Fix some double spaces, trim a sentence
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@ -248,7 +248,7 @@ Other special traits that may be assigned to units are:" + _"
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Loyal units don't pay upkeep. Most units incur an upkeep cost at the end of every turn, which is equal to their level. Loyal units do not incur this cost.
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During campaigns, certain units may opt join the player's forces of their own volition. These units are marked with the Loyal trait. Although they may require payment to be recalled, they never incur any upkeep costs. This can make them invaluable during a long campaign, when gold is in short supply. This trait is never given to recruited units, so it may be unwise to dismiss them or send them to a foolish death." + _"
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During campaigns, certain units may opt join the player's forces of their own volition. These units are marked with the Loyal trait. Although they may require payment to be recalled, they never incur any upkeep costs. This can make them invaluable during a long campaign, when gold is in short supply. This trait is never given to recruited units, so it may be unwise to dismiss them or send them to a foolish death." + _"
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<header>text=Undead</header>
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@ -262,7 +262,7 @@ Undead units generally have Undead as their only trait. Since Undead units are t
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Dexterous units do +1 damage for every successful strike with a bow.
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Dexterous is a trait possessed only by Elves. The Elven people are known for their uncanny grace, and their great facility with the bow. Some, however, are gifted with natural talent that exceeds their brethren. These elves inflict an additional point of damage with each arrow to reflect this skill."
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Dexterous is a trait possessed only by Elves. The Elven people are known for their uncanny grace, and their great facility with the bow. Some, however, are gifted with natural talent that exceeds their brethren. These elves inflict an additional point of damage with each arrow."
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# Not used since generated text was not really suitable.
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#generator=traits
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[/topic]
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