updated British English translation
This commit is contained in:
parent
bb035ea19d
commit
2191911cc1
19 changed files with 203 additions and 459 deletions
|
@ -11,7 +11,7 @@
|
|||
### Packaging
|
||||
### Terrain
|
||||
### Translations
|
||||
* Updated translations: Italian
|
||||
* Updated translations: British English, Italian
|
||||
### Units
|
||||
### User interface
|
||||
* Improved the Load dialog when there are no saved games for the current version, and also when there are corrupted files.
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:22+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:32+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -6704,7 +6704,7 @@ msgstr ""
|
|||
#. [floating_text]
|
||||
#: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:15
|
||||
msgid "+$experience_gained| exp"
|
||||
msgstr ""
|
||||
msgstr "+$experience_gained| exp"
|
||||
|
||||
#. [trait]: id=maimed
|
||||
#: data/campaigns/Descent_Into_Darkness/utils/traits.cfg:6
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-08-13 11:41+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:36+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1098,16 +1098,19 @@ msgid ""
|
|||
"suspicious strangers like me. But, since I'm feeling nice at the moment, I "
|
||||
"think I will actually keep my word and offer you some protection."
|
||||
msgstr ""
|
||||
"You know, you really ought to be more careful before handing over money to "
|
||||
"suspicious strangers like me. But, since I'm feeling nice at the moment, I "
|
||||
"think I will actually keep my word and offer you some protection."
|
||||
|
||||
#. [message]: speaker=Harold
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:163
|
||||
msgid "Hey, what's your problem, Garrath? I thought we had a deal!"
|
||||
msgstr ""
|
||||
msgstr "Hey, what's your problem, Garrath? I thought we had a deal!"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:167
|
||||
msgid "Yeah, well, I changed my mind."
|
||||
msgstr ""
|
||||
msgstr "Yeah, well, I changed my mind."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:185
|
||||
|
@ -1115,6 +1118,8 @@ msgid ""
|
|||
"...I'm not entirely sure what just happened here, but I guess I should be "
|
||||
"grateful?"
|
||||
msgstr ""
|
||||
"...I'm not entirely sure what just happened here, but I suppose I should be "
|
||||
"grateful?"
|
||||
|
||||
#. [message]: speaker=Lionel
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:189
|
||||
|
@ -1122,6 +1127,8 @@ msgid ""
|
|||
"While it appears we lucked out this time, I fear for the travelers for whom "
|
||||
"this man does NOT keep his word..."
|
||||
msgstr ""
|
||||
"While it appears we were lucky this time, I fear for the travellers for whom "
|
||||
"this man does NOT keep his word..."
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:194
|
||||
|
@ -1149,16 +1156,18 @@ msgid ""
|
|||
"Hey, that was one of OUR villages! Deal's off; we're no longer protecting "
|
||||
"you!"
|
||||
msgstr ""
|
||||
"Hey, that was one of OUR villages! Deal's off; we're no longer protecting "
|
||||
"you!"
|
||||
|
||||
#. [message]: speaker=Harold
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:265
|
||||
msgid "So... does that mean that OUR deal is back on now, Garrath?"
|
||||
msgstr ""
|
||||
msgstr "So... does that mean that OUR deal is back on now, Garrath?"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:269
|
||||
msgid "Fine, I guess..."
|
||||
msgstr ""
|
||||
msgstr "Fine, I suppose..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:275
|
||||
|
@ -1166,52 +1175,55 @@ msgid ""
|
|||
"Wait, I'm sorry! I didn't realize you were so attached to that village! "
|
||||
"Please give me a chance to make it up to you!"
|
||||
msgstr ""
|
||||
"Wait, I'm sorry! I didn't realize you were so attached to that village! "
|
||||
"Please give me a chance to make it up to you!"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:279
|
||||
msgid ""
|
||||
"Well, I guess a little extra payment could persuade me to forgive you..."
|
||||
msgstr ""
|
||||
"Well, I suppose a little extra payment could persuade me to forgive you..."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:294
|
||||
msgid "I'm afraid I don't have much gold left..."
|
||||
msgstr ""
|
||||
msgstr "I'm afraid I don't have much gold left..."
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:298
|
||||
msgid "Oh well, too bad for you!"
|
||||
msgstr ""
|
||||
msgstr "Oh well, too bad for you!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:309
|
||||
msgid "Well..."
|
||||
msgstr ""
|
||||
msgstr "Well..."
|
||||
|
||||
#. [option]
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:311
|
||||
msgid "Here's 20 more gold."
|
||||
msgstr ""
|
||||
msgstr "Here's 20 more gold."
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:324
|
||||
msgid "Pleasure doing business with you! Just don't let it happen again!"
|
||||
msgstr ""
|
||||
msgstr "Pleasure doing business with you! Just don't let it happen again!"
|
||||
|
||||
#. [message]: speaker=Harold
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:329
|
||||
msgid "Sheesh, Garrath, won't you make up your mind already?!"
|
||||
msgstr ""
|
||||
msgstr "Sheesh, Garrath, won't you make up your mind already?!"
|
||||
|
||||
#. [option]
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:335
|
||||
msgid "Nope, I'm not giving you any more gold."
|
||||
msgstr ""
|
||||
msgstr "Nope, I'm not giving you any more gold."
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:339
|
||||
msgid "Suit yourself. Men, attack!"
|
||||
msgstr ""
|
||||
msgstr "Suit yourself. Men, attack!"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:364
|
||||
|
@ -1219,6 +1231,8 @@ msgid ""
|
|||
"Hey! You captured one of my villages again! I thought I told you to stop "
|
||||
"doing that!"
|
||||
msgstr ""
|
||||
"Hey! You captured one of my villages again! I thought I told you to stop "
|
||||
"doing that!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:368
|
||||
|
@ -1226,11 +1240,13 @@ msgid ""
|
|||
"Sorry! It's a hard habit to break! Perhaps I can pay you again to make up "
|
||||
"for it?"
|
||||
msgstr ""
|
||||
"Sorry! It's a hard habit to break! Perhaps I can pay you again to make up "
|
||||
"for it?"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:373
|
||||
msgid "Nope, I'm through with your games! Men, attack!"
|
||||
msgstr ""
|
||||
msgstr "Nope, I'm through with your games! Men, attack!"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:382
|
||||
|
@ -1238,11 +1254,13 @@ msgid ""
|
|||
"Oh well, I guess I should have listened when he said not to let it happen "
|
||||
"again..."
|
||||
msgstr ""
|
||||
"Oh well, I suppose I should have listened when he said not to let it happen "
|
||||
"again..."
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:392
|
||||
msgid "Stop stealing my villages!"
|
||||
msgstr ""
|
||||
msgstr "Stop stealing my villages!"
|
||||
|
||||
#. [message]: speaker=Garrath
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:415
|
||||
|
@ -1250,17 +1268,20 @@ msgid ""
|
|||
"Hm, it looks like you don't have any gold left. We're not interested in you "
|
||||
"anymore; bye!"
|
||||
msgstr ""
|
||||
"Hmm, it looks like you don't have any gold left. We're not interested in you "
|
||||
"anymore; bye!"
|
||||
|
||||
#. [message]: speaker=Harold
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:422
|
||||
msgid "What a fickle one, that Garrath..."
|
||||
msgstr ""
|
||||
msgstr "What a fickle one, that Garrath..."
|
||||
|
||||
#. [message]: speaker=Harold
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:440
|
||||
msgid ""
|
||||
"I'll be taking back that money that your men “borrowed” from me now, Garrath!"
|
||||
msgstr ""
|
||||
"I'll be taking back that money that your men ‘borrowed’ from me now, Garrath!"
|
||||
|
||||
#. [option]
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:470
|
||||
|
@ -4617,31 +4638,22 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:354
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that one of our undead or I must strike the final blow, for "
|
||||
#| "Iliah-Malal’s un-life can only be ended by the touch of un-life or by the "
|
||||
#| "power of the Book of Crelanu."
|
||||
msgid ""
|
||||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||||
"Malal’s unlife can only be ended by the touch of unlife or by the power of "
|
||||
"the Book of Crelanu."
|
||||
msgstr ""
|
||||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||||
"Malal’s un-life can only be ended by the touch of un-life or by the power of "
|
||||
"Malal’s unlife can only be ended by the touch of unlife or by the power of "
|
||||
"the Book of Crelanu."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:360
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that I must strike the final blow, for Iliah-Malal’s un-life can "
|
||||
#| "only be ended by the power of the Book of Crelanu."
|
||||
msgid ""
|
||||
"Remember that I must strike the final blow, for Iliah-Malal’s unlife can "
|
||||
"only be ended by the power of the Book of Crelanu."
