Use SCALED_TO_ZOOM for ellipses and crown with no color adjustement
(ellipses were ToD colored before)
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1 changed files with 3 additions and 3 deletions
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@ -1875,9 +1875,9 @@ void unit::redraw_unit(display& disp,gamemap::location hex)
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std::string tc=team::get_side_colour_index(side_);
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snprintf(buf,sizeof(buf),"%s-%stop.png~RC(%s>%s)",ellipse.c_str(),selected,"red",tc.c_str());
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ellipse_back.assign(image::get_image(image::locator(buf)));
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ellipse_back.assign(image::get_image(image::locator(buf), image::SCALED_TO_ZOOM, image::NO_ADJUST_COLOUR));
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snprintf(buf,sizeof(buf),"%s-%sbottom.png~RC(%s>%s)",ellipse.c_str(),selected,"red",tc.c_str());
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ellipse_front.assign(image::get_image(image::locator(buf)));
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ellipse_front.assign(image::get_image(image::locator(buf), image::SCALED_TO_ZOOM, image::NO_ADJUST_COLOUR));
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}
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@ -1939,7 +1939,7 @@ void unit::redraw_unit(display& disp,gamemap::location hex)
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disp.draw_bar(*energy_file,x,y-height_adjust,max_experience()/(level*2),filled,colour,bar_alpha);
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}
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if (can_recruit()) {
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surface crown(image::get_image("misc/leader-crown.png",image::SCALED_TO_HEX,image::NO_ADJUST_COLOUR));
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surface crown(image::get_image("misc/leader-crown.png",image::SCALED_TO_ZOOM,image::NO_ADJUST_COLOUR));
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if(!crown.null()) {
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//if(bar_alpha != ftofxp(1.0)) {
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// crown = adjust_surface_alpha(crown, bar_alpha);
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