Merge pull request #332 from cbeck88/disable_SOS_saves

Disable start of scenario saves in multiplayer
This commit is contained in:
Chris Beck 2014-11-15 01:49:09 -05:00
commit 1d99a8a12d
2 changed files with 3 additions and 1 deletions

View file

@ -10,6 +10,7 @@ Version 1.11.19+dev:
* Fixed recursive directory creation failing for working dir-relative paths
without an explicit `./` at the start (e.g. in `wesnoth -p data/core foo`)
for builds using Boost.filesystem.
* Disable start of scenario saves in MP, "fixing" bug #22068.
Version 1.11.19:
* Campaigns:

View file

@ -619,7 +619,8 @@ LEVEL_RESULT play_game(game_display& disp, game_state& gamestate,
}
// If this isn't the last scenario, then save the game
if(save_game_after_scenario) {
if(save_game_after_scenario//) {
&& (io_type == IO_NONE)) { // don't save mp start of scenario, it is broken and disabled in 1.12.0
// For multiplayer, we want the save
// to contain the starting position.