|
||||
msgstr ""
|
||||
"Remember that I must strike the final blow, for Iliah-Malal’s un-life can "
|
||||
"Remember that I must strike the final blow, for Iliah-Malal’s unlife can "
|
||||
"only be ended by the power of the Book of Crelanu."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:23+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:37+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1628,15 +1628,10 @@ msgstr "Beloved Pet"
|
|||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:166
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Uh oh. There is someone else here. Hey! He is being attacked by a cuttle "
|
||||
#| "fish!"
|
||||
msgid ""
|
||||
"Uh oh. There is someone else here. Hey! He is being attacked by a cuttlefish!"
|
||||
msgstr ""
|
||||
"Uh oh. There is someone else here. Hey! He is being attacked by a cuttle "
|
||||
"fish!"
|
||||
"Uh oh. There is someone else here. Hey! He is being attacked by a cuttlefish!"
|
||||
|
||||
#. [message]: speaker=Growloff
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:170
|
||||
|
@ -1665,16 +1660,12 @@ msgstr "Brace yourselves."
|
|||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:199
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Oh no! Look what he has frisking at his heels now. And I thought the "
|
||||
#| "cuttle fish was bad!"
|
||||
msgid ""
|
||||
"Oh no! Look what he has frisking at his heels now. And I thought the "
|
||||
"cuttlefish was bad!"
|
||||
msgstr ""
|
||||
"Oh no! Look what he has frisking at his heels now. And I thought the cuttle "
|
||||
"fish was bad!"
|
||||
"Oh no! Look what he has frisking at his heels now. And I thought the "
|
||||
"cuttlefish was bad!"
|
||||
|
||||
#. [message]: speaker=Growloff
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:211
|
||||
|
@ -1693,11 +1684,6 @@ msgstr "But you attacked us with these monsters."
|
|||
|
||||
#. [message]: speaker=Growloff
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:238
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "They are my friends. I’ve been so lonely here...and you killed so many of "
|
||||
#| "my friends. They could be your friends too. Spare me, and I’ll give you "
|
||||
#| "my favorite cuttle fish. His name is Inky."
|
||||
msgid ""
|
||||
"They are my friends. I’ve been so lonely here...and you killed so many of my "
|
||||
"friends. They could be your friends too. Spare me, and I’ll give you my "
|
||||
|
@ -1705,7 +1691,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"They are my friends. I’ve been so lonely here...and you killed so many of my "
|
||||
"friends. They could be your friends too. Spare me, and I’ll give you my "
|
||||
"favourite cuttle fish. His name is Inky."
|
||||
"favourite cuttlefish. His name is Inky."
|
||||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:242
|
||||
|
@ -1728,15 +1714,11 @@ msgstr "Maybe we could use a pet sea monster."
|
|||
|
||||
#. [message]: speaker=Kai Krellis
|
||||
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:254
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Very well. I will take the cuttle fish. But do not trouble us again, or I "
|
||||
#| "shall kill you and all the rest of your pets."
|
||||
msgid ""
|
||||
"Very well. I will take the cuttlefish. But do not trouble us again, or I "
|
||||
"shall kill you and all the rest of your pets."
|
||||
msgstr ""
|
||||
"Very well. I will take the cuttle fish. But do not trouble us again, or I "
|
||||
"Very well. I will take the cuttlefish. But do not trouble us again, or I "
|
||||
"shall kill you and all the rest of your pets."
|
||||
|
||||
#. [message]: speaker=Growloff
|
||||
|
@ -3292,11 +3274,6 @@ msgstr "Young King"
|
|||
# TODO: "veterens" -> "veterans" in the original
|
||||
#. [unit_type]: id=Merman Young King, race=merman
|
||||
#: data/campaigns/Dead_Water/units/Young_King.cfg:20
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A young king with some battle experience will be treated with some "
|
||||
#| "respect. Common citizens will be inspired to do their utmost when the "
|
||||
#| "king is nearby, but battle-hardened veterens will be less impressed."
|
||||
msgid ""
|
||||
"A young king with some battle experience will be treated with some respect. "
|
||||
"Common citizens will be inspired to do their utmost when the king is nearby, "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 18:40-0300\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:34+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:40+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -938,18 +938,6 @@ msgstr ""
|
|||
|
||||
#. [topic]: id=..editor_mode_terrain
|
||||
#: data/core/editor/help.cfg:258
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The terrain editor’s functionality is similar to a simple paint "
|
||||
#| "application.\n"
|
||||
#| "\n"
|
||||
#| "The right-hand sidebar contains, from top to bottom, the mini-map, the "
|
||||
#| "toolkit (see the pages for each tool), tool options, and "
|
||||
#| "<ref>dst='editor_palette' text='Palette'</ref>.\n"
|
||||
#| "\n"
|
||||
#| "When saved using “Save Map As” and saving to the default directory, the "
|
||||
#| "resulting map can be found in the “User Maps” game type of the "
|
||||
#| "multiplayer “Create Game” dialog."
|
||||
msgid ""
|
||||
"The terrain editor’s functionality is similar to a simple paint "
|
||||
"application.\n"
|
||||
|
@ -970,7 +958,7 @@ msgstr ""
|
|||
"<ref>dst='editor_palette' text='Palette'</ref>.\n"
|
||||
"\n"
|
||||
"When saved using “Save Map As” and saving to the default directory, the "
|
||||
"resulting map can be found in the “User Maps” game type of the multiplayer "
|
||||
"resulting map can be found in the “Custom Maps” game type of the multiplayer "
|
||||
"“Create Game” dialogue."
|
||||
|
||||
#. [topic]: id=..editor_mode_scenario
|
||||
|
@ -1005,15 +993,6 @@ msgstr ""
|
|||
|
||||
#. [topic]: id=..editor_mode_scenario
|
||||
#: data/core/editor/help.cfg:279
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<header>text='Entering scenario mode'</header>\n"
|
||||
#| "\n"
|
||||
#| "To start a new map in scenario mode, choose “New Scenario” from the "
|
||||
#| "“File” menu.\n"
|
||||
#| "\n"
|
||||
#| "If you’re already editing a map in terrain mode, use “Save Scenario As” "
|
||||
#| "from the “File” menu; this will switch to scenario mode."
|
||||
msgid ""
|
||||
"<header>text='Entering scenario mode'</header>\n"
|
||||
"\n"
|
||||
|
@ -1032,7 +1011,10 @@ msgstr ""
|
|||
"menu.\n"
|
||||
"\n"
|
||||
"If you’re already editing a map in terrain mode, use “Save Scenario As” from "
|
||||
"the “File” menu; this will switch to scenario mode."
|
||||
"the “File” menu; this will switch to scenario mode.\n"
|
||||
"\n"
|
||||
"To load a map that was created in the scenario editor, use “Load Map” from "
|
||||
"the “File” menu, and select the .cfg file (not a .map file)."
|
||||
|
||||
#. [topic]: id=..editor_mode_scenario
|
||||
#: data/core/editor/help.cfg:287
|
||||
|
@ -3491,6 +3473,29 @@ msgid ""
|
|||
"• Enemy units normally don’t have orbs, however these can be enabled in the "
|
||||
"advanced preference “Customize orb colors”."
|
||||
msgstr ""
|
||||
"The orbs show whether the unit can move or attack. The status meanings and "
|
||||
"their standard colours are:\n"
|
||||
"• <bold>text='Green'</bold> if it has neither moved nor attacked this turn.\n"
|
||||
"• <bold>text='Yellow'</bold> if it has moved (or attacked), and can still "
|
||||
"attack. It might still be able to move further too.\n"
|
||||
"• <bold>text='Red'</bold> if it can neither move further nor attack again "
|
||||
"this turn.\n"
|
||||
" • Red is also used after the ‘end unit turn’ command, and,\n"
|
||||
" • when a unit is in the middle of a multi-turn move (has been told to "
|
||||
"move further than it can in the current turn).\n"
|
||||
"• <bold>text='Red and yellow'</bold> if it has moved (or attacked), can "
|
||||
"still move further, but it can no longer attack.\n"
|
||||
" • This can happen due to campaign-specific events or abilities, for "
|
||||
"example the <italic>text='disengage'</italic> ability in the campaign "
|
||||
"<italic>text='Under the Burning Suns'</italic>.\n"
|
||||
"• <bold>text='Blue'</bold> for allied units, except during that ally’s own "
|
||||
"turn.\n"
|
||||
" • During the ally’s own turn, their units will be shown with the green/"
|
||||
"yellow/red/white colors; however their moves, and the corresponding orb "
|
||||
"changes, are delayed as explained in <ref>dst='shroud_and_fog' text='Shroud "
|
||||
"and Fog of War'</ref>.\n"
|
||||
"• Enemy units normally don’t have orbs, however these can be enabled in the "
|
||||
"advanced preference “Customize orb colours”."
