EI S06b: weaken eastern leader guards on lower difficulty

To complete EI's S06b, the player must fight through a necromancer and his bodyguards. Prior to this commit, the necromancer's bodyguards did not vary by difficulty, making Easy disproportionately difficult.

Other leaders do not need to be fought directly to win. In addition, this is an optional mission labeled as more difficult. Therefore, I haven't adjusted other leaders' guards' difficulty scaling.

https://forums.wesnoth.org/viewtopic.php?t=57915
This commit is contained in:
Dalas121 2024-05-24 20:12:12 -05:00 committed by GitHub
parent dbed8aa4e9
commit 2027057689
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -259,9 +259,9 @@
[event]
name=prestart
{LOYAL_UNIT 4 (Necrophage) 22 8} {GUARDIAN}
{LOYAL_UNIT 4 (Ghast) 28 10} {GUARDIAN}
{LOYAL_UNIT 4 (Revenant) 26 7} {GUARDIAN}
{LOYAL_UNIT 4 {ON_DIFFICULTY "Walking Corpse" Ghoul Necrophage} 22 8} {GUARDIAN}
{LOYAL_UNIT 4 {ON_DIFFICULTY "Walking Corpse" Necrophage Ghast } 28 10} {GUARDIAN}
{LOYAL_UNIT 4 {ON_DIFFICULTY "Walking Corpse" Skeleton Revenant } 26 7} {GUARDIAN}
[/event]
[event]
name=side 4 turn