added cursor.[ch]pp to Editor section in Makefile.am

ran automake
This commit is contained in:
Pauli Manninen 2004-03-31 06:37:26 +00:00
parent def459fdec
commit 6ebbd0bedc
2 changed files with 7 additions and 3 deletions

View file

@ -146,6 +146,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_attack.cpp \
ai_move.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
display.cpp \
events.cpp \
@ -193,6 +194,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_attack.hpp \
ai_move.hpp \
config.hpp \
cursor.hpp \
dialogs.hpp \
display.hpp \
events.hpp \

View file

@ -283,6 +283,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_attack.cpp \
ai_move.cpp \
config.cpp \
cursor.cpp \
dialogs.cpp \
display.cpp \
events.cpp \
@ -330,6 +331,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai_attack.hpp \
ai_move.hpp \
config.hpp \
cursor.hpp \
dialogs.hpp \
display.hpp \
events.hpp \
@ -411,9 +413,9 @@ wesnoth_DEPENDENCIES =
wesnoth_LDFLAGS =
am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) actions.$(OBJEXT) \
ai.$(OBJEXT) ai_attack.$(OBJEXT) ai_move.$(OBJEXT) \
config.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
game_config.$(OBJEXT) game_events.$(OBJEXT) \
config.$(OBJEXT) cursor.$(OBJEXT) dialogs.$(OBJEXT) \
display.$(OBJEXT) events.$(OBJEXT) filesystem.$(OBJEXT) \
font.$(OBJEXT) game_config.$(OBJEXT) game_events.$(OBJEXT) \
gamestatus.$(OBJEXT) hotkeys.$(OBJEXT) image.$(OBJEXT) \
intro.$(OBJEXT) key.$(OBJEXT) language.$(OBJEXT) log.$(OBJEXT) \
map.$(OBJEXT) mapgen.$(OBJEXT) mapgen_dialog.$(OBJEXT) \