|
||||
|
||||
#. [topic]: id=orbs
|
||||
#: data/core/help.cfg:407
|
||||
|
@ -7690,41 +7695,6 @@ msgstr "Undead"
|
|||
|
||||
#. [race]: id=undead
|
||||
#: data/core/units.cfg:367
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Undead are not really a single race of creatures, although often treated "
|
||||
#| "as such. Most ordinary creatures can, by a sufficiently skilled "
|
||||
#| "necromancer, be reanimated into constructs of varying character — "
|
||||
#| "resurrection of the physical form often results in a minion that obeys "
|
||||
#| "its master without question, while manifestation of a soul usually "
|
||||
#| "produces a servant with at least a modicum of thought. A great mystery of "
|
||||
#| "necromancy is how these constructs are sustained and controlled without "
|
||||
#| "continuous effort from the necromancer. Most dark magi do not provide "
|
||||
#| "constant attention or maintenance to their creations, instead allowing "
|
||||
#| "them a small degree of independence to function autonomously in line with "
|
||||
#| "the provided commands. However, when left unchecked, some undead gain "
|
||||
#| "enough sovereignty to break free from and even turn on their masters. "
|
||||
#| "Accordingly, while even lesser undead require periodic maintenance, this "
|
||||
#| "is especially true for more powerful undead, particularly greater spirits "
|
||||
#| "or death knights, who possess a high degree of inherent will. In these "
|
||||
#| "cases, necromancy becomes a battle of resolve between mage and minion. "
|
||||
#| "The necromancer must maintain a delicate balance between control over "
|
||||
#| "their servants and alloting them free will — the source of their "
|
||||
#| "individual powers.\n"
|
||||
#| "\n"
|
||||
#| "Necromancy is almost solely limited to humans. Even the legends of "
|
||||
#| "magically apt races like elves and merfolk tell of very few of their kind "
|
||||
#| "who have ever delved in the dark arts. It is surmised that necromantic "
|
||||
#| "magic requires great adaptability and a flexible mind, extremes of which "
|
||||
#| "are most commonly found in humans. The ultimate goal of most necromancers "
|
||||
#| "is to turn the same art of preserving and imbuing life upon themselves, "
|
||||
#| "to alter themselves at whatever cost, to ultimately escape death by "
|
||||
#| "preserving their own mind and spirit.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Geography'</header>\n"
|
||||
#| "While undead lords arrived on the Great Continent in considerable numbers "
|
||||
#| "only in the wake of Haldric I, they were not completely unheard of by "
|
||||
#| "elves and dwarves before that."
|
||||
msgid ""
|
||||
"Undead are not really a single race of creatures, although often treated as "
|
||||
"such. Most ordinary creatures can, by a sufficiently skilled necromancer, be "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-08-31 11:16+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:41+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -752,16 +752,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:396
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’ve got to tell the people of Delwyn about this. Ol magistrate Relana "
|
||||
#| "will have some ideas."
|
||||
msgid ""
|
||||
"We’ve got to tell the people of Delwyn about this. Ol’ magistrate Relana "
|
||||
"will have some ideas."
|
||||
msgstr ""
|
||||
"We’ve got to tell the people of Delwyn about this. Ol magistrate Relana will "
|
||||
"have some ideas."
|
||||
"We’ve got to tell the people of Delwyn about this. Ol’ magistrate Relana "
|
||||
"will have some ideas."
|
||||
|
||||
#. [message]: role=Advisor
|
||||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:401
|
||||
|
@ -3086,30 +3082,17 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:47
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<i>“Baldras, you would’ve been proud. We fought them soldiers off twice, "
|
||||
#| "gave them a good ol thrashing they won’t ever forget. But in the end, it "
|
||||
#| "weren’t enough. We had to run like criminals before they killed us all.”</"
|
||||
#| "i>"
|
||||
msgid ""
|
||||
"<i>“Baldras, you would’ve been proud. We fought them soldiers off twice, "
|
||||
"gave them a good ol’ thrashing they won’t ever forget. But in the end, it "
|
||||
"weren’t enough. We had to run like criminals before they killed us all.”</i>"
|
||||
msgstr ""
|
||||
"<i>“Baldras, you would’ve been proud. We fought them soldiers off twice, "
|
||||
"gave them a good ol thrashing they won’t ever forget. But in the end, it "
|
||||
"gave them a good ol’ thrashing they won’t ever forget. But in the end, it "
|
||||
"weren’t enough. We had to run like criminals before they killed us all.”</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:51
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<i>“I don’t knows if you and Harper will sees this note, but if you do, "
|
||||
#| "I’m expecting ya to come find us. Remember them ol pirate islands we used "
|
||||
#| "to hear some of them Elensefar sailors talk about? We be heading there, "
|
||||
#| "southwest of the city and past the land’s end. See you in the Three "
|
||||
#| "Sisters, old friend. ― Relana”</i>"
|
||||
msgid ""
|
||||
"<i>“I don’t knows if you and Harper will sees this note, but if you do, I’m "
|
||||
"expecting ya to come find us. Remember them ol’ pirate islands we used to "
|
||||
|
@ -3118,10 +3101,10 @@ msgid ""
|
|||
"old friend. ― Relana”</i>"
|
||||
msgstr ""
|
||||
"<i>“I don’t knows if you and Harper will sees this note, but if you do, I’m "
|
||||
"expecting ya to come find us. Remember them ol pirate islands we used to "
|
||||
"hear some of them Elensefar sailors talk about? We be heading there, south-"
|
||||
"west of the city and past the land’s end. See you in the Three Sisters, old "
|
||||
"friend. ― Relana”</i>"
|
||||
"expecting ya to come and find us. Remember them ol’ pirate islands we used "
|
||||
"to hear some of them Elensefar sailors talk about? We be heading there, "
|
||||
"south-west of the city and past the land’s end. See you in the Three "
|
||||
"Sisters, old friend. ― Relana”</i>"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:55
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 18:40-0300\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:35+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:42+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2449,10 +2449,8 @@ msgstr "Website:"
|
|||
|
||||
#. [text_box]: id=filter
|
||||
#: data/gui/window/addon_manager.cfg:623
|
||||
#, fuzzy
|
||||
#| msgid "Filters on addon description, version, type or author."
|
||||
msgid "Filters on addon description, version, type or author"
|
||||
msgstr "Filters on add-on description, version, type or author."
|
||||
msgstr "Filters on add-on description, version, type or author"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/addon_manager.cfg:636
|
||||
|
@ -4149,10 +4147,8 @@ msgstr "Random Faction Match-ups:"
|
|||
|
||||
#. [label]
|
||||
#: data/gui/window/mp_create_game.cfg:156
|
||||
#, fuzzy
|
||||
#| msgid "Allow for mirror matchups when random factions are chosen."
|
||||
msgid "Allow for mirror matchups when random factions are chosen"
|
||||
msgstr "Allow for mirror match-ups when random factions are chosen."
|
||||
msgstr "Allow for mirror match-ups when random factions are chosen"
|
||||
|
||||
#. [toggle_button]: id=use_map_settings
|
||||
#: data/gui/window/mp_create_game.cfg:313
|
||||
|
@ -4364,14 +4360,10 @@ msgstr "Password:"
|
|||
|
||||
#. [text_box]: id=game_password
|
||||
#: data/gui/window/mp_create_game.cfg:1004
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Set the password that people wanting to join your game as players must "
|
||||
#| "enter."
|
||||
msgid ""
|
||||
"Set the password that people wanting to join your game as players must enter"
|
||||
msgstr ""
|
||||
"Set the password that people wanting to join your game as players must enter."
|
||||
"Set the password that people wanting to join your game as players must enter"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
|
@ -4765,10 +4757,8 @@ msgstr "Filter:"
|
|||
|
||||
#. [text_box]: id=filter
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:50
|
||||
#, fuzzy
|
||||
#| msgid "Filters on hotkey description."
|
||||
msgid "Filters on hotkey description"
|
||||
msgstr "Filters on hot-key description."
|
||||
msgstr "Filters on hot-key description"
|
||||
|
||||
#. [toggle_button]: id=sort_0
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:94
|
||||
|
@ -5177,15 +5167,13 @@ msgstr "Show partial moved orb"
|
|||
|
||||
#. [grid]
|
||||
#: data/gui/window/select_orb_colors.cfg:110
|
||||
#, fuzzy
|
||||
#| msgid "Show enemy orb"
|
||||
msgid "Show disengaged orb"
|
||||
msgstr "Show enemy orb"
|
||||
msgstr "Show disengaged orb"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/select_orb_colors.cfg:110
|
||||
msgid "This uses the colors for partial and moved orbs."
|
||||
msgstr ""
|
||||
msgstr "This uses the colours for partial and moved orbs."
