
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end=0
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halo=halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png
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halo_x,halo_y=10,-14
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[/missile_frame]
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[/animation]
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[/attack]
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[/unit]
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@ -1,10 +1,27 @@
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#textdomain wesnoth-l
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[unit]
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#textdomain wesnoth-l
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id=Shadow_Lord
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id=Shadow Lord
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name= _ "Shadow Lord"
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race=human
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gender=male
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image="shadow-lord.png"
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hitpoints=49
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[abilities]
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{ABILITY_LEADERSHIP_LEVEL_3}
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[/abilities]
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movement_type=smallfoot
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movement=6
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experience=100
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level=3
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alignment=chaotic
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advanceto=null
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cost=90
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{AMLA_TOUGH 3}
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usage=mixed fighter
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unit_description= _ "Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over."
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get_hit_sound={SOUND_LIST:HUMAN_OLD_HIT}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[defend]
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hits=yes
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[frame]
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@ -51,30 +68,19 @@
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image="shadow-lord-defend-miss3.png"
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[/frame]
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[/defend]
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hitpoints=49
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[abilities]
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{ABILITY_LEADERSHIP}
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[/abilities]
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movement_type=smallfoot
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movement=6
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experience=100
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level=3
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alignment=chaotic
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{AMLA_TOUGH 3}
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cost=90
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usage=mixed fighter
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unit_description="Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to their enemies and those they lord over."
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get_hit_sound=groan.wav
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[attack]
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name=astral blade
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description=_"astral blade"
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description= _ "astral blade"
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type=blade
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range=melee
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special=magical
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icon="astral-blade.png"
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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icon=attacks/astral-blade.png
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damage=9
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number=4
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[animation]
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hits=no
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[frame]
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begin=-400
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end=-250
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@ -87,17 +93,6 @@
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[/frame]
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[frame]
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begin=-150
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end=-100
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image="shadow-lord-attack3.png"
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[/frame]
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[frame]
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sound=dagger-swish.wav
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begin=-100
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end=-99
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image="shadow-lord-attack3.png"
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[/frame]
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[frame]
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begin=-99
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end=-50
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image="shadow-lord-attack3.png"
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[/frame]
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@ -105,25 +100,46 @@
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begin=-50
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end=50
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image="shadow-lord-attack4.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/animation]
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[animation]
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hits=yes
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[frame]
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begin=-400
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end=-250
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image="shadow-lord-attack1.png"
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[/frame]
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[frame]
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begin=-250
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end=-150
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image="shadow-lord-attack2.png"
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[/frame]
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[frame]
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begin=-150
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end=-50
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image="shadow-lord-attack3.png"
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[/frame]
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[frame]
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begin=-50
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end=50
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image="shadow-lord-attack4.png"
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sound={SOUND_LIST:SWORD_SWISH}
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=shadow bolt
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description=_"shadow bolt"
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description= _ "shadow bolt"
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icon=attacks/dark-missile.png
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type=cold
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range=ranged
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special=magical
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icon="attacks/dark-missile.png"
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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damage=12
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number=2
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[animation]
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[missile_frame]
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begin=-175
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end=25
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image="halo/shadowmissile-n.png"
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image_diagonal="halo/shadowmissile-ne.png"
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[/missile_frame]
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[frame]
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begin=-700
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end=-300
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@ -131,17 +147,6 @@
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[/frame]
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[frame]
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begin=-300
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end=-200
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image="shadow-lord-ranged2.png"
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[/frame]
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[frame]
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sound=magic-dark-big.ogg
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begin=-200
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end=-199
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image="shadow-lord-ranged2.png"
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[/frame]
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[frame]
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begin=-199
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end=-150
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image="shadow-lord-ranged2.png"
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[/frame]
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@ -149,30 +154,33 @@
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begin=-150
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end=0
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image="shadow-lord-ranged3.png"
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sound=magicmissile.wav
