Updated changelog

This commit is contained in:
Bär Halberkamp 2013-11-14 12:24:39 +01:00
parent 4f405f7c53
commit 12a8a0a00f

View file

@ -177,6 +177,9 @@ Version 1.11.6+dev:
* Overhaul of the game events engine. Fixes some obscure bugs, like #21031,
and grants feature request #18713.
* Added new set_icon attribute for [effect] apply_to=attack.
* New attributes in [unit_type]: healing_sound and healed_sound. These
attributes allow for customization of the sounds played during healing
animations.
* Miscellaneous and bug fixes:
* Added -256 and -512 color shifts to FADE_TO_BLACK and FADE_TO_BLACK_HOLD
macros to account for ToD color shifts greater than -31, guaranteeing