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/select_orb_colors.cfg:111
|
||||
|
@ -5544,10 +5532,8 @@ msgstr "Recall Unit"
|
|||
|
||||
#. [text_box]: id=filter_box
|
||||
#: data/gui/window/unit_recall.cfg:311
|
||||
#, fuzzy
|
||||
#| msgid "Search for unit name, unit type name, unit level, or trait."
|
||||
msgid "Search for unit name, unit type name, unit level, or trait"
|
||||
msgstr "Search for unit name, unit type name, unit level, or trait."
|
||||
msgstr "Search for unit name, unit type name, unit level, or trait"
|
||||
|
||||
#. [button]: id=rename
|
||||
#: data/gui/window/unit_recall.cfg:401
|
||||
|
@ -5612,8 +5598,6 @@ msgid "feature^Cocoa notifications back end"
|
|||
msgstr "Cocoa notifications back-end"
|
||||
|
||||
#: src/build_info.cpp:342 src/desktop/version.cpp:113
|
||||
#, fuzzy
|
||||
#| msgid "cpu_archictecture^<unknown>"
|
||||
msgid "cpu_architecture^<unknown>"
|
||||
msgstr "<unknown>"
|
||||
|
||||
|
@ -7196,10 +7180,8 @@ msgid "End Unit Turn"
|
|||
msgstr "End Unit Turn"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:84
|
||||
#, fuzzy
|
||||
#| msgid "Scroll Left"
|
||||
msgid "Scroll to Leader"
|
||||
msgstr "Scroll Left"
|
||||
msgstr "Scroll to Leader"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:85
|
||||
msgid "Undo"
|
||||
|
@ -7230,10 +7212,8 @@ msgid "Map Screenshot"
|
|||
msgstr "Map Screenshot"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:93
|
||||
#, fuzzy
|
||||
#| msgid "Accelerated speed"
|
||||
msgid "Toggle Accelerated Speed"
|
||||
msgstr "Accelerated speed"
|
||||
msgstr "Toggle Accelerated Speed"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:94
|
||||
msgid "Terrain Description"
|
||||
|
@ -7304,10 +7284,8 @@ msgid "Kill Unit (Debug!)"
|
|||
msgstr "Kill Unit (Debug!)"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:118
|
||||
#, fuzzy
|
||||
#| msgid "Preferences"
|
||||
msgid "Open Preferences Screen"
|
||||
msgstr "Preferences"
|
||||
msgstr "Open Preferences Screen"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:119
|
||||
msgid "Scenario Objectives"
|
||||
|
@ -7817,10 +7795,8 @@ msgid "Update Shroud Now"
|
|||
msgstr "Update Shroud Now"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:269
|
||||
#, fuzzy
|
||||
#| msgid "Continue Move"
|
||||
msgid "Continue Interrupted Move"
|
||||
msgstr "Continue Move"
|
||||
msgstr "Continue Interrupted Move"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:270
|
||||
msgid "Find Label or Unit"
|
||||
|
@ -7860,7 +7836,7 @@ msgstr "Run Formula"
|
|||
|
||||
#: src/hotkey/hotkey_command.cpp:279
|
||||
msgid "Clear Chat and Errors"
|
||||
msgstr ""
|
||||
msgstr "Clear Chat and Errors"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:281
|
||||
msgid "Change Language"
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"POT-Creation-Date: 2021-02-20 18:40-0300\n"
|
||||
"PO-Revision-Date: 2020-11-21 20:20+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:42+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -303,15 +303,14 @@ msgstr "enables some Lua debugging mechanisms"
|
|||
|
||||
#. type: TP
|
||||
#: doc/man/wesnoth.6:106
|
||||
#, fuzzy, no-wrap
|
||||
#| msgid "B<--strict-validation>"
|
||||
#, no-wrap
|
||||
msgid "B<--strict-lua>"
|
||||
msgstr "B<--strict-validation>"
|
||||
msgstr "B<--strict-lua>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnoth.6:109
|
||||
msgid "disallow deprecated Lua API calls"
|
||||
msgstr ""
|
||||
msgstr "disallow deprecated Lua API calls"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnoth.6:109
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.3.7+dev\n"
|
||||
"POT-Creation-Date: 2021-02-20 18:40-0300\n"
|
||||
"PO-Revision-Date: 2020-08-31 11:44+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:46+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1144,6 +1144,8 @@ msgid ""
|
|||
"To view and change the hotkey settings open the Preferences menu and choose "
|
||||
"the Hotkeys tab."
|
||||
msgstr ""
|
||||
"To view and change the hot-key settings open the Preferences menu and choose "
|
||||
"the Hot-keys tab."
|
||||
|
||||
#. type: Content of: <book><chapter><section><simpara>
|
||||
#: doc/manual/manual.en.xml:581
|
||||
|
@ -2679,39 +2681,31 @@ msgstr ""
|
|||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||||
#: doc/manual/manual.en.xml:1678
|
||||
#, fuzzy
|
||||
#| msgid "Recruit and Recall"
|
||||
msgid "Red and yellow"
|
||||
msgstr "Recruit and Recall"
|
||||
msgstr "Red and yellow"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||||
#: doc/manual/manual.en.xml:1682
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
|
||||
msgid ""
|
||||
"<imageobject> <imagedata fileref=\"images/orb-disengaged.png\"/> </"
|
||||
"imageobject>"
|
||||
msgstr ""
|
||||
"<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
|
||||
"<imageobject> <imagedata fileref=\"images/orb-disengaged.png\"/> </"
|
||||
"imageobject>"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||||
#: doc/manual/manual.en.xml:1685
|
||||
msgid "Two color orb"
|
||||
msgstr ""
|
||||
msgstr "Two colour orb"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||||
#: doc/manual/manual.en.xml:1689
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "If you control the unit and it has moved this turn, but could still move "
|
||||
#| "further or attack"
|
||||
msgid ""
|
||||
"If you control the unit and it has attacked this turn, and could still move "
|
||||
"further but could not attack again"
|
||||
msgstr ""
|
||||
"If you control the unit and it has moved this turn, but could still move "
|
||||
"further or attack"
|
||||
"If you control the unit and it has attacked this turn, and could still move "
|
||||
"further but could not attack again"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||||
#: doc/manual/manual.en.xml:1694
|
||||
|
@ -2736,6 +2730,8 @@ msgid ""
|
|||
"If the unit is an ally you do not control. On the ally’s own turn "
|
||||
"these will be shown with green, yellow and red orbs"
|
||||
msgstr ""
|
||||
"If the unit is an ally you do not control. On the ally’s own turn "
|
||||
"these will be shown with green, yellow and red orbs"
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||||
#: doc/manual/manual.en.xml:1710
|
||||
|
@ -2766,21 +2762,14 @@ msgstr "Ellipses, Team Colours, and Hero Icons"
|
|||
|
||||
#. type: Content of: <book><chapter><section><section><simpara>
|
||||
#: doc/manual/manual.en.xml:1730
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Below each unit there will normally be a colored ellipses or base. The "
|
||||
#| "color identifies its team; in a campaign game, the human-player color is "
|
||||
#| "red. The team color will also show up in parts of the unit’s "
|
||||
#| "clothing, or possibly on a shield insignia."
|
||||
msgid ""
|
||||
"Below each unit there will normally be a colored ellipses or base. The color "
|
||||
"identifies its team. The team color will also show up in parts of the "
|
||||
"unit’s clothing, or possibly on a shield insignia."
|
||||
msgstr ""
|
||||
"Below each unit there will normally be a coloured ellipses or base. The "
|
||||
"colour identifies its team; in a campaign game, the human-player colour is "
|
||||
"red. The team colour will also show up in parts of the unit’s "
|
||||
"clothing, or possibly on a shield insignia."
|
||||
"Below each unit there will normally be a coloured ellipse or base. The "
|
||||
"colour identifies its team. The team colour will also show up in parts of "
|
||||
"the unit’s clothing, or possibly on a shield insignia."
