changed weapon name= key to flail, like it is for the shock trooper (#959)
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1 changed files with 2 additions and 2 deletions
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@ -22,7 +22,7 @@ Though staggering in melee combat, there are many drawbacks to being outfitted i
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usage=fighter
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{DEFENSE_ANIM "units/human-loyalists/siegetrooper-defend-1.png" "units/human-loyalists/siegetrooper-defend-2.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=mace
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name=flail
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description=_"flail"
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icon=attacks/morning-star.png
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type=impact
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@ -32,7 +32,7 @@ Though staggering in melee combat, there are many drawbacks to being outfitted i
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[/attack]
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[attack_anim]
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[filter_attack]
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name=mace
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name=flail
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[/filter_attack]
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start_time=-260
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[frame]
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