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[/frame]
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[frame]
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begin=0
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end=150
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image="shadow-lord-ranged4.png"
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[/frame]
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[missile_frame]
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begin=-175
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end=25
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image=projectiles/shadowmissile-n.png
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image_diagonal=projectiles/shadowmissile-ne.png
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[/missile_frame]
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[/animation]
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[/attack]
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[attack]
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name=shadow blast
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description=_"shadow blast"
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description= _ "shadow blast"
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icon=attacks/dark-missile.png
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type=impact
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range=ranged
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special=magical
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icon="attacks/dark-missile.png"
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[specials]
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{WEAPON_SPECIAL_MAGICAL}
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[/specials]
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damage=8
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number=3
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[animation]
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[missile_frame]
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begin=-175
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end=25
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image="halo/shadowmissile-n.png"
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image_diagonal="halo/shadowmissile-ne.png"
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[/missile_frame]
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[frame]
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begin=-700
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end=-300
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@ -180,17 +188,6 @@
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[/frame]
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[frame]
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begin=-300
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end=-200
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image="shadow-lord-ranged2.png"
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[/frame]
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[frame]
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sound=ugg.wav
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begin=-200
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end=-199
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image="shadow-lord-ranged2.png"
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[/frame]
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[frame]
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begin=-199
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||||
end=-150
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image="shadow-lord-ranged2.png"
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[/frame]
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@ -198,12 +195,19 @@
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begin=-150
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end=0
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image="shadow-lord-ranged3.png"
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sound=lightning.ogg
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[/frame]
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[frame]
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begin=0
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end=150
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image="shadow-lord-ranged4.png"
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[/frame]
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[missile_frame]
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begin=-175
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end=25
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image=projectiles/shadowmissile-n.png
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image_diagonal=projectiles/shadowmissile-ne.png
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[/missile_frame]
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[/animation]
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[/attack]
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[/unit]
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@ -1,107 +1,104 @@
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#textdomain wesnoth-l
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[unit]
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#textdomain wesnoth-l
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id=Shadow_Mage
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id=Shadow Mage
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name= _ "Shadow Mage"
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race=human
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gender=male
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image=shadow-mage.png
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[defend]
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[frame]
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begin=-150
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end=150
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image=shadow-mage-defend.png
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[/frame]
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[/defend]
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image="shadow-mage.png"
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hitpoints=38
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[abilities]
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{ABILITY_LEADERSHIP}
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{ABILITY_LEADERSHIP_LEVEL_2}
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[/abilities]
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movement_type=smallfoot
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movement=6
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experience=132
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||||
level=2
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alignment=chaotic
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advanceto=Shadow_Lord
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advanceto=Shadow Lord
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cost=52
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usage=mixed fighter
|
||||
unit_description="Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devestating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health."
|
||||
get_hit_sound=groan.wav
|
||||
unit_description= _ "Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devestating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_OLD_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="shadow-mage-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[attack]
|
||||
name=short sword
|
||||
description=_"short sword"
|
||||
description= _ "short sword"
|
||||
icon=attacks/sword-human.png
|
||||
type=blade
|
||||
range=melee
|
||||
special=magical
|
||||
icon=attacks/sword-elven.png
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
damage=6
|
||||
number=3
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=shadow-mage-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
sound=dagger-swish.wav
|
||||
begin=-100
|
||||
end=-99
|
||||
image=shadow-mage-attack1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-99
|
||||
end=-50
|
||||
image=shadow-mage-attack1.png
|
||||
image="shadow-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image=shadow-mage-attack2.png
|
||||
image="shadow-mage-attack2.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-50
|
||||
image="shadow-mage-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image="shadow-mage-attack2.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=ice blast
|
||||
description=_"ice blast"
|
||||
description= _ "ice blast"
|
||||
type=cold
|
||||
range=ranged
|
||||
special=magical
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_MAGICAL}
|
||||
[/specials]
|
||||
icon=attacks/dark-missile.png
|
||||
damage=8
|
||||
damage=9
|
||||
number=2
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image=projectiles/darkmissile-n.png
|
||||
image_diagonal=projectiles/darkmissile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-500
|
||||
end=-200
|
||||
image=shadow-mage-defend.png
|
||||
halo=halo/shadow-mage-halo1.png,halo/shadow-mage-halo2.png,halo/shadow-mage-halo3.png,halo/shadow-mage-halo4.png,halo/shadow-mage-halo5.png,halo/shadow-mage-halo6.png,halo/shadow-mage-halo7.png,halo/shadow-mage-halo8.png,halo/shadow-mage-halo9.png,halo/shadow-mage-halo10.png
|
||||
halo_x,halo_y=12,-5
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-199
|
||||
halo=halo/shadow-mage-halo1.png,halo/shadow-mage-halo2.png,halo/shadow-mage-halo3.png,halo/shadow-mage-halo4.png,halo/shadow-mage-halo5.png,halo/shadow-mage-halo6.png,halo/shadow-mage-halo7.png,halo/shadow-mage-halo8.png,halo/shadow-mage-halo9.png,halo/shadow-mage-halo10.png
|
||||
halo_x,halo_y=12,-5
|
||||
image=shadow-mage-defend.png
|
||||
sound=magic-dark.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-199
|
||||
end=50
|
||||
image=shadow-mage-defend.png
|
||||
image="shadow-mage-defend.png"
|
||||
halo=halo/shadow-mage-halo1.png,halo/shadow-mage-halo2.png,halo/shadow-mage-halo3.png,halo/shadow-mage-halo4.png,halo/shadow-mage-halo5.png,halo/shadow-mage-halo6.png,halo/shadow-mage-halo7.png,halo/shadow-mage-halo8.png,halo/shadow-mage-halo9.png,halo/shadow-mage-halo10.png
|
||||
halo_x,halo_y=12,-5
|
||||
sound=magicmissile.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=100
|
||||
image=shadow-mage-defend.png
|
||||
image="shadow-mage-defend.png"
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image="projectiles/darkmissile-n.png"
|
||||
image_diagonal=projectiles/darkmissile-ne.png
|
||||
[/missile_frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
|
|
Loading…
Add table
Reference in a new issue