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><simpara>
|
||||
#: doc/manual/manual.en.xml:1733
|
||||
|
@ -2799,28 +2788,21 @@ msgid ""
|
|||
"Units that can recruit will always have a star-shaped base. Other units "
|
||||
"normally have an elliptic base."
|
||||
msgstr ""
|
||||
"Units that can recruit will always have a star-shaped base. Other units "
|
||||
"normally have an elliptic base."
|
||||
|
||||
#. type: Content of: <book><chapter><section><section><simpara>
|
||||
#: doc/manual/manual.en.xml:1738
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Some campaigns use a star-shaped base to indicate leaders and heroes "
|
||||
#| "(units which are somehow special and for example not allowed to die in "
|
||||
#| "the course of the scenario); others use a silver crown icon above the "
|
||||
#| "energy bar to mark heroes. Still others have no specific hero indicator "
|
||||
#| "at all. Which (if any) is used is a stylistic choice left to campaign "
|
||||
#| "designers."
|
||||
msgid ""
|
||||
"Some campaigns use a smaller star-shaped base and a silver crown icon above "
|
||||
"the energy bar to indicate heroes (units which are somehow special and for "
|
||||
"example not allowed to die in the course of the scenario). Whether to do "
|
||||
"this is a stylistic choice left to campaign designers."
|
||||
msgstr ""
|
||||
"Some campaigns use a star-shaped base to indicate leaders and heroes (units "
|
||||
"which are somehow special and for example not allowed to die in the course "
|
||||
"of the scenario); others use a silver crown icon above the energy bar to "
|
||||
"mark heroes. Still others have no specific hero indicator at all. Which (if "
|
||||
"any) is used is a stylistic choice left to campaign designers."
|
||||
"Some campaigns use a smaller star-shaped base and a silver crown icon above "
|
||||
"the energy bar to indicate heroes (units which are somehow special and for "
|
||||
"example not allowed to die in the course of the scenario). Whether to do "
|
||||
"this is a stylistic choice left to campaign designers."
|
||||
|
||||
#. type: Content of: <book><chapter><section><title>
|
||||
#: doc/manual/manual.en.xml:1745
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:36+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:47+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -7731,16 +7731,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:699
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Eryssa and the remaining elves, eager to avenge Hidel, went south, while "
|
||||
#| "Tallin himself led the western group."
|
||||
msgid ""
|
||||
"Sisal and the remaining elves, eager to avenge Hidel and Eryssa, went south, "
|
||||
"while Tallin himself led the western group."
|
||||
msgstr ""
|
||||
"Eryssa and the remaining elves, eager to avenge Hidel, went south, while "
|
||||
"Tallin himself led the western group."
|
||||
"Sisal and the remaining elves, eager to avenge Hidel and Eryssa, went south, "
|
||||
"while Tallin himself led the western group."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg:720
|
||||
|
|
|
@ -7,7 +7,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:38+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:48+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -489,10 +489,6 @@ msgstr "That’s right. I’ll be coming over along with the silver."
|
|||
|
||||
#. [message]: speaker=Glildur
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:487
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Hey! You can’t do that — this road is an elvish road. We’re not letting "
|
||||
#| "you transport gold and jewels on it without paying a toll."
|
||||
msgid ""
|
||||
"Hey! You can’t do that — this road is an elvish road. We’re not letting you "
|
||||
"transport gold and jewels on it without paying a toll."
|
||||
|
@ -1838,15 +1834,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Baglur
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:572
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Aye, a cage, and we can't do it on our own, Thursagen. We need your skill "
|
||||
#| "and expertise!"
|
||||
msgid ""
|
||||
"Aye, a cage, and we can't do it on our own, Thursagan. We need your skill "
|
||||
"and expertise!"
|
||||
msgstr ""
|
||||
"Aye, a cage, and we can't do it on our own, Thursagen. We need your skill "
|
||||
"Aye, a cage, and we can't do it on our own, Thursagan. We need your skill "
|
||||
"and expertise!"
|
||||
|
||||
#. [message]: speaker=Thursagan
|
||||
|
@ -3384,10 +3376,6 @@ msgstr ""
|
|||
|
||||
#. [message]: id=Alanin
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:249
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Even though my chances have grown worse, I have to fulfil my duty. I do "
|
||||
#| "not owe them any less!"
|
||||
msgid ""
|
||||
"Even though my chances have grown worse, I have to fulfill my duty. I do not "
|
||||
"owe them any less!"
|
||||
|
@ -3781,8 +3769,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Gathor
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:424
|
||||
#, fuzzy
|
||||
#| msgid "Nothing!? Even this magical piece of crap lets me down!"
|
||||
msgid "Nothing!? Even this magical piece of crap lets me down!"
|
||||
msgstr "Nothing!? Even this magical piece of crap lets me down!"
|
||||
|
||||
|
@ -3800,10 +3786,6 @@ msgstr "Find and destroy the remaining runic tablets"
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:528
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "All these years we stood guard... to protect these tunnels... and it "
|
||||
#| "comes to this..."
|
||||
msgid ""
|
||||
"All these years we stood guard... to protect these tunnels... and it comes "
|
||||
"to this..."
|
||||
|
@ -3932,10 +3914,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:932
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ah! We aren't wandering the bowels o' the earth, this is crafted stone! "
|
||||
#| "It's very old though..."
|
||||
msgid ""
|
||||
"Ah! We aren't wandering the bowels o' the earth, this is crafted stone! It's "
|
||||
"very old though..."
|
||||
|
@ -3981,11 +3959,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Thursagan
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:1017
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember what Khrakrahs said, about this being a volcano? Well, it seems "
|
||||
#| "we're under the crater, sitting on the magma chamber... I think we should "
|
||||
#| "try to cause it to erupt."
|
||||
msgid ""
|
||||
"Remember what Khrakrahs said, about this being a volcano? Well, it seems "
|
||||
"we're under the crater, sitting on the magma chamber... I think we should "
|
||||
|
@ -4040,10 +4013,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Rugnur
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:1059
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Friends, brothers, this is a desperate situation, I need your help. Can "
|
||||
#| "we negotiate pay after we're back to safety?"
|
||||
msgid ""
|
||||
"Friends, brothers, this is a desperate situation, I need your help. Can we "
|
||||
"negotiate pay after we're back to safety?"
|
||||
|
@ -4096,10 +4065,6 @@ msgstr "Aye, it is, we need to break the enchantment somehow."
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:1197
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It's very hot here, above the lava. This bridge also seems rather "
|
||||
#| "delicate, I'd better not loiter here."
|
||||
msgid ""
|
||||
"It's very hot here, above the lava. This bridge also seems rather delicate, "
|
||||
"I'd better not loiter here."
|
||||
|
|
|
@ -277,11 +277,6 @@ msgstr "I suspected some of the rats would show themselves."
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:318
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "<span color='cyan'>Special Note: </span>In this campaign, if a unit is "
|
||||
#| "killed and not immediately raised as a corpse, its corpse type will be "
|
||||
#| "permanantly added to the recruit list instead."
|
||||
msgid ""
|
||||
"<span color='cyan'>Special Note: </span>In this campaign, if a unit is "
|
||||
"killed and not immediately raised as a corpse, its corpse type will be "
|
||||
|
@ -289,7 +284,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"<span color='cyan'>Special Note: </span>In this campaign, if a unit is "
|
||||
"killed and not immediately raised as a corpse, its corpse type will be "
|
||||
"permanantly added to the recruit list instead."
|
||||
"permanently added to the recruit list instead."
|
||||
|
||||
#. [message]: speaker=Ardonna
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:327
|
||||
|
@ -2237,16 +2232,6 @@ msgstr "Battleground"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:18
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "11 IV, 23 YW\n"
|
||||
#| "\n"
|
||||
#| "Rastaban seems like an acceptable ally. He is quite different from the "
|
||||
#| "stodgy teachers at the academy who were so full of themselves and loved "
|
||||
#| "to hear themselves talk. He also never once disparaged me for being a "
|
||||
#| "girl or even mentioned my hair. As long as he continues to respect me, "
|
||||
#| "everything will go fine. If not, well, I am surrounded by the remnants of "
|
||||
#| "those who assumed I was weak."
|
||||
msgid ""
|
||||
"11 IV, 23 YW\n"
|
||||
"\n"
|
||||
|
@ -2259,7 +2244,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"11 IV, 23 YW\n"
|
||||
"\n"
|
||||
"Rastaban seems like an acceptable ally. He is quite different from the "
|
||||
"Ras-Tabahn seems like an acceptable ally. He is quite different from the "
|
||||
"stodgy teachers at the academy who were so full of themselves and loved to "
|
||||
"hear themselves talk. He also never once disparaged me for being a girl or "
|
||||
"even mentioned my hair. As long as he continues to respect me, everything "
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.3.12+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-08-31 11:51+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:52+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1297,15 +1297,11 @@ msgstr "Move both Aiglondur and Angarthing to the eastern signpost"
|
|||
|
||||
#. [note]
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/06_Forbidden_Forest.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "To win, either move Aiglondor to the signpost and Angarthing next to him, "
|
||||
#| "or move Angarthing to the signpost and Aiglondur next to him."
|
||||
msgid ""
|
||||
"To win, either move Aiglondur to the signpost and Angarthing next to him, or "
|
||||
"move Angarthing to the signpost and Aiglondur next to him."
|
||||
msgstr ""
|
||||
"To win, either move Aiglondor to the signpost and Angarthing next to him, or "
|
||||
"To win, either move Aiglondur to the signpost and Angarthing next to him, or "
|
||||
"move Angarthing to the signpost and Aiglondur next to him."
|
||||
|
||||
#. [unit]: type=Elvish Scout, id=Elurin
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-08-13 15:37+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:52+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2298,12 +2298,6 @@ msgstr "Lady Jessene"
|
|||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:293
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed "
|
||||
#| "by the Lich-Lords’ dark pact with the orcs, in no small part because your "
|
||||
#| "fool Prince of Southbay convinced them that their immortal un-lives were "
|
||||
#| "over!"
