updated changelog

This commit is contained in:
Pauli Manninen 2004-03-31 07:18:27 +00:00
parent 6ebbd0bedc
commit 21833aad29

View file

@ -1,21 +1,44 @@
CVS HEAD:
* polished and added new unit images and attack icons
* merman village
* swamp village
* ice terrain
* added new unit images, missile images and attack icons, polished some old ones
* merman and swamp villages
* ice terrain,
* dirt and swamp transitions
* new minor terrain item: trash heap
* new fog of war images
* undergound daytime images
* fading effect between daytime changes
* made the 'Sword of Fire' shoot fireballs instead of lightning bolt
* resting stacks with heal and cure
* attack stat tooltips
* user interface polishing
* support for cursors
* shortcut keys are displayed next to menu items
* undo, redo and next unit added to context menu
* added deleting saved games
* added deleting units from recall list
* added fight calculations
* added in-game statistics
* 'Sword of Fire' shoots fireballs instead of lightning bolt
* resting stacks with heal and cure
* new scenarios for 'Heir to the Throne' campaign:
* Return to Wesnoth
* Valley of Statues
* scenario balancing for 'Heir to the Throne' campaign:
* Blackwater Port
* Hasty Alliance
* General melee attack number of strikes increased by one
* Princess (Li'Sar) changed to 2nd level unit
* reduced Sleeping Gryphon's number of attacks to same with Gryphon
* new units
* Battle Princess
* Cockatrice
* Grand Knight
* Yeti
* translations can specify font to use
* added Bepa-Roman.ttf which has cyrillic characters
* updated translations:
* danish
* hungarian
* portuguese-brazilian
* slovak
* multiplayer enhancements:
* random map generator enhanced
* village number slider in random map generation is now proportional
@ -23,24 +46,6 @@ CVS HEAD:
* number of available positions in a game is shown in the lobby
* current turn of a game underway is shown in the lobby
* eye of the observer
* General melee attack number of strikes increased by one
* Princess (Li'Sar) changed to 2nd level unit
* new units
* Cockatrice
* Yeti
* Battle Princess
* new scenarios for 'Heir to the Throne' campaign:
* Return to Wesnoth
* Valley of Statues
* scenario balancing for 'Heir to the Throne' campaign:
* Blackwater Port
* Hasty Alliance
* translations can specify font to use
* added Bepa-Roman.ttf which has cyrillic characters
* updated translations:
* hungarian
* danish
* portuguese-brazilian
* added [store_gold] tag to WML
* defenders will choose their weapons more intelligently
* de-elvished Gryphon Rider description and set race to human
@ -51,7 +56,9 @@ CVS HEAD:
* fixed enemies getting healed after loading, resting serialized in unit
* fixed Merman Lord -> Triton in some scenarios
* fixed allow/deny observers being not respected in multiplayer game creation
* fixed multiplayer replays
* improved network protocol (breaks backward compatibility)
* added optimization to make the game load faster for people using the default english locale
* slacknoth now ignores an insignificant makefile error
Version 0.7: