updated changelog
This commit is contained in:
parent
6ebbd0bedc
commit
21833aad29
1 changed files with 31 additions and 24 deletions
55
changelog
55
changelog
|
@ -1,21 +1,44 @@
|
|||
CVS HEAD:
|
||||
* polished and added new unit images and attack icons
|
||||
* merman village
|
||||
* swamp village
|
||||
* ice terrain
|
||||
* added new unit images, missile images and attack icons, polished some old ones
|
||||
* merman and swamp villages
|
||||
* ice terrain,
|
||||
* dirt and swamp transitions
|
||||
* new minor terrain item: trash heap
|
||||
* new fog of war images
|
||||
* undergound daytime images
|
||||
* fading effect between daytime changes
|
||||
* made the 'Sword of Fire' shoot fireballs instead of lightning bolt
|
||||
* resting stacks with heal and cure
|
||||
* attack stat tooltips
|
||||
* user interface polishing
|
||||
* support for cursors
|
||||
* shortcut keys are displayed next to menu items
|
||||
* undo, redo and next unit added to context menu
|
||||
* added deleting saved games
|
||||
* added deleting units from recall list
|
||||
* added fight calculations
|
||||
* added in-game statistics
|
||||
* 'Sword of Fire' shoots fireballs instead of lightning bolt
|
||||
* resting stacks with heal and cure
|
||||
* new scenarios for 'Heir to the Throne' campaign:
|
||||
* Return to Wesnoth
|
||||
* Valley of Statues
|
||||
* scenario balancing for 'Heir to the Throne' campaign:
|
||||
* Blackwater Port
|
||||
* Hasty Alliance
|
||||
* General melee attack number of strikes increased by one
|
||||
* Princess (Li'Sar) changed to 2nd level unit
|
||||
* reduced Sleeping Gryphon's number of attacks to same with Gryphon
|
||||
* new units
|
||||
* Battle Princess
|
||||
* Cockatrice
|
||||
* Grand Knight
|
||||
* Yeti
|
||||
* translations can specify font to use
|
||||
* added Bepa-Roman.ttf which has cyrillic characters
|
||||
* updated translations:
|
||||
* danish
|
||||
* hungarian
|
||||
* portuguese-brazilian
|
||||
* slovak
|
||||
* multiplayer enhancements:
|
||||
* random map generator enhanced
|
||||
* village number slider in random map generation is now proportional
|
||||
|
@ -23,24 +46,6 @@ CVS HEAD:
|
|||
* number of available positions in a game is shown in the lobby
|
||||
* current turn of a game underway is shown in the lobby
|
||||
* eye of the observer
|
||||
* General melee attack number of strikes increased by one
|
||||
* Princess (Li'Sar) changed to 2nd level unit
|
||||
* new units
|
||||
* Cockatrice
|
||||
* Yeti
|
||||
* Battle Princess
|
||||
* new scenarios for 'Heir to the Throne' campaign:
|
||||
* Return to Wesnoth
|
||||
* Valley of Statues
|
||||
* scenario balancing for 'Heir to the Throne' campaign:
|
||||
* Blackwater Port
|
||||
* Hasty Alliance
|
||||
* translations can specify font to use
|
||||
* added Bepa-Roman.ttf which has cyrillic characters
|
||||
* updated translations:
|
||||
* hungarian
|
||||
* danish
|
||||
* portuguese-brazilian
|
||||
* added [store_gold] tag to WML
|
||||
* defenders will choose their weapons more intelligently
|
||||
* de-elvished Gryphon Rider description and set race to human
|
||||
|
@ -51,7 +56,9 @@ CVS HEAD:
|
|||
* fixed enemies getting healed after loading, resting serialized in unit
|
||||
* fixed Merman Lord -> Triton in some scenarios
|
||||
* fixed allow/deny observers being not respected in multiplayer game creation
|
||||
* fixed multiplayer replays
|
||||
* improved network protocol (breaks backward compatibility)
|
||||
* added optimization to make the game load faster for people using the default english locale
|
||||
* slacknoth now ignores an insignificant makefile error
|
||||
|
||||
Version 0.7:
|
||||
|
|
Loading…
Add table
Reference in a new issue