UtBS: Improve Eloh's attack animation timings
Also remove a Kate modeline I didn't intend to push. [ci skip]
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1 changed files with 4 additions and 6 deletions
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@ -55,9 +55,9 @@
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[filter_attack]
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name=fist
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[/filter_attack]
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start_time=-200
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start_time=-250
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[frame]
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image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):100"
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image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):400"
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[/frame]
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{SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100}
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[/attack_anim]
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@ -67,12 +67,10 @@
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name=lightbeam
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[/filter_attack]
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{MISSILE_FRAME_LIGHT_BEAM}
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start_time=-100
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start_time=-350
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[frame]
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image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):100"
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image="halo/eloh-halo-bottom.png~BLIT(halo/eloh-halo-back.png)~BLIT(units/quenoth/eloh.png,0,0):500"
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[/frame]
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{SOUND:HIT_AND_MISS {SOUND_LIST:HOLY} {SOUND_LIST:HOLY_MISS} -100}
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[/attack_anim]
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[/unit_type]
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# kate: indent-mode normal; encoding utf-8; space-indent on;
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