EI S04b: add objective note regarding herb distribution.
S04b's alternative objective involves collecting herbs that semi-randomly spawn around the map, hidden under fog. Herbs spawn in all directions, but the map layout and scenario design can lead players to expect herbs to all be in the east. This objective note clarifies herb placement. https://forums.wesnoth.org/viewtopic.php?t=57915
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{HERBS_OBJECTIVE 3 (_ "To travel east, collect 3 alswdan herbs and pay Hahid al-Ali $gold_cost gold. <i>(challenging)</i>")}
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{HERBS_OBJECTIVE 2 (_ "To travel east, collect 2 alswdan herbs and pay Hahid al-Ali $gold_cost gold. <i>(challenging)</i>")}
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{HERBS_OBJECTIVE 1 (_ "To travel east, collect 1 alswdan herb and pay Hahid al-Ali $gold_cost gold. <i>(challenging)</i>")}
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[objective]
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description= _ "<i>(herbs are spread in all directions around your starting keep)</i>"
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condition=win
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{SHOW_IF_HERBS_OBJECTIVE_ACTIVE}
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[/objective]
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[objective]
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description= _ "Death of Gweddry or Dacyn"
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condition=lose
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