|
||||
msgid ""
|
||||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||||
|
@ -2311,7 +2305,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by "
|
||||
"the Lich-Lords’ dark pact with the orcs, in no small part because your fool "
|
||||
"Prince of Southbay convinced them that their immortal un-lives were over!"
|
||||
"Prince of Southbay convinced them that their immortal unlives were over!"
|
||||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:297
|
||||
|
@ -5856,12 +5850,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:278
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
#| "war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||||
#| "lackeys and even sacrificed your own people to preserve your immortal un-"
|
||||
#| "life!"
|
||||
msgid ""
|
||||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||||
|
@ -5869,8 +5857,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"We’ll see about that. The Fool Prince of Southbay was wrong to start this "
|
||||
"war, but you’re the real monster. You’ve turned to using orcs as cheap "
|
||||
"lackeys and even sacrificed your own people to preserve your immortal un-"
|
||||
"life!"
|
||||
"lackeys and even sacrificed your own people to preserve your immortal unlife!"
|
||||
|
||||
#. [message]: speaker=Lich-Lord Jevyan
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:283
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-11-21 20:38+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:53+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2415,10 +2415,6 @@ msgstr ""
|
|||
#. [message]: speaker=narrator
|
||||
#. All of Urza Afalas’s units have been transferred to the player’s side. The troops who attacked or were recruited last turn can’t attack this turn; the others can. The “disengaged” orb is the one used for Under the Burning Sun’s disengage ability.
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:890
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Urza Afalas’s troops are exhausted from battle and cannot attack this "
|
||||
#| "turn, but are still able to withdraw and reposition themselves."
|
||||
msgid ""
|
||||
"Many of Urza Afalas’s troops are exhausted from battle and cannot attack "
|
||||
"this turn, but are still able to withdraw and reposition themselves.\n"
|
||||
|
@ -2426,8 +2422,11 @@ msgid ""
|
|||
"Units that can move but can’t attack are shown with the <i>disengaged</i> "
|
||||
"orb."
|
||||
msgstr ""
|
||||
"Urza Afalas’s troops are exhausted from battle and cannot attack this turn, "
|
||||
"but are still able to withdraw and reposition themselves."
|
||||
"Many of Urza Afalas’s troops are exhausted from battle and cannot attack "
|
||||
"this turn, but are still able to withdraw and reposition themselves.\n"
|
||||
"\n"
|
||||
"Units that can move but can’t attack are shown with the <i>disengaged</i> "
|
||||
"orb."
|
||||
|
||||
#. [message]: speaker=Urza Afalas
|
||||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:924
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:46+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:54+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -4454,8 +4454,6 @@ msgstr ""
|
|||
|
||||
#. [special_note]
|
||||
#: data/core/units/humans/Loyalist_Royal_Guard.cfg:25
|
||||
#, fuzzy
|
||||
#| msgid "Compared to other loyalists, Royal Guards have more movepoints."
|
||||
msgid "Compared to other loyalists, Royal Guards have more movement points."
|
||||
msgstr "Compared to other loyalists, Royal Guards have more movement points."
|
||||
|
||||
|
@ -5769,28 +5767,19 @@ msgstr ""
|
|||
|
||||
#. [unit_type]: id=Cuttle Fish, race=monster
|
||||
#: data/core/units/monsters/Cuttle_Fish.cfg:4
|
||||
#, fuzzy
|
||||
#| msgid "Cuttle Fish"
|
||||
msgid "Cuttlefish"
|
||||
msgstr "Cuttle Fish"
|
||||
msgstr "Cuttlefish"
|
||||
|
||||
#. [unit_type]: id=Cuttle Fish, race=monster
|
||||
#: data/core/units/monsters/Cuttle_Fish.cfg:19
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Cuttle Fish are gigantic creatures of the seas. They can grab their "
|
||||
#| "opponents with strong tentacles, or spit a poisonous black ink from a "
|
||||
#| "distance. The best way to survive an encounter with these monsters is to "
|
||||
#| "remain ashore."
|
||||
msgid ""
|
||||
"Cuttlefish are gigantic creatures of the seas. They can grab their opponents "
|
||||
"with strong tentacles, or spit a poisonous black ink from a distance. The "
|
||||
"best way to survive an encounter with these monsters is to remain ashore."
|
||||
msgstr ""
|
||||
"Cuttle Fish are gigantic creatures of the seas. They can grab their "
|
||||
"opponents with strong tentacles, or spit a poisonous black ink from a "
|
||||
"distance. The best way to survive an encounter with these monsters is to "
|
||||
"remain ashore."
|
||||
"Cuttlefish are gigantic creatures of the seas. They can grab their opponents "
|
||||
"with strong tentacles, or spit a poisonous black ink from a distance. The "
|
||||
"best way to survive an encounter with these monsters is to remain ashore."
|
||||
|
||||
#. [unit_type]: id=Elder Falcon, race=falcon
|
||||
#: data/core/units/monsters/Elder_Falcon.cfg:4
|
||||
|
@ -6961,17 +6950,6 @@ msgstr "Orcish Slayer"
|
|||
|
||||
#. [unit_type]: id=Orcish Slayer, race=orc
|
||||
#: data/core/units/orcs/Slayer.cfg:21
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Skilled orcish assassins are surprisingly nimble covert troops who "
|
||||
#| "achieve great agility by forgoing the heavy armor of their brethren. "
|
||||
#| "Their weapon of choice, poison, is often critized as a vicious tool "
|
||||
#| "unsuited for the established customs of typical warfare. Most orcs, "
|
||||
#| "however, recognize no such laws of combat and seek to attain victory by "
|
||||
#| "any means necessary. Defeat, no matter the reason, is usually treated as "
|
||||
#| "the greatest dishonor possible. The brutal nature of the total war that "
|
||||
#| "orcs engage in is precisely what gives rise to these ruthless soldiers, "
|
||||
#| "rightly dubbed ‘Slayers’ by their enemies."
|
||||
msgid ""
|
||||
"Skilled orcish assassins are surprisingly nimble covert troops who achieve "
|
||||
"great agility by forgoing the heavy armor of their brethren. Their weapon of "
|
||||
|
@ -6985,7 +6963,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Skilled orcish assassins are surprisingly nimble covert troops who achieve "
|
||||
"great agility by forgoing the heavy armour of their brethren. Their weapon "
|
||||
"of choice, poison, is often critized as a vicious tool unsuited for the "
|
||||
"of choice, poison, is often criticized as a vicious tool unsuited for the "
|
||||
"established customs of typical warfare. Most orcs, however, recognize no "
|
||||
"such laws of combat and seek to attain victory by any means necessary. "
|
||||
"Defeat, no matter the reason, is usually treated as the greatest dishonour "
|
||||
|
@ -7777,14 +7755,6 @@ msgstr "Bone Shooter"
|
|||
|
||||
#. [unit_type]: id=Bone Shooter, race=undead
|
||||
#: data/core/units/undead/Skele_Bone_Shooter.cfg:16
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Of a dark sorcerer’s creations, some take more strongly to the false life "
|
||||
#| "given them. The potency of their un-life is given equipment to match; "
|
||||
#| "archers, in particular, are often outfitted with a truly vile arsenal. "
|
||||
#| "Their quivers are filled with shafts made not of wood, but of the bones "
|
||||
#| "of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ "
|
||||
#| "by their unfortunate enemies."
|
||||
msgid ""
|
||||
"Of a dark sorcerer’s creations, some take more strongly to the false life "
|
||||
"given them. The potency of their unlife is given equipment to match; "
|
||||
|
@ -7794,7 +7764,7 @@ msgid ""
|
|||
"unfortunate enemies."
|
||||
msgstr ""
|
||||
"Of a dark sorcerer’s creations, some take more strongly to the false life "
|
||||
"given them. The potency of their un-life is given equipment to match; "
|
||||
"given them. The potency of their unlife is given equipment to match; "
|
||||
"archers, in particular, are often outfitted with a truly vile arsenal. Their "
|
||||
"quivers are filled with shafts made not of wood, but of the bones of their "
|
||||
"victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-11-21 20:42+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:56+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -3189,8 +3189,6 @@ msgstr ""
|
|||
#. [message]: speaker=Scylla
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:578
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:739
|
||||
#, fuzzy
|
||||
#| msgid "Yesss, we remember the oath... Sssslay them all!"
|
||||
msgid "Yesss, we remember the oath... Sssslay them all!"
|
||||
msgstr "Yesss, we remember the oath... Sssslay them all!"
|
||||
|
||||
|
@ -8686,11 +8684,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Eloh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3346
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You were weak and foolish, but I forgive you. You must remember, Kaleh, "
|
||||
#| "that without my guidance, your people would have died out years ago. "
|
||||
#| "Believe in me, I alone can save you."
