UtBS: Improve Eloh's attack animation timings

Also remove a Kate modeline I didn't intend to push.

[ci skip]
This commit is contained in:
Iris Morelle 2018-07-27 19:32:06 -04:00
parent 7fef13f54e
commit 11fe903ec5

View file

@ -55,9 +55,9 @@
[filter_attack]
name=fist
[/filter_attack]
start_time=-200
start_time=-250
[frame]
image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):100"
image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):400"
[/frame]
{SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
@ -67,12 +67,10 @@
name=lightbeam
[/filter_attack]
{MISSILE_FRAME_LIGHT_BEAM}
start_time=-100
start_time=-350
[frame]
image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):100"
image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):500"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:HOLY} {SOUND_LIST:HOLY_MISS} -100}
[/attack_anim]
[/unit_type]
# kate: indent-mode normal; encoding utf-8; space-indent on;