add and use zookeeper's start of game sound for mp (1.12)
thanks zookeeper!
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sounds/gamestart.ogg
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sounds/gamestart.ogg
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@ -153,7 +153,7 @@ namespace game_config
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game_user_arrive = "join.wav",
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game_user_leave = "leave.wav",
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party_full_bell = "bell.wav",
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mp_game_begins = "join.wav";
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mp_game_begins = "gamestart.ogg";
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const std::string button_press = "button.wav",
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checkbox_release = "checkbox.wav",
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