|
||||
msgid ""
|
||||
"You were weak and foolish, but I forgive you. You must remember, Kaleh, that "
|
||||
"without my guidance, your people would have died out years ago. Believe in "
|
||||
|
@ -8722,10 +8715,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Eloh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3361
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Of course I am! Oh, how little you understand. Do not worry yourself "
|
||||
#| "with such distractions, come to me and all will be made clear."
|
||||
msgid ""
|
||||
"Of course I am! Oh, how little you understand. Do not worry yourself with "
|
||||
"such distractions, come to me and all will be made clear."
|
||||
|
@ -8930,11 +8919,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Eloh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3522
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You disappoint me, Kaleh. You are weak, and not worthy of my guidance... "
|
||||
#| "Do as you like, but know that while you may be the appointed leader of "
|
||||
#| "your people, I am your god, and you defy me at your peril!"
|
||||
msgid ""
|
||||
"You disappoint me, Kaleh. You are weak, and not worthy of my guidance... Do "
|
||||
"as you like, but know that while you may be the appointed leader of your "
|
||||
|
@ -9458,10 +9442,6 @@ msgstr "Jezhar"
|
|||
|
||||
#. [message]: speaker=Dummy Unit7
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4430
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Eastern scouts, reporting back! If you like sand and hot dust, there's "
|
||||
#| "plenty more out there! No water, or signs of others, we had to turn back."
|
||||
msgid ""
|
||||
"Eastern scouts, reporting back! If you like sand and hot dust, there's "
|
||||
"plenty more out there! No water, or signs of others, we had to turn back."
|
||||
|
@ -9471,10 +9451,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4435
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "No shame in that, Jezhar. Of all the scouts, only Tanstafaal and Nym "
|
||||
#| "have yet to return."
|
||||
msgid ""
|
||||
"No shame in that, Jezhar. Of all the scouts, only Tanstafaal and Nym have "
|
||||
"yet to return."
|
||||
|
@ -9484,8 +9460,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Zhul
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4440
|
||||
#, fuzzy
|
||||
#| msgid "And that has me worried. What if-"
|
||||
msgid "And that has me worried. What if-"
|
||||
msgstr "And that has me worried. What if-"
|
||||
|
||||
|
@ -9665,10 +9639,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Kaleh
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4617
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Things are coming to a head, Tanstafaal and our new friends are in "
|
||||
#| "trouble. Time is of the essence, so let’s move out as soon as possible."
|
||||
msgid ""
|
||||
"Things are coming to a head, Tanstafaal and our new friends are in trouble. "
|
||||
"Time is of the essence, so let’s move out as soon as possible."
|
||||
|
@ -11716,12 +11686,6 @@ msgstr "Whose spies?"
|
|||
|
||||
#. [message]: speaker=Melusand
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:251
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Perhaps I should start at the beginning, for that is a good place to "
|
||||
#| "start. Make yourselves comfortable, this may take a while. I want to "
|
||||
#| "tell you a tale, it is a story of the fall of what you refer to as ‘The "
|
||||
#| "Golden Age’."
|
||||
msgid ""
|
||||
"Perhaps I should start at the beginning, for that is a good place to start. "
|
||||
"Make yourselves comfortable, this may take a while. I want to tell you a "
|
||||
|
@ -15627,15 +15591,6 @@ msgstr "Tauroch Rider"
|
|||
|
||||
#. [unit_type]: id=Tauroch Rider, race=quenoth
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Rider.cfg:27
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Taurochs are huge, hardened beasts of the desert, considered untamable by "
|
||||
#| "most surviving races. However, the elves’ affinity with nature has "
|
||||
#| "allowed them to form an unlikely bond with these unruly animals. While "
|
||||
#| "Taurochs can easily carry or pull heavy loads, their thick hides and "
|
||||
#| "unwavering resolution also make them formidable mounts in battle. A "
|
||||
#| "Tauroch guided by a skilled rider can hold off multiple enemies by itself "
|
||||
#| "and serves as a powerful warden to protect elven villages and carvans."
|
||||
msgid ""
|
||||
"Taurochs are huge, hardened beasts of the desert, considered untamable by "
|
||||
"most surviving races. However, the elves’ affinity with nature has allowed "
|
||||
|
@ -15645,13 +15600,13 @@ msgid ""
|
|||
"skilled rider can hold off multiple enemies by itself and serves as a "
|
||||
"powerful warden to protect elven villages and caravans."
|
||||
msgstr ""
|
||||
"Taurochs are huge, hardened beasts of the desert, considered untamable by "
|
||||
"most surviving races. However, the elves’ affinity with nature has allowed "
|
||||
"them to form an unlikely bond with these unruly animals. While Taurochs can "
|
||||
"easily carry or pull heavy loads, their thick hides and unwavering "
|
||||
"resolution also make them formidable mounts in battle. A Tauroch guided by a "
|
||||
"skilled rider can hold off multiple enemies by itself and serves as a "
|
||||
"powerful warden to protect elven villages and carvans."
|
||||
"Taurochs are huge, hardened beasts of the desert, considered impossible to "
|
||||
"tame by most surviving races. However, the elves’ affinity with nature has "
|
||||
"allowed them to form an unlikely bond with these unruly animals. While "
|
||||
"Taurochs can easily carry or pull heavy loads, their thick hides and "
|
||||
"unwavering resolution also make them formidable mounts in battle. A Tauroch "
|
||||
"guided by a skilled rider can hold off multiple enemies by itself and serves "
|
||||
"as a powerful warden to protect elven villages and caravans."
|
||||
|
||||
#. [unit_type]: id=Tauroch Stalwart, race=quenoth
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Tauroch_Stalwart.cfg:5
|
||||
|
@ -17266,17 +17221,13 @@ msgstr "Lava"
|
|||
|
||||
#. [terrain_type]: id=gray_utbs_water
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:23
|
||||
#, fuzzy
|
||||
#| msgid "Holy Water"
|
||||
msgid "Shallow Water"
|
||||
msgstr "Holy Water"
|
||||
msgstr "Shallow Water"
|
||||
|
||||
#. [terrain_type]: id=gray_utbs_water
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:24
|
||||
#, fuzzy
|
||||
#| msgid "Holy Water"
|
||||
msgid "Flood Water"
|
||||
msgstr "Holy Water"
|
||||
msgstr "Flood Water"
|
||||
|
||||
#. [terrain_type]: id=human_ship
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/terrain.cfg:38
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 21:40 UTC\n"
|
||||
"PO-Revision-Date: 2020-09-24 23:49+1000\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:57+1100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"Language: en_GB\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
#. [advancement]: id=amla_default
|
||||
#: data/campaigns/World_Conquest/era/campaign/heroes.cfg:142
|
||||
msgid "Max HP bonus +6%"
|
||||
msgstr ""
|
||||
msgstr "Max HP bonus +6%"
|
||||
|
||||
#: data/campaigns/World_Conquest/era/campaign/strings.cfg:4
|
||||
msgid "heroic"
|
||||
|
@ -2652,72 +2652,69 @@ msgstr "Special Overlay"
|
|||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:308
|
||||
msgid "$range|: $special|"
|
||||
msgstr ""
|
||||
msgstr "$range|: $special|"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:522
|
||||
msgid "+$boost| moves"
|
||||
msgstr ""
|
||||
msgstr "+$boost| moves"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:536
|
||||
msgid "$range|: +$boost| damage"
|
||||
msgstr ""
|
||||
msgstr "$range|: +$boost| damage"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:552
|
||||
msgid "$range|: +1 damage per level"
|
||||
msgstr ""
|
||||
msgstr "$range|: +1 damage per level"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:568
|
||||
msgid "+$hitpoints| hitpoints"
|
||||
msgstr ""
|
||||
msgstr "+$hitpoints| hit-points"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:583
|
||||
msgid "+$hitpoints| hitpoints per level"
|
||||
msgstr ""
|
||||
msgstr "+$hitpoints| hit-points per level"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:599
|
||||
msgid "$value| XP to advance"
|
||||
msgstr ""
|
||||
msgstr "$value| XP to advance"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:623
|
||||
msgid "Village/Castle: +5 defense"
|
||||
msgstr ""
|
||||
msgstr "Village/Castle: +5 defence"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:655
|
||||
msgid ""
|
||||
"$terrain|: +$def| defense and full movement, +$res| resistance vs $dmg_type|"
|
||||
msgstr ""
|
||||
"$terrain|: +$def| defence and full movement, +$res| resistance vs $dmg_type|"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:684
|
||||
msgid "$terrain|: +10 defense and full movement"
|
||||
msgstr ""
|
||||
msgstr "$terrain|: +10 defence and full movement"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:695
|
||||
#, fuzzy
|
||||
#| msgid "improved defenses"
|
||||
msgid "+moves defense"
|
||||
msgstr "improved defences"
|
||||
msgstr "+moves defence"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:705
|
||||
#, fuzzy
|
||||
#| msgid "optional charge"
|
||||
msgid "melee: optional charge"
|
||||
msgstr "optional charge"
|
||||
msgstr "melee: optional charge"
|
||||
|
||||
#. [chance]
|
||||
#: data/campaigns/World_Conquest/resources/data/training.cfg:730
|
||||
msgid "$range|: arcane and +25% damage"
|
||||
msgstr ""
|
||||
msgstr "$range|: arcane and +25% damage"
|
||||
|
||||
#: data/campaigns/World_Conquest/resources/strings/artifacts.cfg:4
|
||||
msgid "Adamant armor"
|
||||
|
@ -3382,28 +3379,24 @@ msgstr ""
|
|||
"boredom teaching your men a couple of things about dark techniques."
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:5
|
||||
#, fuzzy
|
||||
#| msgid "World Conquest"
|
||||
msgid "World Conquest 1p"
|
||||
msgstr "World Conquest"
|
||||
msgstr "World Conquest 1p"
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:8
|
||||
#, fuzzy
|
||||
#| msgid "World Conquest"
|
||||
msgid "World Conquest 2p"
|
||||
msgstr "World Conquest"
|
||||
msgstr "World Conquest 2p"
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:11
|
||||
#, fuzzy
|
||||
#| msgid "World Conquest"
|
||||
msgid "World Conquest 3p"
|
||||
msgstr "World Conquest"
|
||||
msgstr "World Conquest 3p"
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:14
|
||||
msgid ""
|
||||
"A randomly generated campaign for 1 player. It has 6 level of difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
msgstr ""
|
||||
"A randomly generated campaign for 1 player. It has 6 level of difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:18
|
||||
msgid ""
|
||||
|
@ -3411,6 +3404,9 @@ msgid ""
|
|||
"difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
msgstr ""
|
||||
"A randomly generated co-operative campaign for 2 players. It has 6 level of "
|
||||
"difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
|
||||
#: data/campaigns/World_Conquest/scenarios/WC_II_scenario.cfg:22
|
||||
msgid ""
|
||||
|
@ -3418,6 +3414,9 @@ msgid ""
|
|||
"difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
msgstr ""
|
||||
"A randomly generated co-operative campaign for 3 players. It has 6 level of "
|
||||
"difficulties.\n"
|
||||
"(Expert level, 5 scenarios.)"
|
||||
|
||||
#~ msgid "Ok"
|
||||
#~ msgstr "OK"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2021-02-20 18:40-0300\n"
|
||||
"PO-Revision-Date: 2021-01-26 10:08+1100\n"
|
||||
"PO-Revision-Date: 2021-02-22 13:31+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -3604,10 +3604,8 @@ msgstr "Gold"
|
|||
|
||||
#. [color_range]: id=darkblue
|
||||
#: data/core/team-colors.cfg:114
|
||||
#, fuzzy
|
||||
#| msgid "Dark Red"
|
||||
msgid "Dark blue"
|
||||
msgstr "Dark Red"
|
||||
msgstr "Dark blue"
|
||||
|
||||
#. [color_range]: id=reef
|
||||
#: data/core/team-colors.cfg:123
|
||||
|
@ -4178,10 +4176,8 @@ msgstr "$percent|% of gold carried over to the next scenario."
|
|||
|
||||
#. [modification]: id=plan_unit_advance
|
||||
#: data/modifications.cfg:6
|
||||
#, fuzzy
|
||||
#| msgid "XP to advance"
|
||||
msgid "Plan Unit Advance"
|
||||
msgstr "XP to advance"
|
||||
msgstr "Plan Unit Advance"
|
||||
|
||||
#. [modification]: id=plan_unit_advance
|
||||
#: data/modifications.cfg:7
|
||||
|
@ -4191,13 +4187,15 @@ msgid ""
|
|||
"what your units advance to beforehand either for a specific unit or for all "
|
||||
"units of the same type."
|
||||
msgstr ""
|
||||
"When playing a multiplayer game, you do not control what a unit advances to "
|
||||
"if it advances on another player's turn. With this modification you can set "
|
||||
"what your units advance to beforehand, either for a specific unit or for all "
|
||||
"units of the same type."
|
||||
|
||||
#. [checkbox]: id=pickadvance_force_choice
|
||||
#: data/modifications.cfg:12
|
||||
#, fuzzy
|
||||
#| msgid "No advancement"
|
||||
msgid "Force advancement planning"
|
||||
msgstr "No advancement"
|
||||
msgstr "Force advancement planning"
|
||||
|
||||
#. [checkbox]: id=pickadvance_force_choice
|
||||
#: data/modifications.cfg:13
|
||||
|
@ -4207,32 +4205,33 @@ msgid ""
|
|||
"\n"
|
||||
"Some eras and scenarios may automatically enable this option."
|
||||
msgstr ""
|
||||
"You will be asked a question on choosing advancement whenever an undecided "
|
||||
"unit appears.\n"
|
||||
"\n"
|
||||
"Some eras and scenarios may automatically enable this option."
|
||||
|
||||
#. [lua]: pickadvance.show_dialog_unsynchronized
|
||||
#: data/modifications/pick_advance/dialog.lua:30
|
||||
#: data/modifications/pick_advance/main.lua:10
|
||||
#, fuzzy
|
||||
#| msgid "Delay Advancements"
|
||||
msgid "Plan Advancement"
|
||||
msgstr "Delay Advancements"
|
||||
msgstr "Plan Advancement"
|
||||
|
||||
#. [lua]: pickadvance.show_dialog_unsynchronized
|
||||
#: data/modifications/pick_advance/dialog.lua:67
|
||||
msgid ""
|
||||
"This advancement is currently the default for all units of the same type"
|
||||
msgstr ""
|
||||
"This advancement is currently the default for all units of the same type"
|
||||
|
||||
#. [lua]: pickadvance.show_dialog_unsynchronized
|
||||
#: data/modifications/pick_advance/dialog.lua:129
|
||||
msgid "Apply to all units of this type"
|
||||
msgstr ""
|
||||
msgstr "Apply to all units of this type"
|
||||
|
||||
#. [lua]: pickadvance.show_dialog_unsynchronized
|
||||
#: data/modifications/pick_advance/dialog.lua:145
|
||||
#, fuzzy
|
||||
#| msgid "Saved"
|
||||
msgid "Save"
|
||||
msgstr "Saved"
|
||||
msgstr "Save"
|
||||
|
||||
#. [lua]: pickadvance.show_dialog_unsynchronized
|
||||
#: data/modifications/pick_advance/dialog.lua:154
|
||||
|
@ -4241,10 +4240,8 @@ msgstr "Cancel"
|
|||
|
||||
#. [lua]: preshow
|
||||
#: data/modifications/pick_advance/dialog.lua:174
|
||||
#, fuzzy
|
||||
#| msgid "No advancement"
|
||||
msgid "No planned advancement"
|
||||
msgstr "No advancement"
|
||||
msgstr "No planned advancement"
|
||||
|
||||
#. [leadership]: id=magical_leadership
|
||||
#: data/scenario-test.cfg:339
|
||||
|
@ -4367,7 +4364,7 @@ msgstr "electrical"
|
|||
#: data/test/scenarios/swarm_disables_upgrades_with_abilities_adjacent_leadership.cfg:47
|
||||
#: data/test/scenarios/swarm_disables_upgrades_with_abilities_adjacent_leadership_fail.cfg:47
|
||||
msgid "Alex"
|
||||
msgstr ""
|
||||
msgstr "Alex"
|
||||
|
||||
#. [unit]: id=ben, type=Orcish Warrior
|
||||
#: data/test/scenarios/swarm_disables_upgrades_with_abilities_adjacent.cfg:51
|
||||
|
@ -4375,7 +4372,7 @@ msgstr ""
|
|||
#: data/test/scenarios/swarm_disables_upgrades_with_abilities_adjacent_leadership.cfg:54
|
||||
#: data/test/scenarios/swarm_disables_upgrades_with_abilities_adjacent_leadership_fail.cfg:54
|
||||
msgid "Ben"
|
||||
msgstr ""
|
||||
msgstr "Ben"
|
||||
|
||||
#. [action]: id=button-playreplay, type=image
|
||||
#: data/themes/_initial.cfg:428
|
||||
|
@ -6842,7 +6839,7 @@ msgstr "No visible sides found."
|
|||
|
||||
#: src/gui/dialogs/multiplayer/match_history.cpp:30
|
||||
msgid "Match History — $player"
|
||||
msgstr ""
|
||||
msgstr "Match History — $player"
|
||||
|
||||
#: src/gui/dialogs/multiplayer/player_info.cpp:105
|
||||
msgid "In game:"
|
||||
|
|
Loading…
Add table
Reference in a new issue